Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MOISTxCHOICE
Anubis
Level 95
God Stats
7W - 4L
1,500 SR
Queue Stats
251W - 280L
1,258 Elo+
Party 1
Cabrakan
Cabrakan
ObviousCashew22
Cabrakan
Level 103
God Stats
1W - 2L
1,566 SR
Queue Stats
108W - 115L
1,533 Elo+
Solo
Poseidon
Poseidon
tiwuldor
Poseidon
Level 144
God Stats
3W - 3L
1,328 SR
Queue Stats
217W - 197L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
xCAPnCHRONIC-
Baron Samedi
Level 16
God Stats
0W - 1L
1,379 SR
Queue Stats
1W - 6L
1,394 Elo+
Party 1
Team Averages
Level 110
1,455 SR
1,446 Elo+

VS

Team Averages
Level 121
1,428 SR
1,526 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ChinoProPlayer
Nemesis
Level 88
God Stats
2W - 0L
1,706 SR
Queue Stats
113W - 94L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DTrain332
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,243 SR
Queue Stats
102W - 98L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
GreenBeast2000
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 200L
1,498 Elo+
Party 2
Ymir
Ymir
Kirkmanator2
Ymir
Level 126
God Stats
1W - 2L
1,192 SR
Queue Stats
251W - 267L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 5 / 4
8,726
727
9,030
11,522
6,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
14
3 / 5 / 5
8,390
699
6,624
10,039
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
14
1 / 6 / 7
8,661
722
4,412
16,702
29,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
tiwuldor
Poseidon
17
2 / 2 / 10
8,821
735
13,019
9,298
3,969
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
xCAPnCHRONIC-
Baron Samedi
13
0 / 5 / 7
7,636
636
3,337
8,647
4,675
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
5 / 2 / 11
9,672
806
13,997
7,557
2,779
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 3 / 7
9,256
771
6,374
12,854
11,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
DTrain332
Ah Muzen Cab
19
7 / 2 / 15
11,051
921
19,120
7,948
3,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
GreenBeast2000
Baron Samedi
17
4 / 1 / 12
9,865
822
5,696
6,180
3,496
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 9
9,527
794
5,472
16,167
19,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
12
Kills
23
23
Deaths
13
33
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
5
4
1.6
W
Xbalanque
 
Xbalanque
5
2
11
5.25
W
5
3
7
2.83
W
Ah Muzen Cab
DTrain332
Ah Muzen Cab
7
2
15
7.25
W
Baron Samedi
GreenBeast2000
Baron Samedi
4
1
12
10
W
2
5
9
1.3
L
Anubis
3
5
5
1.1
L
Cabrakan
1
6
7
0.75
L
Poseidon
tiwuldor
Poseidon
2
2
10
3.5
L
Baron Samedi
xCAPnCHRONIC-
Baron Samedi
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,422
Damage
50,659
56,208
Taken
50,706
49,804
Mitigated
40,845
10,857
Healing
15,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,030
1,250
993
790
11,522
6,251
0
2,754
8,768
0
11,047
W
Xbalanque
 
Xbalanque
13,997
6,148
267
1,690
7,557
2,779
2,406
4,636
2,921
0
30,953
W
6,374
227
1,726
3,433
12,854
11,020
378
5,704
7,150
0
8,752
W
Ah Muzen Cab
DTrain332
Ah Muzen Cab
19,120
8,584
1,111
1,349
7,948
3,928
2,347
3,557
4,391
0
41,648
W
Baron Samedi
GreenBeast2000
Baron Samedi
5,696
53
1,571
1,013
6,180
3,496
783
4,720
1,460
25,878
0
W
5,472
948
800
2,090
16,167
19,622
86
8,775
7,392
8,621
0
L
Anubis
6,624
109
215
1,269
10,039
5,469
120
1,918
8,121
20,922
0
L
Cabrakan
4,412
388
428
2,159
16,702
29,440
0
3,821
12,881
8,348
0
L
Poseidon
tiwuldor
Poseidon
13,019
1,440
834
2,545
9,298
3,969
1,145
1,303
7,995
37,027
0
L
Baron Samedi
xCAPnCHRONIC-
Baron Samedi
3,337
435
692
932
8,647
4,675
0
1,372
7,275
10,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
49,371
135
Minions Killed
155
0
Camps Cleared
0
1,027,620
Distance Traveled
1,123,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,726
727
4
0
0
203,598
0
W
Xbalanque
9,672
806
44
4
0
228,202
0
W
Nemesis
9,256
771
9
1
0
229,166
0
W
Ah Muzen Cab
11,051
921
53
4
0
238,507
0
W
Baron Samedi
9,865
822
42
4
0
229,804
0
W
Ymir
9,527
794
7
1
0
198,237
0
L
Anubis
8,390
699
27
2
0
205,350
0
L
Cabrakan
8,661
722
11
1
0
207,588
0
L
Poseidon
8,821
735
69
6
0
226,430
0
L
Baron Samedi
7,636
636
24
2
0
184,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role