Player Matchup

Ix Chel
Ix Chel
Count____ChocuIa
Ix Chel
Level 129
God Stats
2W - 2L
1,687 SR
Queue Stats
120W - 126L
1,443 Elo+
Party 2
Bakasura
Bakasura
Sableye_OP
Bakasura
Level 168
God Stats
16W - 12L
1,597 SR
Queue Stats
381W - 359L
1,515 Elo+
Party 2
Artio
Artio
SlothPickle421
Artio
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 18L
1,333 Elo+
Party 1
Hera
Hera
bee____sea
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 219L
1,468 Elo+
Party 2
Izanami
Izanami
elderflyer047
Izanami
Level 106
God Stats
7W - 3L
1,543 SR
Queue Stats
17W - 18L
1,333 Elo+
Party 1
Team Averages
Level 115
1,565 SR
1,419 Elo+

VS

Team Averages
Level 118
1,563 SR
1,500 Elo+
Thanatos
Thanatos
IInfernuum
Thanatos
Level 86
God Stats
1W - 3L
1,327 SR
Queue Stats
195W - 166L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Im-Squirting--
Nu Wa
Level 85
God Stats
26W - 26L
1,588 SR
Queue Stats
232W - 205L
1,487 Elo+
Solo
Achilles
Achilles
Yotoby777
Achilles
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 67L
1,567 Elo+
Solo
Artemis
Artemis
dakenscott
Artemis
Level 124
God Stats
7W - 8L
1,683 SR
Queue Stats
430W - 412L
1,446 Elo+
Solo
Aphrodite
Aphrodite
xxxxKottonMouth
Aphrodite
Level 176
God Stats
1W - 3L
1,718 SR
Queue Stats
289W - 278L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
9,386
521
9,555
10,932
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Sableye_OP
Bakasura
18
10 / 3 / 1
11,371
632
18,789
22,016
11,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 10
8,507
473
4,362
12,703
14,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 7 / 6
7,498
417
3,341
12,547
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
16
11 / 1 / 4
10,391
577
17,105
11,830
4,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IInfernuum
Thanatos
15
9 / 5 / 2
9,903
550
12,988
17,924
7,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 6 / 10
9,160
509
17,072
14,980
6,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Yotoby777
Achilles
6
0 / 5 / 0
6,116
340
1,483
7,313
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
dakenscott
Artemis
13
0 / 8 / 4
7,593
422
9,331
18,103
7,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
xxxxKottonMouth
Aphrodite
13
3 / 3 / 6
8,385
466
5,677
15,966
16,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
26
Kills
14
14
Deaths
27
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Thanatos
IInfernuum
Thanatos
9
5
2
2
L
2
6
10
1.17
W
Bakasura
Sableye_OP
Bakasura
10
3
1
3.5
W
0
0
10
5
L
Achilles
Yotoby777
Achilles
0
5
0
0
W
0
7
6
0.43
L
Artemis
dakenscott
Artemis
0
8
4
0.25
W
Izanami
11
1
4
13
L
Aphrodite
xxxxKottonMouth
Aphrodite
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,152
Damage
46,551
70,028
Taken
74,286
36,965
Mitigated
43,794
21,948
Healing
27,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,555
950
1,116
2,172
10,932
3,958
449
3,314
7,407
61,011
0
L
Thanatos
IInfernuum
Thanatos
12,988
4,150
0
9,841
17,924
7,569
0
1,964
15,045
0
70,567
L
17,072
3,074
320
3,767
14,980
6,132
113
4,444
9,129
73,750
0
W
Bakasura
Sableye_OP
Bakasura
18,789
12,415
0
9,091
22,016
11,374
487
7,032
14,568
0
94,754
W
4,362
1,059
786
3,651
12,703
14,027
176
3,043
9,472
22,820
0
L
Achilles
Yotoby777
Achilles
1,483
180
0
270
7,313
5,699
0
3,117
4,196
0
16,153
W
3,341
1,044
0
1,764
12,547
3,483
404
5,237
6,981
34,199
0
L
Artemis
dakenscott
Artemis
9,331
2,820
0
3,372
18,103
7,925
0
3,367
14,386
0
53,964
W
Izanami
17,105
13,292
0
3,368
11,830
4,123
1,943
2,846
8,851
0
78,640
L
Aphrodite
xxxxKottonMouth
Aphrodite
5,677
888
2,922
6,581
15,966
16,469
0
4,366
10,620
36,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,153
Gold Earned
41,157
465
Minions Killed
361
0
Camps Cleared
0
1,799,272
Distance Traveled
1,403,299
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,386
521
94
5
0
334,105
6
L
Thanatos
9,903
550
76
4
0
373,961
0
L
Nu Wa
9,160
509
116
6
0
303,124
0
W
Bakasura
11,371
632
168
9
0
423,447
0
W
Artio
8,507
473
32
2
0
370,323
6
L
Achilles
6,116
340
20
1
0
112,914
0
W
Hera
7,498
417
47
3
0
324,424
1
L
Artemis
7,593
422
85
5
0
302,809
6
W
Izanami
10,391
577
124
7
0
346,973
2
L
Aphrodite
8,385
466
64
4
0
310,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role