Player Matchup

Tyr
Tyr
Silver III
LilDebbiee
Tyr
Silver III
Level 46
God Stats
1W - 1L
1,707 SR
Queue Stats
4W - 10L
1,505 MMR
Solo
Thoth
Thoth
Bronze III
MooMoooMiiLK
Thoth
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,546 MMR
Party 1
Bacchus
Bacchus
Gold II
asianpeppers
Bacchus
Gold II
Level 128
God Stats
2W - 1L
1,597 SR
Queue Stats
88W - 88L
1,413 MMR
Party 2
Nemesis
Nemesis
Bronze III
lMxdara
Nemesis
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,454 MMR
Party 1
Rama
Rama
Platinum V
zarrowthedon
Rama
Platinum V
Level 112
God Stats
10W - 19L
1,428 SR
Queue Stats
159W - 152L
1,567 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,546 SR
1,497 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,504 SR
1,498 MMR
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold III
DreLocd
Bakasura
Gold III
Level 156
God Stats
4W - 1L
1,653 SR
Queue Stats
121W - 128L
1,479 MMR
Solo
Vamana
Vamana
Gold III
Mizuquylady
Vamana
Gold III
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
127W - 126L
1,494 MMR
Solo
Izanami
Izanami
Gold IV
Razgriz Snow
Izanami
Gold IV
Level 159
God Stats
9W - 6L
1,576 SR
Queue Stats
130W - 139L
1,510 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
WasilloElBaneado
Morgan Le Fay
Gold IV
Level 154
God Stats
5W - 2L
1,292 SR
Queue Stats
59W - 48L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,769
477
2,109
9,563
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 2 / 1
5,113
511
2,597
5,074
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
asianpeppers
Bacchus
7
0 / 0 / 1
4,745
475
1,544
4,571
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
lMxdara
Nemesis
9
1 / 5 / 0
4,986
499
2,993
8,842
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 1
5,588
559
3,976
5,991
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangChaacHerculesHe Bo

VS

Bans
MercuryAphroditeKaliSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
4 / 0 / 2
6,673
667
4,740
5,572
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
DreLocd
Bakasura
11
3 / 0 / 2
6,285
629
3,559
7,238
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
10
2 / 0 / 2
5,576
558
3,300
7,828
4,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Razgriz Snow
Izanami
9
0 / 3 / 0
5,462
546
3,166
5,500
1,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
WasilloElBaneado
Morgan Le Fay
11
3 / 0 / 1
6,432
643
5,634
3,179
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
12
12
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
2
5
W
Bakasura
DreLocd
Bakasura
3
0
2
4
L
0
4
0
0
W
Vamana
2
0
2
3
L
0
2
1
0.25
W
Izanami
Razgriz Snow
Izanami
0
3
0
0
W
Morgan Le Fay
WasilloElBaneado
Morgan Le Fay
3
0
1
3.5
L
Bacchus
asianpeppers
Bacchus
0
0
1
0.5
L
Nemesis
lMxdara
Nemesis
1
5
0
0.2
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,219
Damage
20,399
34,041
Taken
29,317
13,689
Mitigated
13,584
6,676
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,740
568
110
2,351
5,572
2,860
0
314
5,258
31,867
0
W
Bakasura
DreLocd
Bakasura
3,559
2,416
0
2,123
7,238
2,876
1,341
856
6,382
0
39,393
L
2,109
737
0
1,870
9,563
3,545
0
3,347
5,546
0
21,546
W
Vamana
3,300
1,511
112
1,290
7,828
4,798
240
1,054
6,774
0
32,352
L
2,597
86
0
910
5,074
1,715
0
2,673
2,401
33,827
0
W
Izanami
Razgriz Snow
Izanami
3,166
2,454
0
1,057
5,500
1,921
0
533
4,967
0
43,828
W
Morgan Le Fay
WasilloElBaneado
Morgan Le Fay
5,634
542
0
1,000
3,179
1,129
118
1,384
1,795
45,405
0
L
Bacchus
asianpeppers
Bacchus
1,544
198
0
993
4,571
3,814
0
1,344
3,200
16,594
0
L
Nemesis
lMxdara
Nemesis
2,993
1,084
0
763
8,842
2,882
0
2,609
5,679
0
30,113
L
3,976
3,560
0
2,140
5,991
1,733
0
0
5,924
0
42,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
30,428
289
Minions Killed
354
0
Camps Cleared
0
998,622
Distance Traveled
1,024,054
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,673
667
62
6
0
194,044
0
W
Bakasura
6,285
629
84
8
0
239,919
0
L
Tyr
4,769
477
44
4
0
177,821
0
W
Vamana
5,576
558
57
6
0
205,249
0
L
Thoth
5,113
511
89
9
0
196,200
0
W
Izanami
5,462
546
68
7
0
177,938
0
W
Morgan Le Fay
6,432
643
83
8
0
206,904
1
L
Bacchus
4,745
475
34
3
0
216,876
0
L
Nemesis
4,986
499
41
4
0
209,831
0
L
Rama
5,588
559
81
8
0
197,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role