Player Matchup

Ix Chel
Ix Chel
BigChungusCome69
Ix Chel
Level 126
God Stats
2W - 2L
1,465 SR
Queue Stats
38W - 30L
1,604 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DuSable
Ah Muzen Cab
Level 174
God Stats
10W - 9L
1,604 SR
Queue Stats
69W - 75L
1,521 Elo+
Solo
Ymir
Ymir
Ihatewomen2009
Ymir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,669 Elo+
Party 2
Sobek
Sobek
ImposterIsSus
Sobek
Level 137
God Stats
7W - 8L
1,571 SR
Queue Stats
36W - 28L
1,608 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SKELLY444
Tsukuyomi
Level 157
God Stats
9W - 4L
1,796 SR
Queue Stats
693W - 636L
1,596 Elo+
Solo
Team Averages
Level 150
1,587 SR
1,599 Elo+

VS

Team Averages
Level 115
1,553 SR
1,590 Elo+
Hades
Hades
 
Hades
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
McPokeman
Zeus
Level 129
God Stats
1W - 0L
1,691 SR
Queue Stats
111W - 88L
1,588 Elo+
Party 3
Sol
Sol
McQuiickzz
Sol
Level 127
God Stats
1W - 0L
1,756 SR
Queue Stats
115W - 96L
1,587 Elo+
Party 3
Hera
Hera
SouthernThai
Hera
Level 44
God Stats
4W - 3L
1,216 SR
Queue Stats
86W - 55L
1,632 Elo+
Party 1
Poseidon
Poseidon
Waffle Bot 7000
Poseidon
Level 158
God Stats
9W - 7L
1,603 SR
Queue Stats
141W - 90L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,118
508
7,361
11,747
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
DuSable
Ah Muzen Cab
12
5 / 2 / 0
7,296
521
7,315
7,420
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 5 / 0
7,819
559
8,545
16,169
9,881
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 5
6,659
476
2,452
13,746
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
SKELLY444
Tsukuyomi
12
1 / 2 / 2
6,872
491
2,874
10,424
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 4 / 3
6,646
475
5,737
12,610
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
15
6 / 1 / 2
8,727
623
13,096
5,606
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 4 / 3
7,757
554
5,292
8,791
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 5
9,028
645
8,155
8,696
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
14
5 / 0 / 6
8,782
627
9,767
9,258
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
12
Kills
15
15
Deaths
12
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
4
3
0.63
L
3
5
1
0.7
L
Ah Muzen Cab
DuSable
Ah Muzen Cab
5
2
0
2.5
L
3
5
0
0.6
L
0
1
5
2.5
W
Zeus
6
1
2
7
W
1
4
3
0.63
L
Tsukuyomi
SKELLY444
Tsukuyomi
1
2
2
1
W
2
3
5
1.5
W
Poseidon
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,547
Damage
42,047
59,506
Taken
44,961
33,463
Mitigated
17,714
19,250
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,737
426
60
3,151
12,610
5,436
164
4,498
8,112
35,798
0
L
7,361
928
586
2,991
11,747
4,881
0
9,956
1,755
54,171
0
L
Ah Muzen Cab
DuSable
Ah Muzen Cab
7,315
2,329
0
579
7,420
2,784
252
5,764
1,656
0
55,594
L
8,545
2,899
0
6,271
16,169
9,881
0
10,682
5,239
62,553
0
L
2,452
157
89
4,956
13,746
11,863
0
10,353
3,357
15,592
0
W
Zeus
13,096
1,349
0
1,555
5,606
2,096
437
3,043
2,563
68,609
0
W
5,292
2,764
0
2,638
8,791
2,884
1,131
1,203
7,588
63,871
0
L
Tsukuyomi
SKELLY444
Tsukuyomi
2,874
685
0
3,778
10,424
4,054
0
4,888
5,452
0
50,335
W
8,155
2,335
0
2,724
8,696
3,766
0
6,778
1,918
69,376
0
W
Poseidon
9,767
1,830
0
950
9,258
3,532
0
2,836
6,422
65,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,764
Gold Earned
40,940
411
Minions Killed
538
0
Camps Cleared
0
1,380,174
Distance Traveled
1,474,051
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,646
475
57
4
0
274,649
0
L
Ix Chel
7,118
508
92
7
0
263,855
5
L
Ah Muzen Cab
7,296
521
103
7
0
257,622
1
L
Ymir
7,819
559
100
7
0
226,605
0
L
Sobek
6,659
476
24
2
0
314,433
4
W
Zeus
8,727
623
119
9
0
297,299
1
W
Sol
7,757
554
119
9
0
261,006
6
L
Tsukuyomi
6,872
491
92
7
0
317,659
0
W
Hera
9,028
645
140
10
0
293,369
1
W
Poseidon
8,782
627
103
7
0
347,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role