Player Matchup

Morgan Le Fay
Morgan Le Fay
Doubtbark
Morgan Le Fay
Level 25
God Stats
7W - 11L
1,526 SR
Queue Stats
27W - 36L
1,444 Elo+
Party 1
Geb
Geb
Rebel6171
Geb
Level 55
God Stats
1W - 1L
1,296 SR
Queue Stats
36W - 45L
1,444 Elo+
Party 1
King Arthur
King Arthur
Ricasi238
King Arthur
Level 124
God Stats
5W - 8L
1,512 SR
Queue Stats
377W - 450L
1,433 Elo+
Party 2
Ishtar
Ishtar
TROMNO69
Ishtar
Level 85
God Stats
8W - 8L
1,457 SR
Queue Stats
261W - 234L
1,438 Elo+
Solo
Bakasura
Bakasura
kerricito
Bakasura
Level 82
God Stats
13W - 12L
1,863 SR
Queue Stats
306W - 354L
1,421 Elo+
Party 2
Team Averages
Level 74
1,531 SR
1,436 Elo+

VS

Team Averages
Level 85
1,403 SR
1,403 Elo+
Chaac
Chaac
Gooberslilbro
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,499 Elo+
Party 3
Olorun
Olorun
HiItsRik
Olorun
Level 141
God Stats
2W - 0L
1,682 SR
Queue Stats
43W - 50L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jaded XV
Morgan Le Fay
Level 65
God Stats
3W - 1L
1,274 SR
Queue Stats
8W - 3L
1,391 Elo+
Party 3
Nemesis
Nemesis
NlNEELEVEN
Nemesis
Level 88
God Stats
4W - 2L
1,140 SR
Queue Stats
95W - 77L
1,432 Elo+
Solo
Mulan
Mulan
THElibris
Mulan
Level 64
God Stats
55W - 61L
1,419 SR
Queue Stats
434W - 390L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Doubtbark
Morgan Le Fay
10
4 / 7 / 0
5,921
538
6,322
10,518
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
5,124
466
2,439
8,679
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Ricasi238
King Arthur
10
1 / 2 / 0
5,743
522
4,628
9,933
7,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
TROMNO69
Ishtar
8
0 / 4 / 2
4,700
427
3,813
8,858
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
kerricito
Bakasura
3
0 / 0 / 0
3,825
348
193
1,609
427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 7
5,691
517
4,850
9,566
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
HiItsRik
Olorun
11
5 / 2 / 3
7,108
646
7,311
5,780
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Jaded XV
Morgan Le Fay
10
2 / 1 / 5
6,127
557
5,016
4,491
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
NlNEELEVEN
Nemesis
14
7 / 0 / 1
7,926
721
6,253
7,718
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
THElibris
Mulan
10
0 / 1 / 0
6,264
569
4,671
7,461
5,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
15
15
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Doubtbark
Morgan Le Fay
4
7
0
0.57
W
1
2
7
2.25
W
Olorun
HiItsRik
Olorun
5
2
3
3.25
W
Morgan Le Fay
Jaded XV
Morgan Le Fay
2
1
5
4.5
W
Nemesis
NlNEELEVEN
Nemesis
7
0
1
7.5
L
0
2
2
0.5
L
King Arthur
Ricasi238
King Arthur
1
2
0
0.5
W
Mulan
THElibris
Mulan
0
1
0
0
L
Ishtar
TROMNO69
Ishtar
0
4
2
0.25
L
Bakasura
kerricito
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,395
Damage
28,101
39,597
Taken
35,016
21,044
Mitigated
18,189
7,183
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Doubtbark
Morgan Le Fay
6,322
229
0
614
10,518
4,032
0
5,378
5,056
28,028
0
W
4,850
589
186
4,084
9,566
5,721
290
2,584
6,982
0
22,347
W
Olorun
HiItsRik
Olorun
7,311
3,898
240
2,056
5,780
2,347
1,712
1,687
4,093
56,344
0
W
Morgan Le Fay
Jaded XV
Morgan Le Fay
5,016
386
0
950
4,491
1,742
512
3,237
1,254
36,045
0
W
Nemesis
NlNEELEVEN
Nemesis
6,253
3,133
0
938
7,718
2,889
0
1,253
6,455
0
68,005
L
2,439
140
0
1,032
8,679
5,714
0
3,583
4,751
12,148
0
L
King Arthur
Ricasi238
King Arthur
4,628
1,379
0
3,121
9,933
7,819
0
0
9,330
0
39,625
W
Mulan
THElibris
Mulan
4,671
777
0
4,427
7,461
5,490
486
0
7,461
0
41,721
L
Ishtar
TROMNO69
Ishtar
3,813
1,877
0
2,006
8,858
3,052
0
3,192
5,338
0
27,184
L
Bakasura
kerricito
Bakasura
193
87
0
410
1,609
427
0
174
1,435
0
3,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,313
Gold Earned
33,116
174
Minions Killed
349
0
Camps Cleared
0
903,400
Distance Traveled
1,085,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,921
538
31
3
0
215,005
0
W
Chaac
5,691
517
30
3
0
218,738
0
W
Olorun
7,108
646
86
8
0
191,246
0
W
Morgan Le Fay
6,127
557
45
4
0
217,042
0
W
Nemesis
7,926
721
111
10
0
269,045
0
L
Geb
5,124
466
22
2
0
231,962
0
L
King Arthur
5,743
522
61
6
0
204,040
0
W
Mulan
6,264
569
77
7
0
189,482
0
L
Ishtar
4,700
427
48
4
0
198,376
0
L
Bakasura
3,825
348
12
1
0
54,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role