Player Matchup

Hera
Hera
D3arest Ivy
Hera
Level 15
God Stats
7W - 7L
1,391 SR
Queue Stats
19W - 25L
1,368 Elo+
Party 1
Kukulkan
Kukulkan
Paleriderog
Kukulkan
Level 144
God Stats
29W - 10L
1,745 SR
Queue Stats
80W - 66L
1,508 Elo+
Solo
Tiamat
Tiamat
Sparrow-7676
Tiamat
Level 80
God Stats
32W - 39L
1,490 SR
Queue Stats
224W - 229L
1,453 Elo+
Party 1
Vamana
Vamana
TheChangeableGam
Vamana
Level 152
God Stats
7W - 4L
1,860 SR
Queue Stats
66W - 84L
1,341 Elo+
Party 2
Chiron
Chiron
crazypathman
Chiron
Level 26
God Stats
3W - 9L
1,341 SR
Queue Stats
4W - 14L
1,193 Elo+
Party 2
Team Averages
Level 83
1,565 SR
1,372 Elo+

VS

Team Averages
Level 71
1,546 SR
1,411 Elo+
Nox
Nox
DarthPrometheus
Nox
Level 79
God Stats
6W - 1L
1,875 SR
Queue Stats
97W - 109L
1,423 Elo+
Party 4
Ratatoskr
Ratatoskr
Marqueiz
Ratatoskr
Level 31
God Stats
1W - 2L
1,700 SR
Queue Stats
34W - 40L
1,568 Elo+
Solo
Izanami
Izanami
MigthyThunderGod
Izanami
Level 69
God Stats
2W - 2L
1,610 SR
Queue Stats
97W - 109L
1,423 Elo+
Party 4
Surtr
Surtr
RealBKing93
Surtr
Level 107
God Stats
34W - 32L
1,401 SR
Queue Stats
230W - 239L
1,326 Elo+
Party 3
Ix Chel
Ix Chel
SamokiRich
Ix Chel
Level 67
God Stats
15W - 25L
1,143 SR
Queue Stats
142W - 161L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,186
1,237
5,691
1,983
594
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Paleriderog
Kukulkan
12
5 / 0 / 2
7,383
1,477
5,746
2,510
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
10
0 / 0 / 5
5,548
1,110
4,321
3,721
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 7
6,034
1,207
6,152
4,564
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
10
0 / 2 / 2
5,277
1,055
440
2,959
1,073
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

406

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,504
1,101
2,218
4,220
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Marqueiz
Ratatoskr
10
0 / 4 / 2
5,367
1,073
4,412
7,599
2,879
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 2 / 0
5,645
1,129
2,354
7,307
2,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 0
3,421
684
0
0
0
Ix Chel
SamokiRich
Ix Chel
10
1 / 1 / 0
5,748
1,150
3,900
6,144
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
8
Kills
2
2
Deaths
8
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
1
2
1
L
Ratatoskr
Marqueiz
Ratatoskr
0
4
2
0.25
L
1
2
0
0.5
W
Kukulkan
Paleriderog
Kukulkan
5
0
2
6
L
0
0
0
0
L
Ix Chel
SamokiRich
Ix Chel
1
1
0
1
W
Tiamat
0
0
5
2.5
W
0
0
7
3.5
W
Chiron
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,350
Damage
12,884
15,737
Taken
25,270
8,616
Mitigated
9,881
1,966
Healing
2,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,691
1,328
0
0
1,983
594
0
484
1,499
8,971
0
L
2,218
287
135
188
4,220
1,646
0
2,909
1,266
10,975
0
L
Ratatoskr
Marqueiz
Ratatoskr
4,412
1,188
0
110
7,599
2,879
0
3,820
3,534
0
7,810
L
2,354
1,823
0
308
7,307
2,750
0
4,588
2,559
0
9,581
W
Kukulkan
Paleriderog
Kukulkan
5,746
420
215
558
2,510
888
0
556
1,954
31,704
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
SamokiRich
Ix Chel
3,900
1,014
505
1,030
6,144
2,606
0
4,441
1,619
16,835
1,277
W
Tiamat
4,321
392
0
186
3,721
2,625
0
1,868
1,853
8,640
0
W
6,152
2,609
0
854
4,564
3,436
0
1,965
2,599
0
9,844
W
Chiron
440
239
0
153
2,959
1,073
0
1,113
1,846
0
2,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
25,685
91
Minions Killed
78
4
Camps Cleared
3
489,106
Distance Traveled
367,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,186
1,237
6
1
2
106,319
0
L
Nox
5,504
1,101
15
3
0
95,291
0
L
Ratatoskr
5,367
1,073
5
1
1
107,815
0
L
Izanami
5,645
1,129
24
5
0
81,467
0
W
Kukulkan
7,383
1,477
65
13
1
98,324
0
L
Surtr
3,421
684
0
0
0
0
0
L
Ix Chel
5,748
1,150
34
7
2
83,166
0
W
Tiamat
5,548
1,110
13
3
1
101,615
0
W
Vamana
6,034
1,207
5
1
0
104,851
0
W
Chiron
5,277
1,055
2
0
0
77,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role