Player Matchup

Anubis
Anubis
Bread_Florin
Anubis
Level 82
God Stats
1W - 1L
1,483 SR
Queue Stats
31W - 45L
1,345 Elo+
Solo
Ratatoskr
Ratatoskr
CarazoLosLlanos
Ratatoskr
Level 66
God Stats
16W - 15L
1,494 SR
Queue Stats
291W - 299L
1,331 Elo+
Party 1
Bacchus
Bacchus
TJDetweiler420
Bacchus
Level 4
God Stats
4W - 2L
1,619 SR
Queue Stats
28W - 65L
1,421 Elo+
Party 1
Vamana
Vamana
adri_ram
Vamana
Level 24
God Stats
30W - 22L
1,574 SR
Queue Stats
51W - 66L
1,265 Elo+
Party 1
Artemis
Artemis
reyber_10
Artemis
Level 66
God Stats
12W - 11L
1,433 SR
Queue Stats
213W - 208L
1,347 Elo+
Party 1
Team Averages
Level 48
1,520 SR
1,342 Elo+

VS

Team Averages
Level 42
1,329 SR
1,235 Elo+
Bakasura
Bakasura
GUST4VO MANY
Bakasura
Level 18
God Stats
0W - 6L
1,042 SR
Queue Stats
0W - 6L
1,090 Elo+
Party 2
Izanami
Izanami
Ramauloss
Izanami
Level 51
God Stats
4W - 14L
1,232 SR
Queue Stats
4W - 15L
1,231 Elo+
Party 2
Anhur
Anhur
Terterrr
Anhur
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,090 Elo+
Party 2
Kuzenbo
Kuzenbo
ThunderCaffo
Kuzenbo
Level 87
God Stats
31W - 39L
1,372 SR
Queue Stats
677W - 782L
1,432 Elo+
Solo
Aphrodite
Aphrodite
XFHZR5291
Aphrodite
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 107L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
16 / 4 / 10
16,467
659
27,768
27,052
16,814
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
CarazoLosLlanos
Ratatoskr
20
11 / 5 / 12
15,327
613
15,317
19,382
9,279
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 4 / 15
13,669
547
9,285
22,610
38,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
adri_ram
Vamana
17
2 / 5 / 5
12,490
500
5,005
25,661
26,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
reyber_10
Artemis
19
6 / 7 / 20
13,887
555
30,951
23,108
11,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GUST4VO MANY
Bakasura
18
9 / 8 / 3
12,908
516
21,249
28,487
11,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Ramauloss
Izanami
20
8 / 6 / 4
13,973
559
23,152
24,527
10,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Terterrr
Anhur
16
3 / 13 / 3
10,333
413
9,764
24,798
8,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
ThunderCaffo
Kuzenbo
13
2 / 3 / 4
10,330
413
4,649
10,253
12,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
XFHZR5291
Aphrodite
18
2 / 10 / 8
11,837
473
10,548
23,923
10,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
46
40
Kills
24
25
Deaths
40
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
16
4
10
5.25
W
Ratatoskr
CarazoLosLlanos
Ratatoskr
11
5
12
3.4
L
Bakasura
GUST4VO MANY
Bakasura
9
8
3
1.31
L
Izanami
Ramauloss
Izanami
8
6
4
1.67
W
5
4
15
3.13
L
Anhur
Terterrr
Anhur
3
13
3
0.35
L
Kuzenbo
ThunderCaffo
Kuzenbo
2
3
4
1.33
L
Aphrodite
XFHZR5291
Aphrodite
2
10
8
0.6
W
Vamana
adri_ram
Vamana
2
5
5
0.9
W
Artemis
reyber_10
Artemis
6
7
20
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,326
Damage
69,362
117,813
Taken
111,988
103,252
Mitigated
53,622
34,900
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
27,768
1,337
0
12,936
27,052
16,814
2,445
5,404
20,940
157,438
0
W
Ratatoskr
CarazoLosLlanos
Ratatoskr
15,317
3,697
0
3,592
19,382
9,279
4,889
3,451
15,766
0
123,986
L
Bakasura
GUST4VO MANY
Bakasura
21,249
15,147
0
1,873
28,487
11,886
24
11,946
16,541
0
83,739
L
Izanami
Ramauloss
Izanami
23,152
18,077
0
3,928
24,527
10,291
1,231
6,933
17,594
0
119,563
W
9,285
736
0
3,714
22,610
38,284
341
3,101
17,686
32,724
0
L
Anhur
Terterrr
Anhur
9,764
5,713
0
958
24,798
8,173
72
7,471
17,327
0
49,830
L
Kuzenbo
ThunderCaffo
Kuzenbo
4,649
1,498
200
2,928
10,253
12,924
0
2,635
7,618
21,825
0
L
Aphrodite
XFHZR5291
Aphrodite
10,548
1,659
1,183
6,276
23,923
10,348
211
8,068
15,855
49,771
0
W
Vamana
adri_ram
Vamana
5,005
3,009
0
6,172
25,661
26,879
2,170
1,991
23,140
0
66,458
W
Artemis
reyber_10
Artemis
30,951
20,863
0
8,486
23,108
11,996
7,488
6,520
16,253
0
115,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,840
Gold Earned
59,381
562
Minions Killed
479
0
Camps Cleared
0
2,511,486
Distance Traveled
1,997,185
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,467
659
153
6
0
452,036
2
W
Ratatoskr
15,327
613
146
6
0
603,544
0
L
Bakasura
12,908
516
139
6
0
507,321
0
L
Izanami
13,973
559
186
7
0
418,522
2
W
Bacchus
13,669
547
32
1
0
522,878
0
L
Anhur
10,333
413
75
3
0
415,671
0
L
Kuzenbo
10,330
413
22
1
0
251,608
0
L
Aphrodite
11,837
473
57
2
0
404,063
0
W
Vamana
12,490
500
81
3
0
476,251
0
W
Artemis
13,887
555
150
6
0
456,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role