Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Bizcutz
Hou Yi
Level 116
God Stats
1W - 0L
1,414 SR
Queue Stats
12W - 41L
1,233 Elo+
Party 1
Cthulhu
Cthulhu
Bulwurk
Cthulhu
Level 65
God Stats
1W - 1L
1,285 SR
Queue Stats
303W - 264L
1,542 Elo+
Solo
Sol
Sol
Grimm Shinigami
Sol
Level 157
God Stats
1W - 0L
1,621 SR
Queue Stats
8W - 4L
1,915 Elo+
Party 1
Team Averages
Level 121
1,464 SR
1,538 Elo+

VS

Team Averages
Level 124
1,417 SR
1,434 Elo+
Gilgamesh
Gilgamesh
Jester19
Gilgamesh
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,176 Elo+
Party 2
He Bo
He Bo
KillTheHorizon
He Bo
Level 109
God Stats
0W - 1L
1,630 SR
Queue Stats
11W - 13L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
RicksUnited
Kukulkan
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,378 Elo+
Party 2
Fafnir
Fafnir
SnipedAlpaca
Fafnir
Level 155
God Stats
0W - 4L
1,159 SR
Queue Stats
106W - 106L
1,579 Elo+
Party 2
Baron Samedi
Baron Samedi
evilsaviour
Baron Samedi
Level 138
God Stats
3W - 5L
1,297 SR
Queue Stats
294W - 314L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 2 / 14
8,099
1,012
9,581
17,382
19,627
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
 
Bellona
12
3 / 3 / 10
7,459
932
3,637
10,022
8,434
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Bizcutz
Hou Yi
15
9 / 1 / 11
8,948
1,119
11,612
5,854
3,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Bulwurk
Cthulhu
13
1 / 2 / 16
7,469
934
7,492
9,970
9,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 15
8,083
1,010
9,897
5,204
2,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jester19
Gilgamesh
13
1 / 5 / 4
6,742
843
8,713
14,098
13,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 2
6,206
776
5,071
5,084
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
RicksUnited
Kukulkan
12
1 / 3 / 4
6,471
809
6,810
7,447
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
11
0 / 4 / 2
6,414
802
2,878
11,910
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
evilsaviour
Baron Samedi
13
6 / 6 / 0
7,643
955
6,195
9,999
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
21
Kills
9
9
Deaths
21
66
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
14
6
W
Bellona
 
Bellona
3
3
10
2.67
W
Hou Yi
Bizcutz
Hou Yi
9
1
11
14.5
W
Cthulhu
Bulwurk
Cthulhu
1
2
16
4.5
W
3
1
15
10.5
L
Gilgamesh
Jester19
Gilgamesh
1
5
4
0.6
L
1
3
2
0.67
L
Kukulkan
RicksUnited
Kukulkan
1
3
4
1
L
Fafnir
0
4
2
0.25
L
Baron Samedi
evilsaviour
Baron Samedi
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,219
Damage
29,667
48,432
Taken
48,538
42,836
Mitigated
40,577
24,242
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,581
2,132
1,094
9,220
17,382
19,627
506
5,713
11,600
74
15,735
W
Bellona
 
Bellona
3,637
974
1,330
1,582
10,022
8,434
805
5,330
4,648
0
10,046
W
Hou Yi
Bizcutz
Hou Yi
11,612
5,502
243
2,464
5,854
3,015
650
2,421
3,405
0
19,705
W
Cthulhu
Bulwurk
Cthulhu
7,492
739
2,178
3,660
9,970
9,241
252
4,586
5,360
17,553
0
W
9,897
2,720
468
2,003
5,204
2,519
5,643
2,727
2,465
24,946
0
L
Gilgamesh
Jester19
Gilgamesh
8,713
1,733
89
1,814
14,098
13,927
450
4,997
9,101
0
14,450
L
5,071
202
0
457
5,084
2,127
196
2,317
2,767
7,883
0
L
Kukulkan
RicksUnited
Kukulkan
6,810
2,305
0
1,956
7,447
3,650
0
1,817
5,630
14,803
0
L
Fafnir
2,878
524
628
2,800
11,910
14,317
35
4,658
7,252
7,360
0
L
Baron Samedi
evilsaviour
Baron Samedi
6,195
207
3,480
1,916
9,999
6,556
24
3,674
6,325
13,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,058
Gold Earned
33,476
79
Minions Killed
65
0
Camps Cleared
0
773,779
Distance Traveled
767,337
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,099
1,012
12
2
0
148,533
2
W
Bellona
7,459
932
6
1
0
156,156
0
W
Hou Yi
8,948
1,119
18
2
0
154,319
0
W
Cthulhu
7,469
934
17
2
0
162,491
0
W
Sol
8,083
1,010
26
3
0
152,280
0
L
Gilgamesh
6,742
843
17
2
0
155,511
0
L
He Bo
6,206
776
7
1
0
176,079
0
L
Kukulkan
6,471
809
23
3
0
140,792
0
L
Fafnir
6,414
802
4
1
0
160,928
0
L
Baron Samedi
7,643
955
14
2
0
134,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role