Player Matchup

Cthulhu
Cthulhu
Funddid
Cthulhu
Level 105
God Stats
4W - 5L
1,576 SR
Queue Stats
18W - 22L
1,495 Elo+
Party 1
Ymir
Ymir
S1CKK00
Ymir
Level 122
God Stats
1W - 2L
1,304 SR
Queue Stats
2W - 4L
1,271 Elo+
Party 1
Guan Yu
Guan Yu
ebutler169prms
Guan Yu
Level 83
God Stats
7W - 2L
1,662 SR
Queue Stats
305W - 318L
1,370 Elo+
Solo
Zeus
Zeus
james6262
Zeus
Level 142
God Stats
19W - 13L
1,775 SR
Queue Stats
30W - 30L
1,513 Elo+
Party 1
Agni
Agni
lllRumHamlll
Agni
Level 82
God Stats
6W - 4L
1,585 SR
Queue Stats
21W - 24L
1,555 Elo+
Party 1
Team Averages
Level 107
1,581 SR
1,441 Elo+

VS

Team Averages
Level 126
1,571 SR
1,452 Elo+
Gilgamesh
Gilgamesh
SocietyOfRebels
Gilgamesh
Level 101
God Stats
7W - 7L
1,659 SR
Queue Stats
192W - 177L
1,453 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheGayStoners
Tsukuyomi
Level 111
God Stats
6W - 6L
1,507 SR
Queue Stats
211W - 205L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
TwistdUpBlunts
Sylvanus
Level 100
God Stats
107W - 148L
1,464 SR
Queue Stats
207W - 337L
1,360 Elo+
Solo
Heimdallr
Heimdallr
UtmostFlame
Heimdallr
Level 135
God Stats
14W - 16L
1,667 SR
Queue Stats
196W - 191L
1,493 Elo+
Solo
Aphrodite
Aphrodite
arpins
Aphrodite
Level 183
God Stats
13W - 9L
1,557 SR
Queue Stats
396W - 368L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Funddid
Cthulhu
14
3 / 5 / 7
9,332
467
8,825
21,457
20,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
S1CKK00
Ymir
16
5 / 4 / 14
10,399
520
10,772
17,859
9,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 3 / 10
10,379
519
14,665
17,911
22,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
16
9 / 4 / 11
10,714
536
24,426
11,824
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 5 / 12
11,251
563
19,080
15,000
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SocietyOfRebels
Gilgamesh
11
2 / 8 / 1
8,179
409
8,093
22,704
16,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
TheGayStoners
Tsukuyomi
15
8 / 8 / 1
10,329
516
15,689
19,352
8,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
13
4 / 5 / 7
8,812
441
9,561
23,508
15,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
UtmostFlame
Heimdallr
15
2 / 6 / 8
9,692
485
15,073
17,580
6,727
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
arpins
Aphrodite
15
5 / 7 / 2
9,963
498
10,273
19,924
8,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
34
Kills
21
21
Deaths
34
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Funddid
Cthulhu
3
5
7
1.3
W
Ymir
S1CKK00
Ymir
5
4
14
3
L
Gilgamesh
SocietyOfRebels
Gilgamesh
2
8
1
0.31
L
Tsukuyomi
TheGayStoners
Tsukuyomi
8
8
1
1.06
L
Sylvanus
4
5
7
1.5
L
Heimdallr
UtmostFlame
Heimdallr
2
6
8
1
L
Aphrodite
arpins
Aphrodite
5
7
2
0.86
W
8
3
10
4.33
W
Zeus
9
4
11
3.63
W
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,768
Damage
58,689
84,051
Taken
103,068
62,939
Mitigated
56,000
19,379
Healing
26,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Funddid
Cthulhu
8,825
676
339
4,907
21,457
20,455
87
5,247
16,210
35,694
0
W
Ymir
S1CKK00
Ymir
10,772
1,923
0
3,644
17,859
9,754
158
2,477
15,382
56,186
0
L
Gilgamesh
SocietyOfRebels
Gilgamesh
8,093
2,689
0
2,297
22,704
16,726
0
8,330
14,270
0
43,251
L
Tsukuyomi
TheGayStoners
Tsukuyomi
15,689
2,850
0
1,812
19,352
8,780
0
11,062
8,256
0
81,366
L
Sylvanus
9,561
1,840
1,457
6,574
23,508
15,045
0
16,967
6,480
42,879
0
L
Heimdallr
UtmostFlame
Heimdallr
15,073
8,314
0
3,558
17,580
6,727
564
12,615
4,924
0
70,898
L
Aphrodite
arpins
Aphrodite
10,273
571
1,802
8,557
19,924
8,722
777
14,298
5,594
64,710
0
W
14,665
1,955
718
4,283
17,911
22,603
295
3,364
14,547
0
59,358
W
Zeus
24,426
1,664
0
2,334
11,824
4,352
535
1,893
9,931
77,309
0
W
19,080
2,140
0
3,154
15,000
5,775
1,017
6,853
8,147
72,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,075
Gold Earned
46,975
415
Minions Killed
419
0
Camps Cleared
0
2,016,892
Distance Traveled
1,730,229
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,332
467
35
2
0
428,156
0
W
Ymir
10,399
520
86
4
0
395,549
1
L
Gilgamesh
8,179
409
48
2
0
336,436
0
L
Tsukuyomi
10,329
516
101
5
0
366,264
0
L
Sylvanus
8,812
441
66
3
0
331,659
0
L
Heimdallr
9,692
485
101
5
0
341,794
0
L
Aphrodite
9,963
498
103
5
0
354,076
0
W
Guan Yu
10,379
519
63
3
0
405,189
0
W
Zeus
10,714
536
114
6
0
393,939
3
W
Agni
11,251
563
117
6
0
394,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role