Player Matchup

He Bo
He Bo
DJKiller71
He Bo
Level 110
God Stats
0W - 1L
1,321 SR
Queue Stats
38W - 37L
1,527 Elo+
Party 1
Cliodhna
Cliodhna
InsaneSide
Cliodhna
Level 143
God Stats
6W - 7L
1,590 SR
Queue Stats
86W - 45L
1,626 Elo+
Party 1
Hercules
Hercules
atanaca
Hercules
Level 43
God Stats
3W - 5L
1,454 SR
Queue Stats
28W - 44L
1,342 Elo+
Solo
Team Averages
Level 99
1,455 SR
1,498 Elo+

VS

Team Averages
Level 114
1,500 SR
1,468 Elo+
Chaac
Chaac
 
Chaac
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LaLechu
Anubis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
forriaksy18
Jing Wei
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 72L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
1 / 4 / 2
7,669
697
2,524
8,111
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
InsaneSide
Cliodhna
13
3 / 3 / 1
8,076
734
7,666
8,785
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
atanaca
Hercules
13
0 / 2 / 3
7,295
663
4,934
10,409
4,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 1 / 3
9,505
864
6,931
10,160
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
LaLechu
Anubis
15
4 / 0 / 4
8,938
813
9,723
5,189
2,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
forriaksy18
Jing Wei
13
1 / 3 / 8
8,187
744
5,971
7,641
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
9
9
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
3
5.5
L
He Bo
1
4
2
0.5
L
Cliodhna
InsaneSide
Cliodhna
3
3
1
1.17
W
Anubis
LaLechu
Anubis
4
0
4
6
L
Hercules
atanaca
Hercules
0
2
3
0.75
W
Jing Wei
forriaksy18
Jing Wei
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,124
Damage
22,625
27,305
Taken
22,990
9,383
Mitigated
12,518
3,455
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,931
452
316
4,781
10,160
7,400
491
1,082
9,078
0
24,205
L
He Bo
2,524
81
0
240
8,111
2,249
0
2,099
6,012
27,350
0
L
Cliodhna
InsaneSide
Cliodhna
7,666
417
0
1,648
8,785
2,454
0
4,378
4,407
0
33,029
W
Anubis
LaLechu
Anubis
9,723
470
0
3,404
5,189
2,404
635
517
4,672
37,095
0
L
Hercules
atanaca
Hercules
4,934
1,601
0
1,567
10,409
4,680
0
3,289
7,120
0
16,276
W
Jing Wei
forriaksy18
Jing Wei
5,971
4,520
0
1,555
7,641
2,714
222
949
6,692
0
31,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,040
Gold Earned
26,630
140
Minions Killed
151
0
Camps Cleared
0
619,741
Distance Traveled
675,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,505
864
35
3
0
246,841
0
L
He Bo
7,669
697
65
6
0
200,049
0
L
Cliodhna
8,076
734
51
5
0
222,365
0
W
Anubis
8,938
813
54
5
0
220,316
0
L
Hercules
7,295
663
24
2
0
197,327
0
W
Jing Wei
8,187
744
62
6
0
208,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role