Player Matchup

Nu Wa
Nu Wa
EUFOZX
Nu Wa
Level 83
God Stats
4W - 3L
1,574 SR
Queue Stats
152W - 156L
1,443 Elo+
Solo
Neith
Neith
GlazeDonutCrisp1
Neith
Level 67
God Stats
19W - 14L
1,640 SR
Queue Stats
19W - 17L
1,504 Elo+
Party 2
Agni
Agni
TheOats
Agni
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 2
Mercury
Mercury
codexrules
Mercury
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,537 Elo+
Party 2
Athena
Athena
ggMichaeI
Athena
Level 79
God Stats
6W - 5L
1,669 SR
Queue Stats
15W - 16L
1,481 Elo+
Party 2
Team Averages
Level 69
1,577 SR
1,492 Elo+

VS

Team Averages
Level 85
1,544 SR
1,432 Elo+
Thanatos
Thanatos
GreekSniper113
Thanatos
Level 88
God Stats
11W - 13L
1,461 SR
Queue Stats
67W - 63L
1,550 Elo+
Party 1
Tyr
Tyr
RedRaven1012
Tyr
Level 88
God Stats
11W - 13L
1,550 SR
Queue Stats
73W - 74L
1,544 Elo+
Party 1
Janus
Janus
Vxrci
Janus
Level 50
God Stats
6W - 5L
1,474 SR
Queue Stats
143W - 137L
1,508 Elo+
Solo
Neith
Neith
cosmicenergy
Neith
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 61L
1,238 Elo+
Party 3
Sobek
Sobek
levelchaos2
Sobek
Level 95
God Stats
2W - 2L
1,734 SR
Queue Stats
106W - 99L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EUFOZX
Nu Wa
14
3 / 0 / 3
8,793
628
11,912
7,870
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 5
7,446
532
9,182
5,797
2,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Agni
TheOats
Agni
13
5 / 2 / 7
8,441
603
9,304
9,017
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
codexrules
Mercury
13
5 / 2 / 6
8,540
610
6,535
9,244
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
ggMichaeI
Athena
12
1 / 2 / 6
7,338
524
5,252
13,796
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 3 / 2
6,973
498
3,527
11,954
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

13
1 / 2 / 0
7,388
528
5,809
13,551
11,309
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
Vxrci
Janus
11
2 / 6 / 0
6,915
494
4,959
10,885
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 2
6,393
457
7,643
7,395
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 3 / 2
6,205
443
3,994
13,982
14,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
7
7
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
EUFOZX
Nu Wa
3
0
3
4.5
W
3
1
5
5.5
L
Thanatos
3
3
2
1.33
L
1
2
0
0.5
W
Agni
TheOats
Agni
5
2
7
4.25
L
Janus
Vxrci
Janus
2
6
0
0.33
W
Mercury
codexrules
Mercury
5
2
6
4
L
0
3
2
0.33
W
Athena
ggMichaeI
Athena
1
2
6
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,185
Damage
25,932
45,724
Taken
57,767
23,174
Mitigated
36,548
11,265
Healing
18,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
EUFOZX
Nu Wa
11,912
4,587
183
3,631
7,870
4,573
1,678
0
7,870
71,005
0
W
9,182
4,948
0
3,020
5,797
2,584
2,225
1,507
4,290
0
47,611
L
Thanatos
3,527
950
0
6,424
11,954
4,488
0
4,151
7,803
0
34,629
L
5,809
966
0
4,548
13,551
11,309
0
8,523
5,028
0
65,565
W
Agni
TheOats
Agni
9,304
731
0
1,384
9,017
3,118
986
2,957
6,060
52,290
0
L
Janus
Vxrci
Janus
4,959
87
0
1,240
10,885
4,031
0
6,967
3,918
50,571
0
W
Mercury
codexrules
Mercury
6,535
3,380
0
319
9,244
3,300
663
1,509
7,735
0
59,490
L
7,643
3,713
0
2,177
7,395
2,467
0
2,765
4,630
0
53,010
W
Athena
ggMichaeI
Athena
5,252
1,360
290
2,438
13,796
9,599
506
2,980
10,816
31,123
0
L
3,994
433
0
3,632
13,982
14,253
0
4,062
9,920
13,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,558
Gold Earned
33,874
415
Minions Killed
362
0
Camps Cleared
0
1,453,840
Distance Traveled
1,345,866
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,793
628
122
9
0
243,129
4
W
Neith
7,446
532
80
6
0
277,848
0
L
Thanatos
6,973
498
53
4
0
310,072
2
L
Tyr
7,388
528
102
7
0
247,039
0
W
Agni
8,441
603
74
5
0
273,541
0
L
Janus
6,915
494
98
7
0
264,305
4
W
Mercury
8,540
610
92
7
0
359,643
6
L
Neith
6,393
457
100
7
0
255,207
0
W
Athena
7,338
524
47
3
0
299,679
0
L
Sobek
6,205
443
9
1
0
269,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role