Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
LUCKY0054
Hel
Level 82
God Stats
2W - 4L
1,239 SR
Queue Stats
276W - 249L
1,518 Elo+
Party 1
Baba Yaga
Baba Yaga
SunknPanda
Baba Yaga
Level 69
God Stats
4W - 2L
1,567 SR
Queue Stats
198W - 261L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
Zero Perfection
Gilgamesh
Level 103
God Stats
29W - 24L
1,532 SR
Queue Stats
836W - 813L
1,386 Elo+
Solo
Chiron
Chiron
isamar21
Chiron
Level 146
God Stats
18W - 20L
1,423 SR
Queue Stats
242W - 251L
1,399 Elo+
Solo
Team Averages
Level 103
1,452 SR
1,430 Elo+

VS

Team Averages
Level 85
1,485 SR
1,304 Elo+
Chang'e
Chang'e
Conroxx
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,279 Elo+
Party 2
Artemis
Artemis
DeathDoUsPartXx
Artemis
Level 68
God Stats
2W - 4L
1,497 SR
Queue Stats
6W - 17L
1,281 Elo+
Party 2
Sylvanus
Sylvanus
KINGDXNTE
Sylvanus
Level 86
God Stats
3W - 10L
1,400 SR
Queue Stats
6W - 15L
1,295 Elo+
Party 2
Mulan
Mulan
PACHECON64
Mulan
Level 89
God Stats
4W - 6L
1,529 SR
Queue Stats
164W - 185L
1,434 Elo+
Solo
Loki
Loki
nero334
Loki
Level 114
God Stats
5W - 5L
1,500 SR
Queue Stats
77W - 68L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
6 / 1 / 3
7,745
553
10,252
11,053
4,087
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 3 / 5
6,900
493
6,720
11,810
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
SunknPanda
Baba Yaga
13
8 / 5 / 3
8,705
622
9,250
9,716
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Zero Perfection
Gilgamesh
13
0 / 1 / 2
7,671
548
5,878
13,296
9,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
isamar21
Chiron
11
4 / 2 / 6
7,337
524
7,769
10,651
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Conroxx
Chang'e
10
0 / 8 / 2
6,196
443
3,337
12,439
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 1
5,718
408
5,188
10,067
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
KINGDXNTE
Sylvanus
11
1 / 4 / 4
6,640
474
7,169
15,025
11,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
13
0 / 2 / 1
7,143
510
8,917
11,333
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
nero334
Loki
14
11 / 2 / 1
9,499
679
9,380
8,844
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
21
Kills
12
12
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
6
1
3
7.5
L
Chang'e
Conroxx
Chang'e
0
8
2
0.13
L
0
5
1
0.1
L
Sylvanus
KINGDXNTE
Sylvanus
1
4
4
0.75
W
3
3
5
1.83
L
Mulan
0
2
1
0.25
W
Baba Yaga
SunknPanda
Baba Yaga
8
5
3
1.9
W
Gilgamesh
Zero Perfection
Gilgamesh
0
1
2
1
W
Chiron
isamar21
Chiron
4
2
6
3.5
L
Loki
nero334
Loki
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,869
Damage
33,991
56,526
Taken
57,708
27,505
Mitigated
33,599
18,737
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
10,252
4,695
0
2,880
11,053
4,087
0
2,838
8,174
0
47,811
L
Chang'e
Conroxx
Chang'e
3,337
471
120
1,204
12,439
4,506
744
6,270
6,169
30,395
0
L
5,188
1,667
0
1,901
10,067
3,792
0
2,599
7,468
0
31,347
L
Sylvanus
KINGDXNTE
Sylvanus
7,169
2,384
1,042
5,327
15,025
11,372
0
5,193
9,832
35,049
10,342
W
6,720
866
2,253
3,704
11,810
5,943
511
2,754
9,056
32,119
0
L
Mulan
8,917
1,053
0
3,894
11,333
10,688
0
0
11,333
1,054
49,858
W
Baba Yaga
SunknPanda
Baba Yaga
9,250
714
0
1,798
9,716
3,946
354
2,380
7,336
58,146
0
W
Gilgamesh
Zero Perfection
Gilgamesh
5,878
2,279
0
3,738
13,296
9,667
294
364
11,993
0
51,912
W
Chiron
isamar21
Chiron
7,769
2,402
1,173
3,191
10,651
3,862
223
3,243
7,408
0
42,715
L
Loki
nero334
Loki
9,380
3,079
0
227
8,844
3,241
0
1,908
6,936
0
56,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,358
Gold Earned
35,196
353
Minions Killed
313
0
Camps Cleared
0
1,362,176
Distance Traveled
1,212,133
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,745
553
55
4
0
344,724
0
L
Chang'e
6,196
443
47
3
0
230,088
0
L
Artemis
5,718
408
44
3
0
211,727
0
L
Sylvanus
6,640
474
63
5
0
211,917
2
W
Hel
6,900
493
46
3
0
241,913
3
L
Mulan
7,143
510
85
6
0
258,841
0
W
Baba Yaga
8,705
622
84
6
0
252,072
0
W
Gilgamesh
7,671
548
93
7
0
260,384
6
W
Chiron
7,337
524
75
5
0
263,083
4
L
Loki
9,499
679
74
5
0
299,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role