Player Matchup

Awilix
Awilix
Gattarrok223
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,447 Elo+
Party 1
Tyr
Tyr
Jymbag
Tyr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,397 Elo+
Party 1
Ix Chel
Ix Chel
MunchTimeMaddy
Ix Chel
Level 42
God Stats
17W - 21L
1,242 SR
Queue Stats
118W - 127L
1,310 Elo+
Solo
Olorun
Olorun
ebwagg
Olorun
Level 106
God Stats
7W - 7L
1,497 SR
Queue Stats
127W - 122L
1,473 Elo+
Solo
Bacchus
Bacchus
tflo
Bacchus
Level 29
God Stats
2W - 1L
1,853 SR
Queue Stats
15W - 25L
1,379 Elo+
Party 1
Team Averages
Level 50
1,518 SR
1,401 Elo+

VS

Team Averages
Level 74
1,589 SR
1,447 Elo+
Cupid
Cupid
CaptainShepherd
Cupid
Level 82
God Stats
4W - 1L
1,755 SR
Queue Stats
306W - 283L
1,409 Elo+
Solo
Bakasura
Bakasura
Darthgabe100
Bakasura
Level 39
God Stats
14W - 4L
1,846 SR
Queue Stats
186W - 166L
1,429 Elo+
Solo
Mulan
Mulan
Tendolious
Mulan
Level 103
God Stats
7W - 5L
1,477 SR
Queue Stats
411W - 428L
1,465 Elo+
Party 2
Terra
Terra
keise2
Terra
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 292L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
paulwhiter
Baron Samedi
Level 66
God Stats
24W - 15L
1,365 SR
Queue Stats
411W - 418L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
3 / 4 / 5
8,203
586
7,942
12,095
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
Jymbag
Tyr
12
0 / 3 / 2
7,116
508
4,736
12,498
14,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 3 / 1
8,142
582
9,631
8,896
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
ebwagg
Olorun
12
5 / 6 / 4
7,680
549
14,879
12,410
5,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
tflo
Bacchus
11
3 / 3 / 8
7,461
533
5,227
12,640
13,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 3
8,575
613
9,614
14,207
6,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Darthgabe100
Bakasura
14
5 / 3 / 3
8,741
624
9,569
13,966
6,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
14
4 / 1 / 0
8,676
620
8,971
11,445
12,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
keise2
Terra
11
2 / 5 / 5
7,292
521
4,790
14,704
11,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
paulwhiter
Baron Samedi
12
2 / 4 / 2
7,283
520
4,453
9,392
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
16
Kills
19
19
Deaths
17
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
4
3
1.88
W
Bakasura
Darthgabe100
Bakasura
5
3
3
2.17
L
Awilix
3
4
5
1.38
L
Tyr
Jymbag
Tyr
0
3
2
0.33
L
5
3
1
1.83
W
Mulan
4
1
0
4
L
Olorun
ebwagg
Olorun
5
6
4
1.17
W
Terra
keise2
Terra
2
5
5
0.9
W
Baron Samedi
paulwhiter
Baron Samedi
2
4
2
0.75
L
Bacchus
tflo
Bacchus
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,415
Damage
37,397
58,539
Taken
63,714
41,932
Mitigated
41,337
11,332
Healing
23,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,614
6,411
517
6,587
14,207
6,297
1,787
9,162
5,045
0
61,589
W
Bakasura
Darthgabe100
Bakasura
9,569
6,190
0
3,598
13,966
6,194
0
5,507
8,459
0
58,160
L
Awilix
7,942
3,281
0
500
12,095
4,898
287
1,491
10,216
0
54,057
L
Tyr
Jymbag
Tyr
4,736
1,329
0
3,467
12,498
14,731
206
0
11,592
0
40,897
L
9,631
1,686
176
1,832
8,896
3,308
568
3,413
4,984
62,405
0
W
Mulan
8,971
1,510
0
5,450
11,445
12,859
0
0
11,445
0
65,935
L
Olorun
ebwagg
Olorun
14,879
8,189
412
3,422
12,410
5,587
702
2,496
9,760
59,820
0
W
Terra
keise2
Terra
4,790
1,403
1,737
3,973
14,704
11,834
191
9,873
4,831
14,889
0
W
Baron Samedi
paulwhiter
Baron Samedi
4,453
579
161
1,783
9,392
4,153
400
5,195
4,197
44,425
0
L
Bacchus
tflo
Bacchus
5,227
1,049
0
1,523
12,640
13,408
170
1,843
10,734
22,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,602
Gold Earned
40,567
367
Minions Killed
412
0
Camps Cleared
0
1,309,922
Distance Traveled
1,302,983
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,575
613
102
7
0
225,444
0
W
Bakasura
8,741
624
106
8
0
315,821
1
L
Awilix
8,203
586
85
6
0
302,212
0
L
Tyr
7,116
508
74
5
0
270,597
0
L
Ix Chel
8,142
582
96
7
0
250,493
2
W
Mulan
8,676
620
117
8
0
247,968
0
L
Olorun
7,680
549
94
7
0
216,835
0
W
Terra
7,292
521
18
1
0
260,939
1
W
Baron Samedi
7,283
520
69
5
0
252,811
1
L
Bacchus
7,461
533
18
1
0
269,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role