Player Matchup

Medusa
Medusa
CircusBran
Medusa
Level 55
God Stats
0W - 5L
1,120 SR
Queue Stats
36W - 37L
1,469 Elo+
Party 2
Mulan
Mulan
Purple_panda_tj
Mulan
Level 63
God Stats
4W - 5L
1,483 SR
Queue Stats
23W - 23L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
Uhai98789
Baron Samedi
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 110L
1,579 Elo+
Solo
Discordia
Discordia
cumoracle
Discordia
Level 79
God Stats
12W - 18L
1,522 SR
Queue Stats
188W - 211L
1,477 Elo+
Party 1
Ratatoskr
Ratatoskr
sinceIos
Ratatoskr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 152L
1,496 Elo+
Party 1
Team Averages
Level 76
1,425 SR
1,494 Elo+

VS

Team Averages
Level 117
1,393 SR
1,482 Elo+
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Sp0n93
He Bo
Level 122
God Stats
33W - 35L
1,396 SR
Queue Stats
86W - 71L
1,452 Elo+
Solo
Neith
Neith
Split8345
Neith
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 226L
1,528 Elo+
Solo
Merlin
Merlin
buddy716
Merlin
Level 107
God Stats
13W - 18L
1,387 SR
Queue Stats
129W - 134L
1,487 Elo+
Solo
Ymir
Ymir
just_kenne
Ymir
Level 124
God Stats
10W - 13L
1,184 SR
Queue Stats
279W - 244L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CircusBran
Medusa
10
1 / 5 / 2
6,195
443
3,835
9,670
4,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 3 / 0
7,497
536
2,885
8,768
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Uhai98789
Baron Samedi
10
2 / 5 / 2
6,398
457
5,894
12,575
11,647
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
cumoracle
Discordia
12
1 / 0 / 0
6,852
489
4,460
5,431
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
sinceIos
Ratatoskr
11
2 / 2 / 0
7,051
504
5,375
8,253
3,544
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 0 / 0
7,862
562
5,093
7,161
9,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Sp0n93
He Bo
13
5 / 2 / 3
7,967
569
8,665
9,781
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Split8345
Neith
12
4 / 1 / 5
7,333
524
7,676
8,048
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
buddy716
Merlin
12
0 / 2 / 3
7,083
506
4,192
5,639
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 1 / 8
7,307
522
4,951
9,914
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
15
15
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
0
3
L
Medusa
CircusBran
Medusa
1
5
2
0.4
L
0
3
0
0
W
He Bo
Sp0n93
He Bo
5
2
3
3.25
W
Neith
Split8345
Neith
4
1
5
6.5
L
Baron Samedi
Uhai98789
Baron Samedi
2
5
2
0.6
W
Merlin
buddy716
Merlin
0
2
3
0.75
L
Discordia
cumoracle
Discordia
1
0
0
1
W
3
1
8
7
L
Ratatoskr
sinceIos
Ratatoskr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,449
Damage
30,577
44,697
Taken
40,543
26,205
Mitigated
24,019
10,917
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,093
741
0
3,968
7,161
9,083
0
0
7,161
0
56,241
L
Medusa
CircusBran
Medusa
3,835
1,566
0
1,178
9,670
4,268
832
3,196
6,474
0
31,890
L
2,885
706
0
2,083
8,768
4,895
0
255
8,513
0
58,722
W
He Bo
Sp0n93
He Bo
8,665
686
0
3,718
9,781
3,096
0
2,054
7,727
63,735
0
W
Neith
Split8345
Neith
7,676
4,232
0
3,060
8,048
2,801
839
3,165
4,883
0
43,628
L
Baron Samedi
Uhai98789
Baron Samedi
5,894
1,236
424
3,255
12,575
11,647
325
6,990
5,585
24,558
0
W
Merlin
buddy716
Merlin
4,192
236
0
250
5,639
2,118
392
2,341
3,298
66,115
0
L
Discordia
cumoracle
Discordia
4,460
93
0
1,804
5,431
1,851
371
3,333
2,098
56,249
0
W
4,951
1,368
406
1,695
9,914
6,921
156
2,794
7,120
22,489
0
L
Ratatoskr
sinceIos
Ratatoskr
5,375
735
0
2,173
8,253
3,544
0
4,034
4,219
0
34,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
37,552
339
Minions Killed
386
0
Camps Cleared
0
1,347,842
Distance Traveled
1,262,493
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,862
562
96
7
0
242,345
3
L
Medusa
6,195
443
44
3
0
254,694
0
L
Mulan
7,497
536
115
8
0
236,170
0
W
He Bo
7,967
569
98
7
0
273,784
0
W
Neith
7,333
524
62
4
0
228,756
0
L
Baron Samedi
6,398
457
20
1
0
229,175
0
W
Merlin
7,083
506
105
8
0
264,226
3
L
Discordia
6,852
489
99
7
0
261,281
0
W
Ymir
7,307
522
25
2
0
253,382
2
L
Ratatoskr
7,051
504
61
4
0
366,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role