Player Matchup

Medusa
Medusa
DaeDoe
Medusa
Level 51
God Stats
1W - 4L
1,657 SR
Queue Stats
496W - 470L
1,599 Elo+
Party 2
Maui
Maui
HeyItsIzzy
Maui
Level 43
God Stats
1W - 1L
1,862 SR
Queue Stats
5W - 9L
1,520 Elo+
Party 2
Mercury
Mercury
Mercocets
Mercury
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
ShadowsPandasTTV
Xing Tian
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
heratrick
Nu Wa
Level 129
God Stats
2W - 1L
1,748 SR
Queue Stats
50W - 57L
1,537 Elo+
Party 2
Team Averages
Level 68
1,653 SR
1,509 Elo+

VS

Team Averages
Level 85
1,623 SR
1,566 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Garriez
Chaac
Level 168
God Stats
2W - 1L
1,542 SR
Queue Stats
305W - 332L
1,505 Elo+
Solo
Arachne
Arachne
LostMan75
Arachne
Level 42
God Stats
4W - 2L
1,638 SR
Queue Stats
57W - 48L
1,552 Elo+
Solo
Hades
Hades
ViruS1337
Hades
Level 121
God Stats
2W - 1L
1,653 SR
Queue Stats
46W - 29L
1,642 Elo+
Party 1
Anubis
Anubis
pizdoblaster
Anubis
Level 25
God Stats
12W - 13L
1,784 SR
Queue Stats
71W - 64L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaeDoe
Medusa
9
0 / 1 / 0
4,880
444
2,480
5,547
1,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 0 / 1
4,745
431
920
7,574
7,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Mercocets
Mercury
11
2 / 2 / 1
6,121
556
3,475
8,657
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
7
0 / 5 / 0
4,757
432
1,249
8,877
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
heratrick
Nu Wa
12
2 / 0 / 2
6,497
591
3,763
3,784
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 2 / 1
6,810
619
3,914
5,177
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Garriez
Chaac
12
0 / 1 / 0
6,875
625
4,434
6,262
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
LostMan75
Arachne
10
1 / 2 / 1
5,804
528
2,478
8,529
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
ViruS1337
Hades
11
2 / 0 / 2
6,298
573
5,147
7,207
3,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
11
3 / 0 / 2
6,648
604
5,615
4,001
1,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
8
8
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
1
1.25
L
Medusa
DaeDoe
Medusa
0
1
0
0
W
Chaac
Garriez
Chaac
0
1
0
0
L
0
0
1
0.5
W
Arachne
LostMan75
Arachne
1
2
1
0.75
L
Mercury
Mercocets
Mercury
2
2
1
1.25
L
Xing Tian
0
5
0
0
W
Hades
ViruS1337
Hades
2
0
2
3
L
Nu Wa
heratrick
Nu Wa
2
0
2
3
W
Anubis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,887
Damage
21,588
34,439
Taken
31,176
18,683
Mitigated
13,082
6,058
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,914
66
0
0
5,177
1,713
0
2,746
2,431
51,065
0
L
Medusa
DaeDoe
Medusa
2,480
877
0
1,881
5,547
1,645
0
3,655
1,892
0
36,024
W
Chaac
Garriez
Chaac
4,434
427
0
2,284
6,262
3,909
94
550
5,712
0
53,757
L
920
434
0
710
7,574
7,094
0
1,874
5,700
17,849
0
W
Arachne
LostMan75
Arachne
2,478
1,349
0
5,279
8,529
2,679
0
1,174
7,355
0
30,341
L
Mercury
Mercocets
Mercury
3,475
1,968
0
457
8,657
3,122
0
592
8,056
0
45,317
L
Xing Tian
1,249
90
0
1,574
8,877
5,422
0
6,184
2,660
5,562
0
W
Hades
ViruS1337
Hades
5,147
1,091
375
4,699
7,207
3,112
973
1,041
6,166
47,724
0
L
Nu Wa
heratrick
Nu Wa
3,763
1,101
0
1,436
3,784
1,400
0
2,309
1,455
52,302
0
W
Anubis
5,615
525
0
2,933
4,001
1,669
167
421
3,580
49,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,000
Gold Earned
32,435
305
Minions Killed
394
0
Camps Cleared
0
1,133,027
Distance Traveled
1,067,604
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,810
619
91
8
0
184,850
4
L
Medusa
4,880
444
63
6
0
185,911
0
W
Chaac
6,875
625
87
8
0
227,712
0
L
Maui
4,745
431
29
3
0
210,041
5
W
Arachne
5,804
528
63
6
0
232,346
0
L
Mercury
6,121
556
91
8
0
284,309
0
L
Xing Tian
4,757
432
14
1
0
225,218
1
W
Hades
6,298
573
81
7
0
214,448
0
L
Nu Wa
6,497
591
108
10
0
227,548
2
W
Anubis
6,648
604
72
7
0
208,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role