Player Matchup

Chaac
Chaac
DustyWizard
Chaac
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ProfRandom2
Ao Kuang
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,520 Elo+
Party 3
Janus
Janus
Quakety
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 233L
1,460 Elo+
Party 3
Medusa
Medusa
Slix77
Medusa
Level 31
God Stats
1W - 3L
1,290 SR
Queue Stats
8W - 18L
1,373 Elo+
Party 2
Bacchus
Bacchus
Toothless679
Bacchus
Level 29
God Stats
3W - 2L
1,576 SR
Queue Stats
8W - 6L
1,373 Elo+
Party 2
Team Averages
Level 30
1,473 SR
1,445 Elo+

VS

Team Averages
Level 57
1,353 SR
1,431 Elo+
Surtr
Surtr
BryantG
Surtr
Level 48
God Stats
6W - 7L
1,214 SR
Queue Stats
161W - 178L
1,376 Elo+
Party 4
Bacchus
Bacchus
SentoxicHD
Bacchus
Level 23
God Stats
0W - 1L
1,343 SR
Queue Stats
40W - 36L
1,483 Elo+
Party 1
Skadi
Skadi
ThePhoenixEffect
Skadi
Level 48
God Stats
6W - 9L
1,381 SR
Queue Stats
285W - 295L
1,486 Elo+
Party 1
Ix Chel
Ix Chel
Virista
Ix Chel
Level 78
God Stats
5W - 14L
1,580 SR
Queue Stats
119W - 139L
1,522 Elo+
Party 1
Thanatos
Thanatos
XIXavierXIX
Thanatos
Level 86
God Stats
0W - 1L
1,247 SR
Queue Stats
55W - 44L
1,285 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
8,451
528
10,381
14,282
11,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
ProfRandom2
Ao Kuang
16
15 / 0 / 5
10,452
653
15,088
14,970
6,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Quakety
Janus
15
5 / 1 / 7
9,419
589
10,731
6,913
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Slix77
Medusa
12
2 / 1 / 7
7,600
475
6,623
9,161
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Toothless679
Bacchus
11
1 / 1 / 9
7,682
480
5,895
11,180
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BryantG
Surtr
13
4 / 7 / 2
8,393
525
10,603
19,802
17,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
SentoxicHD
Bacchus
9
0 / 3 / 1
6,690
418
6,508
13,622
14,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 0
6,535
408
5,595
10,909
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
Virista
Ix Chel
12
1 / 7 / 0
7,680
480
4,367
12,020
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
XIXavierXIX
Thanatos
12
3 / 6 / 1
7,641
478
8,362
13,287
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
25
Kills
8
8
Deaths
26
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
BryantG
Surtr
4
7
2
0.71
W
2
5
5
0.9
W
Ao Kuang
ProfRandom2
Ao Kuang
15
0
5
17.5
W
Janus
Quakety
Janus
5
1
7
8.5
L
Bacchus
SentoxicHD
Bacchus
0
3
1
0.17
W
Medusa
Slix77
Medusa
2
1
7
5.5
L
0
3
0
0
W
Bacchus
Toothless679
Bacchus
1
1
9
5.5
L
Ix Chel
Virista
Ix Chel
1
7
0
0.14
L
Thanatos
XIXavierXIX
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,718
Damage
35,435
56,506
Taken
69,640
36,660
Mitigated
45,063
14,378
Healing
18,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BryantG
Surtr
10,603
5,881
0
4,432
19,802
17,023
0
6,268
13,534
674
57,779
W
10,381
2,498
0
2,496
14,282
11,831
302
1,379
12,903
0
61,155
W
Ao Kuang
ProfRandom2
Ao Kuang
15,088
4,588
0
4,996
14,970
6,526
0
2,315
12,655
82,172
0
W
Janus
Quakety
Janus
10,731
464
0
750
6,913
2,572
1,066
2,116
4,797
75,019
0
L
Bacchus
SentoxicHD
Bacchus
6,508
659
0
2,333
13,622
14,578
0
5,886
7,736
17,538
0
W
Medusa
Slix77
Medusa
6,623
3,245
0
2,969
9,161
4,032
344
1,925
7,236
0
49,037
L
5,595
2,182
0
2,117
10,909
3,823
0
5,391
5,518
0
44,447
W
Bacchus
Toothless679
Bacchus
5,895
570
0
3,167
11,180
11,699
14
3,582
7,598
17,753
390
L
Ix Chel
Virista
Ix Chel
4,367
0
12
1,622
12,020
4,222
650
8,299
3,721
50,489
0
L
Thanatos
XIXavierXIX
Thanatos
8,362
2,826
0
8,451
13,287
5,417
0
5,663
7,624
0
43,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
36,939
433
Minions Killed
328
0
Camps Cleared
0
1,657,152
Distance Traveled
1,484,269
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,393
525
85
5
0
273,902
0
W
Chaac
8,451
528
106
7
0
289,954
1
W
Ao Kuang
10,452
653
102
6
0
385,012
0
W
Janus
9,419
589
128
8
0
319,941
0
L
Bacchus
6,690
418
19
1
0
331,032
7
W
Medusa
7,600
475
74
5
0
324,163
6
L
Skadi
6,535
408
71
4
0
310,337
2
W
Bacchus
7,682
480
23
1
0
338,082
6
L
Ix Chel
7,680
480
91
6
0
292,949
4
L
Thanatos
7,641
478
62
4
0
276,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role