Player Matchup

Merlin
Merlin
BIGRIGBIGRIG
Merlin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,307 Elo+
Party 1
Charybdis
Charybdis
SuchVenomous
Charybdis
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 69L
1,610 Elo+
Solo
Cthulhu
Cthulhu
VoidKnave
Cthulhu
Level 15
God Stats
1W - 2L
1,319 SR
Queue Stats
16W - 9L
1,425 Elo+
Party 1
Ymir
Ymir
Zynncc
Ymir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 1
Tsukuyomi
Tsukuyomi
d00shbag
Tsukuyomi
Level 65
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 5L
1,357 Elo+
Party 1
Team Averages
Level 61
1,507 SR
1,392 Elo+

VS

Team Averages
Level 151
1,671 SR
1,482 Elo+
Danzaburou
Danzaburou
EDGAR49_PR
Danzaburou
Level 158
God Stats
8W - 5L
1,838 SR
Queue Stats
250W - 274L
1,553 Elo+
Party 2
Maui
Maui
Greggori
Maui
Level 156
God Stats
0W - 3L
1,565 SR
Queue Stats
72W - 66L
1,519 Elo+
Solo
Discordia
Discordia
PILINCHO_PR_JR
Discordia
Level 180
God Stats
2W - 5L
1,712 SR
Queue Stats
346W - 360L
1,536 Elo+
Party 2
Achilles
Achilles
goldo017
Achilles
Level 157
God Stats
1W - 3L
1,742 SR
Queue Stats
180W - 196L
1,532 Elo+
Party 2
Thanatos
Thanatos
juicywater
Thanatos
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
19W - 14L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 0 / 4
8,720
969
9,607
3,870
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
SuchVenomous
Charybdis
13
1 / 0 / 3
7,303
811
7,545
5,258
2,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
VoidKnave
Cthulhu
13
1 / 0 / 3
7,375
819
6,160
7,352
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Zynncc
Ymir
12
1 / 1 / 5
7,246
805
3,120
8,328
7,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
d00shbag
Tsukuyomi
14
3 / 2 / 5
7,690
854
10,396
7,734
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EDGAR49_PR
Danzaburou
12
0 / 1 / 3
6,611
735
6,146
8,251
3,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Maui
12
0 / 0 / 3
6,804
756
4,686
11,672
8,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
PILINCHO_PR_JR
Discordia
14
1 / 0 / 2
7,164
796
7,387
2,303
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
goldo017
Achilles
12
1 / 4 / 2
6,526
725
4,721
12,607
13,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
juicywater
Thanatos
11
1 / 4 / 1
6,325
703
1,984
7,369
3,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
9
Kills
3
3
Deaths
9
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
4
5
L
Danzaburou
EDGAR49_PR
Danzaburou
0
1
3
1.5
L
Maui
0
0
3
1.5
L
Discordia
PILINCHO_PR_JR
Discordia
1
0
2
2
W
Charybdis
SuchVenomous
Charybdis
1
0
3
2.5
W
Cthulhu
VoidKnave
Cthulhu
1
0
3
2.5
W
Ymir
Zynncc
Ymir
1
1
5
3.5
W
Tsukuyomi
d00shbag
Tsukuyomi
3
2
5
2.75
L
Achilles
goldo017
Achilles
1
4
2
0.5
L
Thanatos
juicywater
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,828
Damage
24,924
32,542
Taken
42,202
21,325
Mitigated
30,322
7,744
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,607
1,497
0
1,113
3,870
1,706
1,064
1,280
2,558
49,334
0
L
Danzaburou
EDGAR49_PR
Danzaburou
6,146
3,163
0
2,584
8,251
3,702
0
4,494
3,757
0
29,196
L
Maui
4,686
810
1,014
1,760
11,672
8,756
0
5,000
6,672
9,551
0
L
Discordia
PILINCHO_PR_JR
Discordia
7,387
256
0
361
2,303
983
0
1,474
829
29,669
0
W
Charybdis
SuchVenomous
Charybdis
7,545
3,646
0
1,851
5,258
2,474
1,715
1,837
3,308
0
26,138
W
Cthulhu
VoidKnave
Cthulhu
6,160
499
275
2,102
7,352
5,965
150
2,574
4,633
12,443
0
W
Ymir
Zynncc
Ymir
3,120
724
0
1,553
8,328
7,946
212
3,511
4,606
9,721
0
W
Tsukuyomi
d00shbag
Tsukuyomi
10,396
2,485
0
850
7,734
3,234
1,025
2,871
4,679
0
27,411
L
Achilles
goldo017
Achilles
4,721
779
273
1,961
12,607
13,857
0
4,902
7,705
0
9,331
L
Thanatos
juicywater
Thanatos
1,984
60
0
1,861
7,369
3,024
0
3,017
4,352
0
11,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,334
Gold Earned
33,430
236
Minions Killed
162
0
Camps Cleared
0
1,041,632
Distance Traveled
951,253
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,720
969
104
12
0
204,430
0
L
Danzaburou
6,611
735
41
5
0
192,675
0
L
Maui
6,804
756
16
2
0
220,770
0
L
Discordia
7,164
796
66
7
0
198,405
0
W
Charybdis
7,303
811
52
6
0
197,695
2
W
Cthulhu
7,375
819
21
2
0
214,982
1
W
Ymir
7,246
805
14
2
0
186,331
3
W
Tsukuyomi
7,690
854
45
5
0
238,194
0
L
Achilles
6,526
725
20
2
0
180,091
3
L
Thanatos
6,325
703
19
2
0
159,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role