Player Matchup

Chiron
Chiron
Ajax_137
Chiron
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 178L
1,450 Elo+
Party 1
Hades
Hades
Bootyhunter07
Hades
Level 88
God Stats
1W - 0L
1,217 SR
Queue Stats
82W - 72L
1,568 Elo+
Solo
Nu Wa
Nu Wa
ChocolateNole
Nu Wa
Level 68
God Stats
2W - 2L
1,583 SR
Queue Stats
77W - 79L
1,438 Elo+
Party 1
Surtr
Surtr
T8DB
Surtr
Level 127
God Stats
2W - 4L
1,226 SR
Queue Stats
232W - 220L
1,469 Elo+
Solo
Yu Huang
Yu Huang
uzieli77o
Yu Huang
Level 106
God Stats
4W - 1L
1,651 SR
Queue Stats
131W - 125L
1,492 Elo+
Solo
Team Averages
Level 103
1,435 SR
1,483 Elo+

VS

Team Averages
Level 92
1,437 SR
1,444 Elo+
Chronos
Chronos
Desecrator00
Chronos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 119L
1,532 Elo+
Solo
Apollo
Apollo
ElectricWind650
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,170 Elo+
Solo
Achilles
Achilles
GunInMyBackpack
Achilles
Level 125
God Stats
0W - 1L
1,318 SR
Queue Stats
76W - 83L
1,543 Elo+
Party 2
Thoth
Thoth
SilvaScopes_
Thoth
Level 129
God Stats
2W - 4L
1,354 SR
Queue Stats
330W - 310L
1,485 Elo+
Solo
Janus
Janus
ph30n1x13
Janus
Level 117
God Stats
1W - 3L
1,512 SR
Queue Stats
82W - 92L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ajax_137
Chiron
17
8 / 2 / 16
9,970
997
13,213
10,316
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 15
9,014
901
7,579
10,948
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 3 / 15
9,871
987
13,153
9,450
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
T8DB
Surtr
15
5 / 3 / 14
9,148
915
8,350
13,051
14,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
uzieli77o
Yu Huang
16
5 / 1 / 17
9,710
971
11,075
7,772
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Desecrator00
Chronos
15
3 / 6 / 8
8,779
878
6,734
14,226
6,432
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 3
6,708
671
2,359
10,902
4,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
16
2 / 4 / 7
9,158
916
7,804
15,042
24,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 6 / 3
9,243
924
12,395
10,232
4,337
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
ph30n1x13
Janus
15
1 / 7 / 5
8,345
835
8,944
9,963
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
40
30
Kills
14
15
Deaths
30
77
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
Ajax_137
Chiron
8
2
16
8
W
3
6
15
1.75
W
9
3
15
5.5
L
Chronos
Desecrator00
Chronos
3
6
8
1.17
L
0
7
3
0.21
L
Achilles
2
4
7
1.38
L
8
6
3
1.58
W
Surtr
T8DB
Surtr
5
3
14
4
L
Janus
ph30n1x13
Janus
1
7
5
0.5
W
Yu Huang
uzieli77o
Yu Huang
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,370
Damage
38,236
51,537
Taken
60,365
30,974
Mitigated
43,552
16,429
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Ajax_137
Chiron
13,213
1,386
815
2,613
10,316
4,240
2,173
7,079
3,237
0
25,456
W
7,579
431
1,031
1,255
10,948
5,574
1,201
5,826
5,122
15,930
0
W
13,153
2,409
0
1,829
9,450
3,382
2,330
5,396
4,054
23,532
0
L
Chronos
Desecrator00
Chronos
6,734
2,033
503
2,088
14,226
6,432
736
6,802
7,424
21,182
0
L
2,359
649
514
1,225
10,902
4,272
0
5,870
5,032
0
5,221
L
Achilles
7,804
1,251
445
4,257
15,042
24,083
69
7,979
7,063
0
16,099
L
12,395
561
102
1,115
10,232
4,337
781
4,854
5,378
18,636
0
W
Surtr
T8DB
Surtr
8,350
1,921
810
4,052
13,051
14,582
545
5,815
7,236
373
15,802
L
Janus
ph30n1x13
Janus
8,944
841
327
291
9,963
4,428
0
6,546
3,417
31,555
0
W
Yu Huang
uzieli77o
Yu Huang
11,075
478
1,120
2,904
7,772
3,196
1,335
3,957
3,815
25,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,713
Gold Earned
42,233
117
Minions Killed
112
0
Camps Cleared
0
948,000
Distance Traveled
860,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,970
997
24
2
0
189,091
0
W
Hades
9,014
901
18
2
0
170,251
0
W
Nu Wa
9,871
987
26
3
0
167,925
0
L
Chronos
8,779
878
21
2
0
176,423
0
L
Apollo
6,708
671
7
1
0
145,263
0
L
Achilles
9,158
916
10
1
0
200,173
0
L
Thoth
9,243
924
15
2
0
180,493
0
W
Surtr
9,148
915
20
2
0
194,831
0
L
Janus
8,345
835
59
6
0
157,902
0
W
Yu Huang
9,710
971
29
3
0
225,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role