Player Matchup

Baba Yaga
Baba Yaga
Danny0hm
Baba Yaga
Level 68
God Stats
2W - 0L
1,754 SR
Queue Stats
37W - 17L
1,670 Elo+
Party 2
Ganesha
Ganesha
PR0BABLYAWESOME
Ganesha
Level 158
God Stats
5W - 7L
1,460 SR
Queue Stats
454W - 447L
1,556 Elo+
Party 2
Arachne
Arachne
Taichow
Arachne
Level 176
God Stats
3W - 0L
1,719 SR
Queue Stats
358W - 321L
1,567 Elo+
Solo
Medusa
Medusa
XLady DemonikaX
Medusa
Level 217
God Stats
33W - 27L
1,365 SR
Queue Stats
713W - 719L
1,538 Elo+
Party 2
Yemoja
Yemoja
ritterschnitter
Yemoja
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,616 Elo+
Party 2
Team Averages
Level 152
1,559 SR
1,590 Elo+

VS

Team Averages
Level 149
1,358 SR
1,584 Elo+
Jormungandr
Jormungandr
PancakesDoWork
Jormungandr
Level 168
God Stats
3W - 3L
1,012 SR
Queue Stats
360W - 295L
1,579 Elo+
Party 1
Vamana
Vamana
Roadhaug
Vamana
Level 190
God Stats
1W - 4L
1,500 SR
Queue Stats
147W - 113L
1,695 Elo+
Party 1
Ishtar
Ishtar
SeasonalSky
Ishtar
Level 125
God Stats
0W - 2L
1,427 SR
Queue Stats
132W - 148L
1,531 Elo+
Party 3
Hel
Hel
Soapytatas
Hel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 160L
1,580 Elo+
Party 3
Merlin
Merlin
nuhatron
Merlin
Level 143
God Stats
4W - 8L
1,350 SR
Queue Stats
401W - 418L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Danny0hm
Baba Yaga
19
3 / 2 / 10
11,024
735
21,813
18,793
10,374
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
0 / 3 / 9
9,408
627
8,211
22,438
28,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Taichow
Arachne
18
9 / 2 / 3
11,534
769
14,450
17,683
11,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 2 / 6
10,180
679
14,037
11,595
6,978
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 5
9,161
611
2,478
12,550
13,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PancakesDoWork
Jormungandr
19
3 / 2 / 6
11,704
780
8,375
20,603
25,958
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Vamana
Roadhaug
Vamana
15
1 / 4 / 2
9,322
621
11,683
19,892
25,789
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
15
0 / 4 / 3
9,225
615
10,440
14,724
7,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 6
11,006
734
14,136
14,885
5,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
nuhatron
Merlin
19
2 / 3 / 6
11,221
748
17,810
10,250
4,946
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
15
Kills
9
11
Deaths
16
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Danny0hm
Baba Yaga
3
2
10
4
W
0
3
9
1.5
L
Jormungandr
PancakesDoWork
Jormungandr
3
2
6
3
L
Vamana
Roadhaug
Vamana
1
4
2
0.5
L
Ishtar
0
4
3
0.38
L
3
3
6
2
W
Arachne
Taichow
Arachne
9
2
3
5.25
W
2
2
6
2.5
L
Merlin
nuhatron
Merlin
2
3
6
1.67
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,989
Damage
62,444
83,059
Taken
80,354
71,559
Mitigated
70,590
43,223
Healing
30,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Danny0hm
Baba Yaga
21,813
212
1,001
4,141
18,793
10,374
1,246
9,897
8,563
48,514
0
W
8,211
359
2,078
4,468
22,438
28,827
342
7,442
14,529
18,858
0
L
Jormungandr
PancakesDoWork
Jormungandr
8,375
1,432
3,469
3,884
20,603
25,958
580
7,155
13,260
22,755
0
L
Vamana
Roadhaug
Vamana
11,683
3,342
50
1,250
19,892
25,789
416
5,803
14,089
2,420
20,353
L
Ishtar
10,440
6,512
251
1,521
14,724
7,994
2,885
6,856
7,868
0
21,009
L
14,136
1,118
11,468
7,270
14,885
5,903
1,525
7,831
6,595
28,933
0
W
Arachne
Taichow
Arachne
14,450
10,702
280
5,633
17,683
11,672
2,556
11,628
5,743
0
22,021
W
14,037
4,246
0
406
11,595
6,978
3,838
6,244
5,245
0
43,217
L
Merlin
nuhatron
Merlin
17,810
982
259
601
10,250
4,946
1,832
3,824
6,040
61,157
0
W
2,478
914
21,563
3,653
12,550
13,708
560
4,539
7,901
6,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,307
Gold Earned
52,478
148
Minions Killed
213
0
Camps Cleared
0
1,317,602
Distance Traveled
1,440,406
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,024
735
67
4
0
310,426
0
W
Ganesha
9,408
627
0
0
0
269,721
2
L
Jormungandr
11,704
780
27
2
0
297,517
0
L
Vamana
9,322
621
16
1
0
285,571
0
L
Ishtar
9,225
615
35
2
0
258,174
0
L
Hel
11,006
734
42
3
0
303,395
0
W
Arachne
11,534
769
31
2
0
272,234
0
W
Medusa
10,180
679
46
3
0
245,755
0
L
Merlin
11,221
748
93
6
0
295,749
0
W
Yemoja
9,161
611
4
0
0
219,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role