Player Matchup

Apollo
Apollo
 
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
BrMk DenisTreze
Cernunnos
Level 197
God Stats
2W - 2L
1,661 SR
Queue Stats
87W - 100L
1,442 Elo+
Party 3
Persephone
Persephone
IG7_-Pelaaa-_o
Persephone
Level 149
God Stats
10W - 11L
1,302 SR
Queue Stats
426W - 560L
1,428 Elo+
Party 2
Arachne
Arachne
LoopyGourmand
Arachne
Level 127
God Stats
6W - 4L
1,342 SR
Queue Stats
80W - 110L
1,413 Elo+
Party 2
Ymir
Ymir
Yakoo-Aragon
Ymir
Level 118
God Stats
13W - 11L
1,268 SR
Queue Stats
194W - 265L
1,440 Elo+
Party 2
Team Averages
Level 142
1,415 SR
1,445 Elo+

VS

Team Averages
Level 75
1,550 SR
1,431 Elo+
Bellona
Bellona
AnderfOliveira
Bellona
Level 65
God Stats
2W - 5L
1,531 SR
Queue Stats
103W - 102L
1,388 Elo+
Party 1
Mercury
Mercury
DarthPregos
Mercury
Level 103
God Stats
1W - 1L
1,717 SR
Queue Stats
90W - 76L
1,498 Elo+
Solo
Horus
Horus
IIAsaNoturnaII
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,533 Elo+
Solo
Chang'e
Chang'e
MaelSun
Chang'e
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 153L
1,328 Elo+
Party 1
Rama
Rama
d_bllacKcRvG
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
5 / 2 / 3
10,441
580
13,157
13,092
6,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
BrMk DenisTreze
Cernunnos
16
3 / 0 / 0
9,564
531
4,039
7,997
3,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Persephone
IG7_-Pelaaa-_o
Persephone
15
4 / 2 / 5
10,406
578
21,498
7,925
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
15
2 / 1 / 7
9,384
521
8,912
17,268
8,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 6
9,085
505
6,325
10,157
10,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,577
421
7,793
17,442
15,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
DarthPregos
Mercury
15
1 / 4 / 1
8,765
487
7,463
15,195
6,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 2
7,280
404
2,689
17,880
19,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
MaelSun
Chang'e
14
4 / 4 / 0
8,750
486
10,150
17,089
7,022
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 0
7,769
432
3,301
7,705
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
5
5
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
3
3.25
L
0
3
1
0.17
W
Cernunnos
BrMk DenisTreze
Cernunnos
3
0
0
3
L
Mercury
DarthPregos
Mercury
1
4
1
0.38
W
Persephone
IG7_-Pelaaa-_o
Persephone
4
2
5
3.25
L
0
3
2
0.33
W
Arachne
2
1
7
5.5
L
Chang'e
MaelSun
Chang'e
4
4
0
1
W
1
0
6
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,931
Damage
31,396
56,439
Taken
75,311
32,779
Mitigated
51,844
16,993
Healing
18,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,157
8,915
0
5,107
13,092
6,404
2,811
1,161
11,931
0
86,013
L
7,793
2,812
0
3,140
17,442
15,583
0
2,716
14,726
0
46,640
W
Cernunnos
BrMk DenisTreze
Cernunnos
4,039
2,494
0
4,798
7,997
3,831
1,367
454
7,543
0
91,792
L
Mercury
DarthPregos
Mercury
7,463
4,002
0
780
15,195
6,597
0
3,487
11,708
0
89,524
W
Persephone
IG7_-Pelaaa-_o
Persephone
21,498
1,551
0
1,602
7,925
3,249
652
3,186
4,732
88,943
0
L
2,689
1,078
1,153
3,816
17,880
19,560
0
7,800
10,080
0
13,370
W
Arachne
8,912
7,047
0
2,419
17,268
8,509
0
2,333
14,935
0
77,946
L
Chang'e
MaelSun
Chang'e
10,150
1,101
2,345
6,399
17,089
7,022
0
10,903
6,186
49,884
0
W
6,325
969
0
3,067
10,157
10,786
0
3,434
6,723
29,270
0
L
3,301
1,734
0
1,278
7,705
3,082
0
2,917
4,788
0
56,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,880
Gold Earned
40,141
537
Minions Killed
410
0
Camps Cleared
0
1,772,746
Distance Traveled
1,674,156
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,441
580
138
8
0
311,046
8
L
Bellona
7,577
421
76
4
0
326,544
0
W
Cernunnos
9,564
531
125
7
0
327,798
0
L
Mercury
8,765
487
140
8
0
390,708
0
W
Persephone
10,406
578
134
7
0
356,494
2
L
Horus
7,280
404
14
1
0
314,418
4
W
Arachne
9,384
521
117
7
0
421,919
0
L
Chang'e
8,750
486
70
4
0
303,880
3
W
Ymir
9,085
505
23
1
0
355,489
6
L
Rama
7,769
432
110
6
0
338,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role