Player Matchup

Terra
Terra
Druzkey
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
INGAF
Aphrodite
Level 251
God Stats
31W - 17L
1,581 SR
Queue Stats
293W - 273L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
McLazykins
Erlang Shen
Level 158
God Stats
9W - 7L
1,292 SR
Queue Stats
112W - 107L
1,471 Elo+
Party 1
Hel
Hel
MrsMclazykins
Hel
Level 158
God Stats
1W - 2L
1,540 SR
Queue Stats
150W - 152L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
zerxonium
Danzaburou
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
1,538 Elo+
Party 1
Team Averages
Level 169
1,483 SR
1,500 Elo+

VS

Team Averages
Level 143
1,539 SR
1,586 Elo+
Maui
Maui
BaronHooks
Maui
Level 157
God Stats
6W - 4L
1,270 SR
Queue Stats
257W - 224L
1,555 Elo+
Party 2
Set
Set
Beyakou
Set
Level 136
God Stats
2W - 2L
1,895 SR
Queue Stats
156W - 118L
1,662 Elo+
Party 3
Ishtar
Ishtar
Boujee_Booo
Ishtar
Level 143
God Stats
19W - 20L
1,523 SR
Queue Stats
280W - 270L
1,550 Elo+
Solo
Bellona
Bellona
Cero11
Bellona
Level 133
God Stats
5W - 5L
1,639 SR
Queue Stats
99W - 66L
1,638 Elo+
Party 3
Janus
Janus
Zackzilla2140
Janus
Level 148
God Stats
6W - 2L
1,369 SR
Queue Stats
227W - 188L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Druzkey
Terra
8
0 / 3 / 0
5,134
467
1,565
9,272
6,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
INGAF
Aphrodite
9
0 / 4 / 0
5,401
491
5,494
8,947
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
McLazykins
Erlang Shen
8
0 / 7 / 0
5,079
462
3,543
15,569
9,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 5 / 0
5,004
455
3,652
10,490
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
zerxonium
Danzaburou
9
0 / 5 / 0
5,437
494
4,810
10,090
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 15
6,595
600
2,952
7,257
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
11
6 / 0 / 8
7,324
666
5,385
7,051
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
12
9 / 0 / 3
7,424
675
7,814
6,107
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
Cero11
Bellona
12
5 / 0 / 8
7,403
673
10,857
10,096
8,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 8
7,251
659
10,600
4,532
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
65
0
Kills
23
24
Deaths
0
0
Assists
42
Player
Kills
Deaths
Assists
KDA
W
0
0
15
7.5
W
Set
6
0
8
10
W
Ishtar
9
0
3
10.5
W
Bellona
Cero11
Bellona
5
0
8
9
L
Terra
Druzkey
Terra
0
3
0
0
L
Aphrodite
INGAF
Aphrodite
0
4
0
0
L
Erlang Shen
McLazykins
Erlang Shen
0
7
0
0
L
0
5
0
0
W
3
0
8
7
L
Danzaburou
zerxonium
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,064
Damage
37,608
54,368
Taken
35,043
27,799
Mitigated
22,494
16,626
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,952
1,223
0
1,841
7,257
5,533
130
3,165
3,926
14,829
0
W
Set
5,385
2,404
0
1,260
7,051
3,751
0
2,352
4,590
0
42,451
W
Ishtar
7,814
5,712
0
3,642
6,107
2,687
671
802
5,169
0
47,983
W
Bellona
Cero11
Bellona
10,857
5,423
0
4,603
10,096
8,793
505
2,001
8,049
0
47,058
L
Terra
Druzkey
Terra
1,565
485
1,342
1,418
9,272
6,703
0
2,996
5,979
10,907
0
L
Aphrodite
INGAF
Aphrodite
5,494
1,053
1,873
2,939
8,947
4,457
0
4,948
3,654
40,632
0
L
Erlang Shen
McLazykins
Erlang Shen
3,543
2,195
348
2,960
15,569
9,058
0
1,040
14,016
0
28,356
L
3,652
399
815
3,402
10,490
3,755
0
2,655
7,662
28,223
0
W
10,600
285
0
0
4,532
1,730
0
2,396
2,128
61,646
0
L
Danzaburou
zerxonium
Danzaburou
4,810
2,369
0
1,529
10,090
3,826
0
1,313
8,679
0
40,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
35,997
240
Minions Killed
341
0
Camps Cleared
0
1,081,635
Distance Traveled
1,146,078
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,595
600
18
2
0
225,553
2
W
Set
7,324
666
77
7
0
256,505
1
W
Ishtar
7,424
675
75
7
0
210,926
2
W
Bellona
7,403
673
62
6
0
227,619
0
L
Terra
5,134
467
17
2
0
227,184
0
L
Aphrodite
5,401
491
71
6
0
220,064
0
L
Erlang Shen
5,079
462
37
3
0
200,174
0
L
Hel
5,004
455
48
4
0
232,617
0
W
Janus
7,251
659
109
10
0
225,475
0
L
Danzaburou
5,437
494
67
6
0
201,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role