Player Matchup

Bacchus
Bacchus
A4Honk
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Kaggmaster
Kumbhakarna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Anubis
Anubis
ThesScannorSama
Anubis
Level 67
God Stats
33W - 33L
1,472 SR
Queue Stats
77W - 70L
1,435 Elo+
Solo
Izanami
Izanami
VanillaLizard
Izanami
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,077 Elo+
Party 2
Nox
Nox
hipsterdarklink
Nox
Level 86
God Stats
0W - 2L
1,159 SR
Queue Stats
104W - 115L
1,339 Elo+
Party 2
Team Averages
Level 69
1,426 SR
1,370 Elo+

VS

Team Averages
Level 111
1,355 SR
1,443 Elo+
Thor
Thor
ItzGenneXttv
Thor
Level 129
God Stats
10W - 13L
1,128 SR
Queue Stats
176W - 164L
1,427 Elo+
Party 1
Kuzenbo
Kuzenbo
Tlayohualli
Kuzenbo
Level 120
God Stats
13W - 9L
1,558 SR
Queue Stats
250W - 237L
1,499 Elo+
Solo
Izanami
Izanami
bbyguhrl
Izanami
Level 122
God Stats
37W - 25L
1,503 SR
Queue Stats
411W - 375L
1,444 Elo+
Solo
Ra
Ra
pejalagorto421
Ra
Level 74
God Stats
17W - 10L
1,346 SR
Queue Stats
455W - 427L
1,419 Elo+
Solo
Vulcan
Vulcan
shadowsama101
Vulcan
Level 108
God Stats
2W - 7L
1,242 SR
Queue Stats
159W - 139L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A4Honk
Bacchus
9
0 / 3 / 0
5,129
466
2,194
6,760
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
Kaggmaster
Kumbhakarna
8
0 / 1 / 0
5,511
501
2,175
7,331
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
5,421
493
3,450
6,960
2,672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
10
1 / 3 / 0
5,786
526
4,551
6,421
1,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 1
6,190
563
2,774
5,872
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,271
661
4,888
7,436
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Tlayohualli
Kuzenbo
10
1 / 0 / 2
6,331
576
3,638
8,419
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
bbyguhrl
Izanami
11
1 / 1 / 2
6,210
565
5,918
5,779
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 2
7,166
651
4,634
3,711
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
0 / 0 / 0
6,028
548
2,909
3,208
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
A4Honk
Bacchus
0
3
0
0
W
6
1
1
6.5
L
Kumbhakarna
Kaggmaster
Kumbhakarna
0
1
0
0
L
1
2
0
0.5
W
Kuzenbo
Tlayohualli
Kuzenbo
1
0
2
2
L
Izanami
1
3
0
0.33
W
Izanami
bbyguhrl
Izanami
1
1
2
2
L
0
0
1
0.5
W
1
0
2
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,144
Damage
21,987
33,344
Taken
28,553
17,471
Mitigated
15,976
7,531
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
A4Honk
Bacchus
2,194
281
0
680
6,760
5,757
0
3,769
2,841
16,169
0
W
4,888
1,193
0
400
7,436
2,440
0
1,924
5,472
0
46,571
L
Kumbhakarna
Kaggmaster
Kumbhakarna
2,175
289
0
1,561
7,331
4,891
0
761
6,570
14,361
0
L
3,450
192
0
3,307
6,960
2,672
0
2,016
4,944
38,928
0
W
Kuzenbo
Tlayohualli
Kuzenbo
3,638
1,742
0
2,784
8,419
8,679
109
3,434
4,832
18,127
0
L
Izanami
4,551
3,427
0
1,233
6,421
1,826
910
686
5,735
0
45,807
W
Izanami
bbyguhrl
Izanami
5,918
4,059
0
1,997
5,779
2,219
59
1,617
4,162
0
54,611
L
2,774
360
0
750
5,872
2,325
0
3,799
2,073
39,071
0
W
4,634
379
120
2,036
3,711
1,648
144
1,913
1,798
53,049
0
W
2,909
940
0
640
3,208
990
200
1,420
1,696
45,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,037
Gold Earned
33,006
272
Minions Killed
384
0
Camps Cleared
0
1,087,608
Distance Traveled
1,171,676
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,129
466
20
2
0
232,498
0
W
Thor
7,271
661
78
7
0
289,748
0
L
Kumbhakarna
5,511
501
19
2
0
229,909
0
L
Anubis
5,421
493
72
7
0
197,115
0
W
Kuzenbo
6,331
576
33
3
0
216,388
5
L
Izanami
5,786
526
85
8
0
217,900
0
W
Izanami
6,210
565
98
9
0
200,939
1
L
Nox
6,190
563
76
7
0
210,186
0
W
Ra
7,166
651
97
9
0
230,193
5
W
Vulcan
6,028
548
78
7
0
234,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role