Player Matchup

Kumbhakarna
Kumbhakarna
DrSmirkmirk
Kumbhakarna
Level 14
God Stats
7W - 4L
1,565 SR
Queue Stats
226W - 205L
1,549 Elo+
Party 1
Nox
Nox
MajesticxDonkey
Nox
Level 66
God Stats
8W - 9L
1,937 SR
Queue Stats
110W - 91L
1,589 Elo+
Party 1
Mercury
Mercury
Zhurbok
Mercury
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 55L
1,383 Elo+
Party 1
Team Averages
Level 74
1,667 SR
1,507 Elo+

VS

Team Averages
Level 35
1,452 SR
1,417 Elo+
Hades
Hades
FricknDope
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,369 Elo+
Party 2
Ix Chel
Ix Chel
IProfessorIXI
Ix Chel
Level 35
God Stats
3W - 5L
1,355 SR
Queue Stats
16W - 22L
1,383 Elo+
Solo
Izanami
Izanami
stonedqueen
Izanami
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrSmirkmirk
Kumbhakarna
16
3 / 0 / 9
11,070
791
5,786
14,664
18,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 1 / 10
10,133
724
15,443
5,177
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Zhurbok
Mercury
17
7 / 0 / 5
10,995
785
12,778
8,077
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
1 / 4 / 0
8,703
622
7,500
15,674
10,496
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
13
0 / 3 / 0
8,067
576
4,505
8,205
3,897
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
stonedqueen
Izanami
13
0 / 5 / 0
8,206
586
4,621
14,577
5,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
12
Kills
1
1
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DrSmirkmirk
Kumbhakarna
3
0
9
7.5
L
Hades
1
4
0
0.25
L
Ix Chel
0
3
0
0
W
2
1
10
7
W
Mercury
Zhurbok
Mercury
7
0
5
9.5
L
Izanami
stonedqueen
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,007
Damage
16,626
27,918
Taken
38,456
25,140
Mitigated
20,220
5,205
Healing
11,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DrSmirkmirk
Kumbhakarna
5,786
494
0
2,484
14,664
18,836
379
5,715
8,949
16,487
0
L
Hades
7,500
554
168
3,268
15,674
10,496
156
8,671
7,003
37,049
0
L
Ix Chel
4,505
33
5,666
1,479
8,205
3,897
33
4,687
3,518
13,205
0
W
15,443
522
0
500
5,177
2,504
1,195
2,231
2,946
49,450
0
W
Mercury
Zhurbok
Mercury
12,778
6,622
0
2,221
8,077
3,800
1,460
4,110
3,967
0
59,497
L
Izanami
stonedqueen
Izanami
4,621
2,427
0
969
14,577
5,827
360
7,893
6,684
0
31,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,198
Gold Earned
24,976
177
Minions Killed
144
0
Camps Cleared
0
781,288
Distance Traveled
585,365
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,070
791
22
2
0
257,814
0
L
Hades
8,703
622
61
4
0
213,488
0
L
Ix Chel
8,067
576
23
2
0
141,637
0
W
Nox
10,133
724
69
5
0
250,278
0
W
Mercury
10,995
785
86
6
0
273,196
2
L
Izanami
8,206
586
60
4
0
230,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role