Player Matchup

Merlin
Merlin
Baka6785
Merlin
Level 41
God Stats
2W - 1L
1,595 SR
Queue Stats
12W - 4L
1,672 Elo+
Party 2
Hachiman
Hachiman
Clownleb
Hachiman
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,658 Elo+
Party 2
Jormungandr
Jormungandr
gamermidnight2
Jormungandr
Level 89
God Stats
2W - 0L
1,247 SR
Queue Stats
11W - 16L
1,331 Elo+
Party 2
Team Averages
Level 92
1,447 SR
1,553 Elo+

VS

Team Averages
Level 127
1,468 SR
1,548 Elo+
Sun Wukong
Sun Wukong
ANIMEmanXP
Sun Wukong
Level 141
God Stats
1W - 7L
1,387 SR
Queue Stats
331W - 340L
1,558 Elo+
Party 1
Surtr
Surtr
Thicc_Gun_Boy
Surtr
Level 113
God Stats
83W - 81L
1,552 SR
Queue Stats
94W - 97L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
iGhettoELM0
Baron Samedi
Level 126
God Stats
1W - 3L
1,466 SR
Queue Stats
69W - 70L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baka6785
Merlin
16
5 / 2 / 5
10,244
854
11,007
7,764
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Clownleb
Hachiman
14
4 / 4 / 5
9,759
813
9,486
9,900
3,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
gamermidnight2
Jormungandr
14
2 / 4 / 7
8,904
742
10,985
17,154
18,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANIMEmanXP
Sun Wukong
16
7 / 5 / 2
10,154
846
13,365
16,848
15,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 1
7,108
592
5,285
12,596
8,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
iGhettoELM0
Baron Samedi
15
2 / 2 / 8
9,679
807
10,870
10,884
6,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
9
10
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ANIMEmanXP
Sun Wukong
7
5
2
1.6
W
Merlin
Baka6785
Merlin
5
2
5
3.75
W
Hachiman
Clownleb
Hachiman
4
4
5
1.63
L
0
4
1
0.13
W
Jormungandr
gamermidnight2
Jormungandr
2
4
7
1.38
L
Baron Samedi
iGhettoELM0
Baron Samedi
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
29,520
34,818
Taken
40,328
25,737
Mitigated
31,062
3,626
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ANIMEmanXP
Sun Wukong
13,365
1,474
270
5,053
16,848
15,693
100
8,804
8,044
0
43,135
W
Merlin
Baka6785
Merlin
11,007
707
0
1,415
7,764
3,306
906
1,931
5,833
50,822
0
W
Hachiman
Clownleb
Hachiman
9,486
4,910
0
2,211
9,900
3,861
1,623
2,723
7,177
0
28,536
L
5,285
2,326
0
1,546
12,596
8,877
459
6,676
5,920
165
15,588
W
Jormungandr
gamermidnight2
Jormungandr
10,985
2,965
0
0
17,154
18,570
606
6,411
10,743
27,334
1,261
L
Baron Samedi
iGhettoELM0
Baron Samedi
10,870
974
1,142
2,175
10,884
6,492
384
5,283
5,601
30,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
26,941
175
Minions Killed
122
0
Camps Cleared
0
600,265
Distance Traveled
589,517
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,154
846
42
4
0
232,540
0
W
Merlin
10,244
854
100
8
0
215,453
0
W
Hachiman
9,759
813
39
3
0
197,604
2
L
Surtr
7,108
592
22
2
0
163,958
0
W
Jormungandr
8,904
742
36
3
0
187,208
0
L
Baron Samedi
9,679
807
58
5
0
193,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role