Player Matchup

Aphrodite
Aphrodite
Gold V
ItsADonnybrook
Aphrodite
Gold V
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 100L
1,442 MMR
Party 3
Ne Zha
Ne Zha
Gold III
Magic_Cow69
Ne Zha
Gold III
Level 83
God Stats
1W - 6L
1,633 SR
Queue Stats
185W - 192L
1,534 MMR
Solo
Izanami
Izanami
Gold III
MrSexopants
Izanami
Gold III
Level 159
God Stats
17W - 19L
1,631 SR
Queue Stats
204W - 201L
1,648 MMR
Party 3
Martichoras
Martichoras
Silver II
SteveGaywood
Martichoras
Silver II
Level 103
God Stats
1W - 1L
1,605 SR
Queue Stats
14W - 9L
1,553 MMR
Solo
Osiris
Osiris
Bronze III
persondd
Osiris
Bronze III
Level 122
God Stats
0W - 1L
1,577 SR
Queue Stats
5W - 2L
1,546 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,589 SR
1,545 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,508 SR
1,545 MMR
Baron Samedi
Baron Samedi
Silver I
Adanss
Baron Samedi
Silver I
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,554 MMR
Party 1
Vamana
Vamana
Gold I
BіgBlue
Vamana
Gold I
Level 114
God Stats
13W - 9L
1,699 SR
Queue Stats
235W - 239L
1,620 MMR
Party 2
Hun Batz
Hun Batz
Silver I
Diviani
Hun Batz
Silver I
Level 139
God Stats
1W - 3L
1,121 SR
Queue Stats
13W - 13L
1,554 MMR
Solo
Thor
Thor
Gold V
Leonard0601
Thor
Gold V
Level 151
God Stats
8W - 8L
1,718 SR
Queue Stats
214W - 204L
1,510 MMR
Party 1
Neith
Neith
Silver I
ThunderBagua
Neith
Silver I
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 93L
1,486 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ItsADonnybrook
Aphrodite
10
1 / 3 / 0
7,030
469
3,725
13,346
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
12
0 / 5 / 3
7,354
490
3,915
14,753
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Izanami
MrSexopants
Izanami
12
0 / 4 / 0
7,447
496
7,907
13,964
5,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Martichoras
SteveGaywood
Martichoras
12
1 / 5 / 1
7,062
471
5,947
12,130
5,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
persondd
Osiris
13
1 / 1 / 1
7,741
516
7,881
13,016
14,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliHadesHe BoAo Kuang

VS

Bans
MercuryHerculesBakasuraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adanss
Baron Samedi
14
3 / 1 / 8
8,834
589
11,277
8,452
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
BіgBlue
Vamana
14
1 / 1 / 3
8,408
561
9,935
15,537
7,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Diviani
Hun Batz
15
5 / 0 / 3
9,062
604
5,005
10,735
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 2 / 2
7,931
529
8,681
13,244
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 0 / 3
9,484
632
11,251
9,747
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
18
18
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adanss
Baron Samedi
3
1
8
7
W
Vamana
BіgBlue
Vamana
1
1
3
2.5
W
Hun Batz
Diviani
Hun Batz
5
0
3
6.5
L
Aphrodite
ItsADonnybrook
Aphrodite
1
3
0
0.33
W
6
2
2
3.5
L
Ne Zha
0
5
3
0.3
L
Izanami
MrSexopants
Izanami
0
4
0
0
L
Martichoras
SteveGaywood
Martichoras
1
5
1
0.3
W
3
0
3
4.5
L
Osiris
persondd
Osiris
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,375
Damage
46,149
67,209
Taken
57,715
40,292
Mitigated
25,318
18,658
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adanss
Baron Samedi
11,277
844
648
3,364
8,452
4,076
366
1,660
6,792
65,978
0
W
Vamana
BіgBlue
Vamana
9,935
5,183
0
5,110
15,537
7,570
0
690
14,847
0
73,279
W
Hun Batz
Diviani
Hun Batz
5,005
1,878
0
4,191
10,735
3,934
0
1,244
9,491
0
70,973
L
Aphrodite
ItsADonnybrook
Aphrodite
3,725
734
1,126
6,626
13,346
9,424
0
3,811
9,333
30,380
0
W
8,681
1,697
266
1,512
13,244
5,758
276
1,454
11,790
0
31,120
L
Ne Zha
3,915
1,333
0
1,846
14,753
6,053
0
1,538
13,044
0
61,226
L
Izanami
MrSexopants
Izanami
7,907
5,593
0
2,471
13,964
5,038
0
0
13,804
0
72,204
L
Martichoras
SteveGaywood
Martichoras
5,947
1,394
0
2,086
12,130
5,160
0
4,430
7,498
0
54,406
W
11,251
4,823
0
4,037
9,747
3,980
582
801
8,946
0
84,359
L
Osiris
persondd
Osiris
7,881
3,248
0
4,503
13,016
14,617
0
1,498
11,439
1,299
54,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
43,719
426
Minions Killed
489
0
Camps Cleared
0
1,408,519
Distance Traveled
1,576,493
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,834
589
95
6
0
318,435
0
W
Vamana
8,408
561
114
8
0
295,780
0
W
Hun Batz
9,062
604
117
8
0
356,657
4
L
Aphrodite
7,030
469
41
3
0
276,359
6
W
Thor
7,931
529
35
2
0
307,283
3
L
Ne Zha
7,354
490
108
7
0
328,348
2
L
Izanami
7,447
496
118
8
0
276,882
6
L
Martichoras
7,062
471
74
5
0
258,383
2
W
Neith
9,484
632
128
9
0
298,338
0
L
Osiris
7,741
516
85
6
0
268,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role