Player Matchup

Raijin
Raijin
Emptycow nipz
Raijin
Level 42
God Stats
5W - 4L
1,271 SR
Queue Stats
118W - 106L
1,487 Elo+
Party 1
Ares
Ares
LOBOxFRAGGER
Ares
Level 82
God Stats
1W - 2L
1,735 SR
Queue Stats
77W - 92L
1,400 Elo+
Party 1
Hou Yi
Hou Yi
gustavinchi013
Hou Yi
Level 38
God Stats
64W - 48L
1,560 SR
Queue Stats
287W - 293L
1,748 Elo+
Solo
Team Averages
Level 54
1,522 SR
1,545 Elo+

VS

Team Averages
Level 44
1,401 SR
1,322 Elo+
Medusa
Medusa
DeadlyArruda
Medusa
Level 64
God Stats
4W - 4L
1,252 SR
Queue Stats
101W - 110L
1,261 Elo+
Party 2
Merlin
Merlin
DixOuut4Harambe
Merlin
Level 41
God Stats
3W - 5L
1,451 SR
Queue Stats
135W - 149L
1,446 Elo+
Solo
Ymir
Ymir
VotableAutumn89
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 22L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
7,660
766
7,952
7,925
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 3 / 5
8,455
846
10,361
11,386
14,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 1 / 4
7,650
765
7,547
7,407
2,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 4 / 2
7,365
737
6,046
10,954
4,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 3
6,650
665
9,166
6,681
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 4
7,383
738
2,600
11,087
8,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
5
5
Deaths
9
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
4
2
1
W
1
4
3
0.63
L
2
1
6
5
L
3
3
5
1.83
W
1
1
4
3
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,860
Damage
17,812
26,718
Taken
28,722
21,267
Mitigated
15,844
5,706
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,046
3,409
0
1,613
10,954
4,692
416
7,091
3,791
0
26,472
W
9,166
460
0
268
6,681
2,725
341
3,911
2,757
24,960
0
L
7,952
718
0
1,820
7,925
3,448
313
3,667
4,256
31,928
0
L
10,361
263
0
1,896
11,386
14,895
171
4,664
6,701
20,454
0
W
2,600
384
1,089
4,504
11,087
8,427
132
7,149
3,842
10,163
0
L
7,547
4,614
0
1,990
7,407
2,924
899
3,508
3,899
0
19,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,765
Gold Earned
21,398
102
Minions Killed
98
0
Camps Cleared
0
507,349
Distance Traveled
498,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,365
737
33
3
0
168,351
0
W
Merlin
6,650
665
44
4
0
157,106
0
L
Raijin
7,660
766
56
6
0
174,075
0
L
Ares
8,455
846
9
1
0
186,817
0
W
Ymir
7,383
738
21
2
0
173,213
0
L
Hou Yi
7,650
765
37
4
0
146,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role