Player Matchup

Danzaburou
Danzaburou
GoldenGoldie232
Danzaburou
Level 69
God Stats
1W - 2L
1,222 SR
Queue Stats
316W - 332L
1,330 Elo+
Solo
Pele
Pele
JDURBO19D
Pele
Level 135
God Stats
6W - 5L
1,470 SR
Queue Stats
330W - 334L
1,445 Elo+
Solo
Cupid
Cupid
KarmaDizzy
Cupid
Level 48
God Stats
7W - 6L
1,595 SR
Queue Stats
37W - 48L
1,340 Elo+
Solo
Cerberus
Cerberus
SacredRoseYT
Cerberus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,436 Elo+
Solo
Yemoja
Yemoja
XxPaperxX4613
Yemoja
Level 106
God Stats
12W - 11L
1,752 SR
Queue Stats
442W - 462L
1,379 Elo+
Solo
Team Averages
Level 84
1,508 SR
1,386 Elo+

VS

Team Averages
Level 75
1,476 SR
1,437 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DonitasYT
Apollo
Level 77
God Stats
7W - 4L
1,500 SR
Queue Stats
87W - 77L
1,406 Elo+
Solo
Poseidon
Poseidon
erkk30
Poseidon
Level 73
God Stats
6W - 9L
1,500 SR
Queue Stats
55W - 57L
1,434 Elo+
Solo
Serqet
Serqet
koala892timide
Serqet
Level 116
God Stats
5W - 8L
1,272 SR
Queue Stats
177W - 214L
1,401 Elo+
Solo
Jormungandr
Jormungandr
lovatt03
Jormungandr
Level 59
God Stats
4W - 4L
1,606 SR
Queue Stats
9W - 7L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoldenGoldie232
Danzaburou
13
5 / 1 / 0
8,475
605
5,721
6,300
2,763
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
12
5 / 1 / 3
7,842
560
7,202
11,583
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
10
2 / 2 / 1
6,337
453
7,876
8,157
2,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
SacredRoseYT
Cerberus
14
6 / 1 / 3
8,570
612
11,714
12,324
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 8
7,499
536
3,144
11,384
6,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 8 / 1
7,128
509
5,154
14,749
10,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
DonitasYT
Apollo
11
4 / 1 / 2
7,006
500
7,132
10,782
3,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
erkk30
Poseidon
11
0 / 4 / 1
6,578
470
8,595
8,520
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
5,887
421
2,433
9,700
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
lovatt03
Jormungandr
11
1 / 2 / 3
7,362
526
6,686
11,937
9,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
6
6
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
8
1
0.19
L
Apollo
DonitasYT
Apollo
4
1
2
5
W
Danzaburou
GoldenGoldie232
Danzaburou
5
1
0
5
W
Pele
5
1
3
6.5
W
Cupid
2
2
1
1.25
W
Cerberus
SacredRoseYT
Cerberus
6
1
3
7.5
W
0
1
8
4
L
Poseidon
erkk30
Poseidon
0
4
1
0.13
L
0
3
1
0.17
L
Jormungandr
lovatt03
Jormungandr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,657
Damage
30,000
49,748
Taken
55,688
23,187
Mitigated
29,957
25,389
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,154
1,643
0
735
14,749
10,704
0
2,364
12,287
0
32,619
L
Apollo
DonitasYT
Apollo
7,132
5,616
202
4,609
10,782
3,870
1,445
2,851
7,882
0
43,503
W
Danzaburou
GoldenGoldie232
Danzaburou
5,721
2,919
0
1,819
6,300
2,763
5,161
0
6,300
0
51,428
W
Pele
7,202
2,712
569
3,273
11,583
4,413
755
1,687
9,746
0
52,193
W
Cupid
7,876
4,419
431
2,266
8,157
2,805
532
3,260
4,897
0
34,334
W
Cerberus
SacredRoseYT
Cerberus
11,714
1,226
0
4,137
12,324
6,407
40
4,962
7,194
59,258
0
W
3,144
1,228
6,593
6,301
11,384
6,799
286
5,372
6,012
18,783
0
L
Poseidon
erkk30
Poseidon
8,595
1,496
0
882
8,520
2,668
0
4,774
3,419
49,050
0
L
2,433
1,133
0
3,088
9,700
3,022
0
1,349
8,221
0
22,397
L
Jormungandr
lovatt03
Jormungandr
6,686
2,147
0
3,484
11,937
9,693
110
2,820
9,021
36,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,723
Gold Earned
33,961
355
Minions Killed
288
0
Camps Cleared
0
1,254,175
Distance Traveled
1,266,615
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,128
509
52
4
0
246,289
0
L
Apollo
7,006
500
74
5
0
276,674
0
W
Danzaburou
8,475
605
82
6
0
243,983
0
W
Pele
7,842
560
73
5
0
243,376
0
W
Cupid
6,337
453
49
4
0
229,648
2
W
Cerberus
8,570
612
117
8
0
290,936
0
W
Yemoja
7,499
536
34
2
0
246,232
1
L
Poseidon
6,578
470
80
6
0
219,687
0
L
Serqet
5,887
421
41
3
0
249,084
0
L
Jormungandr
7,362
526
41
3
0
274,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role