Player Matchup

Morgan Le Fay
Morgan Le Fay
FullSinz
Morgan Le Fay
Level 142
God Stats
46W - 37L
1,615 SR
Queue Stats
55W - 52L
1,637 Elo+
Solo
Xing Tian
Xing Tian
Let Me Dime
Xing Tian
Level 156
God Stats
8W - 7L
1,530 SR
Queue Stats
74W - 79L
1,667 Elo+
Party 1
Artemis
Artemis
Vexation7820
Artemis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 88L
1,636 Elo+
Party 1
Team Averages
Level 148
1,548 SR
1,647 Elo+

VS

Team Averages
Level 145
1,561 SR
1,615 Elo+
Hou Yi
Hou Yi
BestxXFABRIXx
Hou Yi
Level 157
God Stats
1W - 2L
1,256 SR
Queue Stats
37W - 38L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
sussywolf0
Zhong Kui
Level 129
God Stats
5W - 6L
1,612 SR
Queue Stats
241W - 230L
1,592 Elo+
Solo
Ne Zha
Ne Zha
xHunt 24x
Ne Zha
Level 148
God Stats
9W - 5L
1,815 SR
Queue Stats
100W - 85L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FullSinz
Morgan Le Fay
14
3 / 3 / 7
8,880
740
11,949
9,337
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Let Me Dime
Xing Tian
15
2 / 0 / 7
8,446
704
4,456
7,253
7,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Vexation7820
Artemis
16
5 / 1 / 3
9,144
762
8,920
6,356
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,884
657
4,278
8,741
3,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
sussywolf0
Zhong Kui
13
2 / 4 / 2
8,163
680
8,578
9,868
6,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
xHunt 24x
Ne Zha
13
1 / 3 / 3
7,680
640
6,915
10,681
9,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
4
4
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Morgan Le Fay
FullSinz
Morgan Le Fay
3
3
7
2.17
W
Xing Tian
Let Me Dime
Xing Tian
2
0
7
5.5
W
Artemis
Vexation7820
Artemis
5
1
3
6.5
L
Zhong Kui
sussywolf0
Zhong Kui
2
4
2
0.75
L
Ne Zha
xHunt 24x
Ne Zha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,325
Damage
19,771
22,946
Taken
29,290
13,575
Mitigated
19,839
6,480
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,278
1,602
0
1,816
8,741
3,690
86
5,617
3,124
0
36,342
W
Morgan Le Fay
FullSinz
Morgan Le Fay
11,949
995
0
1,713
9,337
3,742
380
2,571
6,569
38,542
0
W
Xing Tian
Let Me Dime
Xing Tian
4,456
487
0
2,142
7,253
7,432
30
3,522
3,429
19,144
0
W
Artemis
Vexation7820
Artemis
8,920
3,799
0
2,625
6,356
2,401
717
1,857
4,334
0
41,783
L
Zhong Kui
sussywolf0
Zhong Kui
8,578
397
0
1,050
9,868
6,899
330
5,559
4,309
23,807
0
L
Ne Zha
xHunt 24x
Ne Zha
6,915
993
0
3,781
10,681
9,250
0
5,269
5,412
0
26,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,470
Gold Earned
23,727
156
Minions Killed
149
0
Camps Cleared
0
675,912
Distance Traveled
620,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,884
657
73
6
0
201,604
0
W
Morgan Le Fay
8,880
740
71
6
0
218,868
0
W
Xing Tian
8,446
704
17
1
0
239,585
0
W
Artemis
9,144
762
68
6
0
217,459
0
L
Zhong Kui
8,163
680
57
5
0
199,716
0
L
Ne Zha
7,680
640
19
2
0
219,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role