Player Matchup

Ah Puch
Ah Puch
Bleauman
Ah Puch
Level 149
God Stats
9W - 2L
1,986 SR
Queue Stats
224W - 86L
1,753 Elo+
Solo
Surtr
Surtr
Firepops
Surtr
Level 28
God Stats
4W - 4L
1,668 SR
Queue Stats
11W - 14L
1,528 Elo+
Party 2
Ix Chel
Ix Chel
Ghostchad
Ix Chel
Level 88
God Stats
2W - 0L
1,713 SR
Queue Stats
9W - 9L
1,557 Elo+
Party 2
Thanatos
Thanatos
RoxysAWP
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,654 Elo+
Party 2
Kuzenbo
Kuzenbo
Wolf9102
Kuzenbo
Level 126
God Stats
8W - 4L
1,722 SR
Queue Stats
274W - 195L
1,672 Elo+
Solo
Team Averages
Level 83
1,718 SR
1,633 Elo+

VS

Team Averages
Level 77
1,569 SR
1,575 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LilSlimbo
Izanami
Level 106
God Stats
17W - 9L
1,599 SR
Queue Stats
517W - 280L
1,597 Elo+
Party 1
Eset
Eset
Sauce_Kiid23
Eset
Level 153
God Stats
8W - 7L
1,745 SR
Queue Stats
279W - 309L
1,588 Elo+
Solo
Cthulhu
Cthulhu
Sexclusiveman
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,595 Elo+
Party 1
Anubis
Anubis
myntytea
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bleauman
Ah Puch
13
3 / 0 / 5
8,383
1,198
11,476
1,522
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Firepops
Surtr
13
6 / 2 / 7
8,729
1,247
6,975
11,404
9,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Ghostchad
Ix Chel
13
3 / 0 / 11
8,268
1,181
11,319
6,500
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
RoxysAWP
Thanatos
13
3 / 4 / 8
7,894
1,128
6,764
7,219
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Wolf9102
Kuzenbo
13
1 / 1 / 11
7,929
1,133
5,851
9,539
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

336

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 3 / 4
7,520
1,074
6,407
8,772
3,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
LilSlimbo
Izanami
12
1 / 3 / 3
7,312
1,045
10,138
9,761
4,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 3
7,344
1,049
3,221
4,345
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
12
1 / 4 / 2
7,385
1,055
5,908
12,880
12,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
myntytea
Anubis
12
1 / 4 / 4
7,485
1,069
6,472
9,430
5,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
16
Kills
7
7
Deaths
16
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
4
1.33
W
Ah Puch
Bleauman
Ah Puch
3
0
5
5.5
W
Surtr
Firepops
Surtr
6
2
7
4.75
W
Ix Chel
Ghostchad
Ix Chel
3
0
11
8.5
L
Izanami
LilSlimbo
Izanami
1
3
3
0.83
W
Thanatos
RoxysAWP
Thanatos
3
4
8
1.75
L
2
2
3
1.75
L
Cthulhu
1
4
2
0.5
W
Kuzenbo
Wolf9102
Kuzenbo
1
1
11
6.5
L
Anubis
myntytea
Anubis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,385
Damage
32,146
36,184
Taken
45,188
28,332
Mitigated
26,650
7,571
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,407
1,239
0
739
8,772
3,683
0
5,385
3,387
0
16,175
W
Ah Puch
Bleauman
Ah Puch
11,476
127
0
529
1,522
573
0
94
1,428
33,342
0
W
Surtr
Firepops
Surtr
6,975
2,146
0
1,325
11,404
9,320
0
4,928
6,349
321
15,143
W
Ix Chel
Ghostchad
Ix Chel
11,319
1,173
1,440
1,035
6,500
2,574
0
3,311
2,970
21,204
0
L
Izanami
LilSlimbo
Izanami
10,138
7,469
0
893
9,761
4,034
0
6,143
3,618
0
32,747
W
Thanatos
RoxysAWP
Thanatos
6,764
612
0
2,744
7,219
3,020
0
3,042
3,445
0
9,280
L
3,221
303
325
490
4,345
1,430
0
2,199
2,146
7,602
0
L
Cthulhu
5,908
570
0
590
12,880
12,367
0
9,539
3,341
13,351
0
W
Kuzenbo
Wolf9102
Kuzenbo
5,851
2,096
0
498
9,539
12,845
0
3,498
5,740
15,602
0
L
Anubis
myntytea
Anubis
6,472
459
0
2,067
9,430
5,136
0
5,640
3,790
29,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,203
Gold Earned
37,046
132
Minions Killed
174
5
Camps Cleared
6
756,453
Distance Traveled
589,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,520
1,074
20
3
1
117,083
0
W
Ah Puch
8,383
1,198
63
9
2
160,613
0
W
Surtr
8,729
1,247
32
5
1
141,135
0
W
Ix Chel
8,268
1,181
12
2
0
150,364
0
L
Izanami
7,312
1,045
60
9
1
138,072
0
W
Thanatos
7,894
1,128
7
1
2
150,858
0
L
Eset
7,344
1,049
7
1
0
85,889
0
L
Cthulhu
7,385
1,055
19
3
3
128,457
0
W
Kuzenbo
7,929
1,133
18
3
0
153,483
0
L
Anubis
7,485
1,069
68
10
1
120,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role