Player Matchup

Heimdallr
Heimdallr
Donita69
Heimdallr
Level 109
God Stats
3W - 2L
1,227 SR
Queue Stats
173W - 187L
1,536 Elo+
Solo
Nu Wa
Nu Wa
FerlBerl
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,919 Elo+
Party 2
Ne Zha
Ne Zha
Rballard
Ne Zha
Level 135
God Stats
8W - 4L
1,584 SR
Queue Stats
170W - 167L
1,454 Elo+
Solo
Sobek
Sobek
StiGGs420
Sobek
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 55L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
chairtable450x
Kukulkan
Level 104
God Stats
6W - 3L
1,614 SR
Queue Stats
237W - 235L
1,480 Elo+
Solo
Team Averages
Level 124
1,485 SR
1,571 Elo+

VS

Team Averages
Level 127
1,558 SR
1,524 Elo+
Cernunnos
Cernunnos
DankUSir
Cernunnos
Level 123
God Stats
2W - 5L
1,607 SR
Queue Stats
417W - 433L
1,480 Elo+
Party 1
Vulcan
Vulcan
Icebear2
Vulcan
Level 123
God Stats
16W - 7L
1,480 SR
Queue Stats
484W - 478L
1,464 Elo+
Party 1
Charybdis
Charybdis
PunctualSteak13
Charybdis
Level 124
God Stats
0W - 2L
1,302 SR
Queue Stats
35W - 34L
1,572 Elo+
Solo
Nox
Nox
Rozshaka
Nox
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 182L
1,511 Elo+
Solo
Janus
Janus
olglory15
Janus
Level 146
God Stats
8W - 2L
1,902 SR
Queue Stats
276W - 254L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Donita69
Heimdallr
17
6 / 3 / 13
10,965
783
11,515
13,020
7,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
FerlBerl
Nu Wa
17
3 / 1 / 17
10,214
730
13,635
10,242
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Rballard
Ne Zha
18
5 / 2 / 15
11,248
803
17,482
11,508
7,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
StiGGs420
Sobek
15
2 / 5 / 14
9,741
696
4,190
24,710
27,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
20
11 / 3 / 5
12,239
874
10,244
12,397
6,652
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DankUSir
Cernunnos
16
2 / 5 / 5
9,038
646
9,876
13,259
5,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Icebear2
Vulcan
14
0 / 6 / 4
7,876
563
11,410
12,658
4,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
PunctualSteak13
Charybdis
17
4 / 7 / 5
9,801
700
11,894
16,619
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 6
8,548
611
3,252
6,463
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
olglory15
Janus
18
3 / 6 / 8
10,343
739
17,655
10,708
3,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
27
Kills
11
14
Deaths
27
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DankUSir
Cernunnos
2
5
5
0.9
W
Heimdallr
Donita69
Heimdallr
6
3
13
4.17
W
Nu Wa
FerlBerl
Nu Wa
3
1
17
11.5
L
Vulcan
Icebear2
Vulcan
0
6
4
0.33
L
Charybdis
PunctualSteak13
Charybdis
4
7
5
0.93
W
Ne Zha
Rballard
Ne Zha
5
2
15
6.25
L
2
3
6
1.67
W
Sobek
StiGGs420
Sobek
2
5
14
1.8
W
Kukulkan
11
3
5
4.5
L
Janus
olglory15
Janus
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,066
Damage
54,087
71,877
Taken
59,707
53,878
Mitigated
22,176
23,210
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DankUSir
Cernunnos
9,876
1,992
1,292
2,603
13,259
5,369
0
5,024
8,234
0
30,150
W
Heimdallr
Donita69
Heimdallr
11,515
3,912
573
2,968
13,020
7,253
2,293
6,405
6,615
0
40,660
W
Nu Wa
FerlBerl
Nu Wa
13,635
3,938
2,131
3,133
10,242
4,846
1,521
5,870
4,372
25,901
0
L
Vulcan
Icebear2
Vulcan
11,410
5,667
952
1,412
12,658
4,775
0
6,881
5,777
28,719
0
L
Charybdis
PunctualSteak13
Charybdis
11,894
6,598
878
3,558
16,619
6,271
0
7,630
8,989
0
36,181
W
Ne Zha
Rballard
Ne Zha
17,482
614
790
1,526
11,508
7,157
1,556
5,608
5,900
0
38,974
L
3,252
184
496
814
6,463
2,242
0
4,197
2,263
13,854
0
W
Sobek
StiGGs420
Sobek
4,190
0
1,613
7,291
24,710
27,970
132
8,526
16,184
10,929
0
W
Kukulkan
10,244
543
1,188
1,997
12,397
6,652
1,714
5,908
6,489
32,701
0
L
Janus
olglory15
Janus
17,655
43
115
878
10,708
3,519
0
4,337
6,371
45,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,407
Gold Earned
45,606
190
Minions Killed
187
0
Camps Cleared
0
1,359,216
Distance Traveled
1,234,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,038
646
34
2
0
274,102
0
W
Heimdallr
10,965
783
72
5
0
256,102
0
W
Nu Wa
10,214
730
23
2
0
273,473
0
L
Vulcan
7,876
563
27
2
0
235,334
0
L
Charybdis
9,801
700
43
3
0
222,442
0
W
Ne Zha
11,248
803
30
2
0
285,596
0
L
Nox
8,548
611
18
1
0
244,091
0
W
Sobek
9,741
696
9
1
0
284,314
0
W
Kukulkan
12,239
874
56
4
0
259,731
0
L
Janus
10,343
739
65
5
0
258,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role