Player Matchup

Thoth
Thoth
EmersonGTX
Thoth
Level 122
God Stats
1W - 3L
1,169 SR
Queue Stats
20W - 24L
1,460 Elo+
Solo
Danzaburou
Danzaburou
K13_SPARTAN
Danzaburou
Level 106
God Stats
7W - 9L
1,756 SR
Queue Stats
350W - 360L
1,474 Elo+
Party 1
Loki
Loki
daandesouza288
Loki
Level 126
God Stats
2W - 6L
1,770 SR
Queue Stats
342W - 352L
1,432 Elo+
Party 1
Cerberus
Cerberus
darkmaul1666
Cerberus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 131L
1,538 Elo+
Party 1
Bakasura
Bakasura
marlusdrummond
Bakasura
Level 166
God Stats
3W - 5L
1,654 SR
Queue Stats
157W - 180L
1,499 Elo+
Party 1
Team Averages
Level 127
1,570 SR
1,480 Elo+

VS

Team Averages
Level 89
1,530 SR
1,391 Elo+
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Doouug
Chronos
Level 116
God Stats
3W - 1L
1,649 SR
Queue Stats
49W - 47L
1,452 Elo+
Party 2
Ishtar
Ishtar
Hataske
Ishtar
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,129 Elo+
Party 2
Mercury
Mercury
LoSiq
Mercury
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,509 Elo+
Party 2
Maui
Maui
ProfGrossoFiber
Maui
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
5
0 / 2 / 0
4,969
355
524
1,954
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
K13_SPARTAN
Danzaburou
13
8 / 2 / 1
8,587
613
9,300
9,134
4,428
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 3
7,106
508
3,269
10,514
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
darkmaul1666
Cerberus
11
1 / 3 / 9
7,704
550
7,048
16,535
11,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
13
3 / 5 / 1
8,314
594
14,157
14,398
7,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 1 / 7
7,309
522
6,747
14,429
12,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Doouug
Chronos
14
9 / 1 / 3
8,857
633
15,498
10,017
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Hataske
Ishtar
10
0 / 7 / 2
6,038
431
5,315
8,035
2,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
LoSiq
Mercury
12
3 / 3 / 4
7,468
533
5,429
9,040
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 5
7,160
511
3,056
8,388
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
14
Kills
16
16
Deaths
14
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
7
5.5
W
Chronos
Doouug
Chronos
9
1
3
10.5
L
Thoth
0
2
0
0
W
Ishtar
Hataske
Ishtar
0
7
2
0.14
L
Danzaburou
K13_SPARTAN
Danzaburou
8
2
1
4.25
W
Mercury
LoSiq
Mercury
3
3
4
1.67
W
2
2
5
2.25
L
2
4
3
0.88
L
Cerberus
darkmaul1666
Cerberus
1
3
9
1.83
L
Bakasura
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,298
Damage
36,045
52,535
Taken
49,909
28,596
Mitigated
29,824
13,947
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,747
1,638
0
3,197
14,429
12,764
0
166
13,044
0
41,611
W
Chronos
Doouug
Chronos
15,498
5,828
0
2,061
10,017
4,123
321
2,081
7,662
66,281
0
L
Thoth
524
140
0
264
1,954
693
0
1,643
311
9,931
0
W
Ishtar
Hataske
Ishtar
5,315
3,763
0
503
8,035
2,900
0
1,771
6,264
0
29,643
L
Danzaburou
K13_SPARTAN
Danzaburou
9,300
4,965
0
2,006
9,134
4,428
700
2,478
6,656
0
65,010
W
Mercury
LoSiq
Mercury
5,429
3,082
0
518
9,040
3,745
0
1,604
7,436
0
56,353
W
3,056
354
0
1,503
8,388
6,292
0
1,950
6,335
8,442
0
L
3,269
108
0
1,308
10,514
3,859
0
3,493
7,021
0
46,953
L
Cerberus
darkmaul1666
Cerberus
7,048
243
1,262
4,510
16,535
11,810
197
6,823
9,712
31,484
0
L
Bakasura
14,157
9,296
0
4,597
14,398
7,806
0
4,117
10,281
0
52,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,680
Gold Earned
36,832
368
Minions Killed
338
0
Camps Cleared
0
1,142,253
Distance Traveled
1,425,438
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,309
522
69
5
0
273,891
0
W
Chronos
8,857
633
106
8
0
286,047
0
L
Thoth
4,969
355
19
1
0
58,926
0
W
Ishtar
6,038
431
53
4
0
247,102
0
L
Danzaburou
8,587
613
105
8
0
242,892
0
W
Mercury
7,468
533
101
7
0
326,594
0
W
Maui
7,160
511
9
1
0
291,804
0
L
Loki
7,106
508
71
5
0
312,874
0
L
Cerberus
7,704
550
67
5
0
275,219
4
L
Bakasura
8,314
594
106
8
0
252,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role