Player Matchup

Ix Chel
Ix Chel
GymRat
Ix Chel
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
InSaNeXCOrruptX
Bakasura
Level 108
God Stats
1W - 1L
1,743 SR
Queue Stats
28W - 27L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
NgWeeknd
Cthulhu
Level 113
God Stats
1W - 1L
1,688 SR
Queue Stats
61W - 57L
1,432 Elo+
Party 1
Apollo
Apollo
RamJamCam66
Apollo
Level 65
God Stats
5W - 5L
1,536 SR
Queue Stats
54W - 56L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
THEG00DSP0RK
Amaterasu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,527 Elo+
Solo
Team Averages
Level 97
1,594 SR
1,466 Elo+

VS

Team Averages
Level 106
1,645 SR
1,529 Elo+
Bastet
Bastet
Berserk420Qc
Bastet
Level 126
God Stats
3W - 3L
1,711 SR
Queue Stats
50W - 28L
1,581 Elo+
Solo
Ix Chel
Ix Chel
DaBeastBro99
Ix Chel
Level 129
God Stats
1W - 0L
1,397 SR
Queue Stats
15W - 16L
1,478 Elo+
Party 2
Izanami
Izanami
Darkrabbit97
Izanami
Level 129
God Stats
14W - 10L
1,510 SR
Queue Stats
116W - 111L
1,583 Elo+
Party 2
Ganesha
Ganesha
Speedster311
Ganesha
Level 126
God Stats
4W - 0L
1,838 SR
Queue Stats
21W - 28L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
oETTOo
Kukulkan
Level 22
God Stats
2W - 0L
1,770 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GymRat
Ix Chel
14
0 / 1 / 5
7,511
683
5,817
5,128
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
16
7 / 4 / 3
9,355
850
8,537
12,662
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
NgWeeknd
Cthulhu
14
3 / 3 / 4
7,812
710
8,570
14,057
13,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
12
0 / 6 / 5
6,961
633
1,550
8,960
3,358
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
THEG00DSP0RK
Amaterasu
15
2 / 5 / 8
8,064
733
7,737
14,815
9,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
8 / 2 / 7
9,834
894
9,503
9,602
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
DaBeastBro99
Ix Chel
17
8 / 2 / 4
9,938
903
12,714
8,387
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Darkrabbit97
Izanami
16
1 / 3 / 3
8,847
804
4,717
7,898
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
Speedster311
Ganesha
14
0 / 1 / 10
8,642
786
3,758
9,397
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
oETTOo
Kukulkan
14
1 / 4 / 6
8,093
736
10,644
7,008
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
12
Kills
18
19
Deaths
12
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
2
7
5.75
W
Ix Chel
DaBeastBro99
Ix Chel
8
2
4
5
W
Izanami
Darkrabbit97
Izanami
1
3
3
0.83
L
Ix Chel
GymRat
Ix Chel
0
1
5
2.5
L
Bakasura
7
4
3
2.13
L
Cthulhu
NgWeeknd
Cthulhu
3
3
4
1.67
L
Apollo
0
6
5
0.42
W
Ganesha
Speedster311
Ganesha
0
1
10
5
L
Amaterasu
THEG00DSP0RK
Amaterasu
2
5
8
1.2
W
Kukulkan
oETTOo
Kukulkan
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,211
Damage
41,336
55,622
Taken
42,292
36,929
Mitigated
21,616
7,292
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,503
3,691
0
1,950
9,602
3,928
192
3,265
6,000
0
30,407
W
Ix Chel
DaBeastBro99
Ix Chel
12,714
2,232
355
510
8,387
3,717
2,579
3,428
4,532
41,161
0
W
Izanami
Darkrabbit97
Izanami
4,717
3,596
0
1,157
7,898
3,016
3,160
2,213
5,179
0
38,644
L
Ix Chel
GymRat
Ix Chel
5,817
439
1,338
651
5,128
2,116
0
1,698
3,430
27,917
0
L
Bakasura
8,537
5,373
0
1,611
12,662
7,815
0
3,381
9,281
0
29,229
L
Cthulhu
NgWeeknd
Cthulhu
8,570
487
158
1,660
14,057
13,649
96
9,149
4,908
18,033
0
L
Apollo
1,550
912
0
616
8,960
3,358
0
5,323
3,637
0
10,161
W
Ganesha
Speedster311
Ganesha
3,758
505
0
1,372
9,397
8,326
1,122
2,222
6,678
12,496
0
L
Amaterasu
THEG00DSP0RK
Amaterasu
7,737
2,730
0
1,258
14,815
9,991
390
7,565
7,250
0
20,981
W
Kukulkan
oETTOo
Kukulkan
10,644
1,761
0
0
7,008
2,629
85
2,209
4,229
25,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,703
Gold Earned
45,354
181
Minions Killed
266
0
Camps Cleared
0
1,163,850
Distance Traveled
1,132,747
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,834
894
44
4
0
272,542
0
W
Ix Chel
9,938
903
82
7
0
229,423
0
W
Izanami
8,847
804
98
9
0
207,834
2
L
Ix Chel
7,511
683
51
5
0
227,976
0
L
Bakasura
9,355
850
57
5
0
248,288
1
L
Cthulhu
7,812
710
22
2
0
232,737
0
L
Apollo
6,961
633
17
2
0
201,787
0
W
Ganesha
8,642
786
0
0
0
228,004
0
L
Amaterasu
8,064
733
34
3
0
253,062
0
W
Kukulkan
8,093
736
42
4
0
194,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role