Player Matchup

Zhong Kui
Zhong Kui
BETTERTHANSOY
Zhong Kui
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,281 Elo+
Party 1
Medusa
Medusa
Jclick98
Medusa
Level 45
God Stats
3W - 3L
1,519 SR
Queue Stats
8W - 12L
1,229 Elo+
Party 1
Fenrir
Fenrir
XFurynTheWolfX
Fenrir
Level 85
God Stats
0W - 2L
1,456 SR
Queue Stats
17W - 17L
1,325 Elo+
Party 1
Team Averages
Level 84
1,492 SR
1,278 Elo+

VS

Team Averages
Level 66
1,473 SR
1,377 Elo+
Surtr
Surtr
Ekiller101
Surtr
Level 60
God Stats
11W - 11L
1,678 SR
Queue Stats
21W - 12L
1,508 Elo+
Solo
Merlin
Merlin
lKiaza
Merlin
Level 89
God Stats
3W - 6L
1,186 SR
Queue Stats
69W - 60L
1,350 Elo+
Party 2
Bastet
Bastet
lemonybug125
Bastet
Level 48
God Stats
5W - 8L
1,554 SR
Queue Stats
117W - 136L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BETTERTHANSOY
Zhong Kui
11
4 / 8 / 0
8,131
678
7,855
14,629
7,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Jclick98
Medusa
11
0 / 8 / 5
7,353
613
6,940
12,767
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 4
8,618
718
7,860
12,363
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
8 / 3 / 8
9,910
826
9,653
11,066
7,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
lKiaza
Merlin
16
4 / 0 / 16
10,159
847
11,942
6,273
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
15
10 / 3 / 8
10,346
862
10,492
12,018
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
22
22
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BETTERTHANSOY
Zhong Kui
4
8
0
0.5
W
Surtr
8
3
8
4
L
Medusa
Jclick98
Medusa
0
8
5
0.31
L
2
6
4
0.67
W
Merlin
lKiaza
Merlin
4
0
16
12
W
Bastet
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
32,087
39,759
Taken
29,357
18,170
Mitigated
15,095
4,581
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BETTERTHANSOY
Zhong Kui
7,855
746
0
1,130
14,629
7,593
461
5,273
9,356
25,882
0
W
Surtr
9,653
4,467
299
2,801
11,066
7,820
662
3,590
7,155
456
26,470
L
Medusa
Jclick98
Medusa
6,940
2,744
0
1,130
12,767
4,081
214
2,876
9,891
0
20,854
L
7,860
1,678
186
2,135
12,363
6,496
165
4,288
8,075
0
25,007
W
Merlin
lKiaza
Merlin
11,942
975
0
1,694
6,273
2,654
975
1,734
4,455
42,498
0
W
Bastet
10,492
3,090
0
2,328
12,018
4,621
1,072
3,144
8,608
0
43,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,102
Gold Earned
30,415
127
Minions Killed
167
0
Camps Cleared
0
592,234
Distance Traveled
671,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,131
678
50
4
0
171,493
0
W
Surtr
9,910
826
31
3
0
197,637
0
L
Medusa
7,353
613
36
3
0
194,480
0
L
Fenrir
8,618
718
41
3
0
226,261
0
W
Merlin
10,159
847
92
8
0
230,374
0
W
Bastet
10,346
862
44
4
0
243,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role