Player Matchup

Bacchus
Bacchus
FURSHY
Bacchus
Level 139
God Stats
12W - 21L
1,374 SR
Queue Stats
490W - 513L
1,478 Elo+
Party 2
Thanatos
Thanatos
LIFT DZ NTZ
Thanatos
Level 189
God Stats
37W - 37L
1,522 SR
Queue Stats
808W - 777L
1,458 Elo+
Solo
Mercury
Mercury
RileyFergi
Mercury
Level 99
God Stats
0W - 4L
1,715 SR
Queue Stats
154W - 112L
1,587 Elo+
Solo
Ix Chel
Ix Chel
Yoelgagma
Ix Chel
Level 146
God Stats
1W - 3L
1,499 SR
Queue Stats
193W - 181L
1,508 Elo+
Party 2
Jing Wei
Jing Wei
buerostro99
Jing Wei
Level 149
God Stats
5W - 6L
1,735 SR
Queue Stats
128W - 107L
1,547 Elo+
Party 2
Team Averages
Level 144
1,569 SR
1,516 Elo+

VS

Team Averages
Level 104
1,506 SR
1,478 Elo+
Ne Zha
Ne Zha
Darth1X
Ne Zha
Level 105
God Stats
4W - 2L
1,124 SR
Queue Stats
199W - 195L
1,490 Elo+
Party 1
Ix Chel
Ix Chel
FrodoFrodont
Ix Chel
Level 146
God Stats
4W - 0L
1,825 SR
Queue Stats
135W - 112L
1,487 Elo+
Solo
Yemoja
Yemoja
ItzPeachyToT
Yemoja
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 63L
1,400 Elo+
Solo
Ishtar
Ishtar
ThyIroni
Ishtar
Level 86
God Stats
15W - 9L
1,550 SR
Queue Stats
191W - 162L
1,524 Elo+
Solo
Camazotz
Camazotz
XxKrazyxX
Camazotz
Level 69
God Stats
36W - 33L
1,531 SR
Queue Stats
557W - 518L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FURSHY
Bacchus
12
0 / 1 / 4
9,449
430
8,095
17,658
23,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
LIFT DZ NTZ
Thanatos
19
1 / 2 / 2
11,933
542
9,134
22,013
10,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
RileyFergi
Mercury
20
5 / 7 / 3
12,376
563
8,025
22,767
10,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Yoelgagma
Ix Chel
15
0 / 9 / 1
9,315
423
10,490
17,851
6,387
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
buerostro99
Jing Wei
15
4 / 5 / 2
10,082
458
16,571
21,726
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Darth1X
Ne Zha
18
4 / 3 / 8
12,218
555
14,194
18,675
9,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
FrodoFrodont
Ix Chel
20
13 / 2 / 7
14,499
659
30,230
16,670
8,296
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
17
2 / 1 / 10
11,514
523
3,359
15,249
13,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
ThyIroni
Ishtar
19
2 / 3 / 4
12,324
560
12,811
15,806
8,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
XxKrazyxX
Camazotz
19
3 / 1 / 7
12,464
567
14,062
18,725
8,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
24
24
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Darth1X
Ne Zha
4
3
8
2.67
L
Bacchus
FURSHY
Bacchus
0
1
4
2
W
Ix Chel
FrodoFrodont
Ix Chel
13
2
7
8.25
W
Yemoja
2
1
10
7
L
Thanatos
LIFT DZ NTZ
Thanatos
1
2
2
1
L
Mercury
RileyFergi
Mercury
5
7
3
0.93
W
Ishtar
ThyIroni
Ishtar
2
3
4
1.33
W
Camazotz
XxKrazyxX
Camazotz
3
1
7
6.5
L
Ix Chel
Yoelgagma
Ix Chel
0
9
1
0.06
L
Jing Wei
buerostro99
Jing Wei
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,315
Damage
74,656
102,015
Taken
85,125
59,440
Mitigated
48,268
29,382
Healing
36,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Darth1X
Ne Zha
14,194
5,078
0
2,911
18,675
9,911
139
3,535
15,140
0
89,856
L
Bacchus
FURSHY
Bacchus
8,095
679
0
3,288
17,658
23,838
0
7,091
10,567
28,052
0
W
Ix Chel
FrodoFrodont
Ix Chel
30,230
4,651
1,497
5,060
16,670
8,296
933
6,855
9,815
149,872
0
W
Yemoja
3,359
613
8,556
5,987
15,249
13,958
465
4,165
11,084
20,457
0
L
Thanatos
LIFT DZ NTZ
Thanatos
9,134
1,944
0
15,699
22,013
10,628
731
888
21,125
0
110,994
L
Mercury
RileyFergi
Mercury
8,025
1,992
0
1,632
22,767
10,027
0
8,633
14,134
0
130,625
W
Ishtar
ThyIroni
Ishtar
12,811
9,144
0
4,862
15,806
8,007
6,892
2,719
13,087
0
125,382
W
Camazotz
XxKrazyxX
Camazotz
14,062
2,372
0
7,611
18,725
8,096
1,301
2,330
16,395
0
91,666
L
Ix Chel
Yoelgagma
Ix Chel
10,490
938
822
3,313
17,851
6,387
0
11,563
6,288
70,437
0
L
Jing Wei
buerostro99
Jing Wei
16,571
13,422
0
4,628
21,726
8,560
744
5,414
16,312
0
84,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,155
Gold Earned
63,019
586
Minions Killed
605
0
Camps Cleared
0
2,137,955
Distance Traveled
2,238,180
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,218
555
101
5
0
502,553
0
L
Bacchus
9,449
430
26
1
0
376,888
0
W
Ix Chel
14,499
659
201
9
0
472,784
0
W
Yemoja
11,514
523
20
1
0
411,975
9
L
Thanatos
11,933
542
163
7
0
440,203
5
L
Mercury
12,376
563
172
8
0
506,257
3
W
Ishtar
12,324
560
157
7
0
396,927
2
W
Camazotz
12,464
567
126
6
0
453,941
1
L
Ix Chel
9,315
423
112
5
0
405,994
2
L
Jing Wei
10,082
458
113
5
0
408,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role