Player Matchup

Danzaburou
Danzaburou
KVegaXX
Danzaburou
Level 84
God Stats
16W - 19L
2,020 SR
Queue Stats
46W - 54L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
LordPuddin
Hou Yi
Level 87
God Stats
8W - 6L
1,555 SR
Queue Stats
31W - 33L
1,446 Elo+
Solo
Geb
Geb
OperaxtQc
Geb
Level 107
God Stats
21W - 8L
1,859 SR
Queue Stats
83W - 89L
1,463 Elo+
Solo
Surtr
Surtr
Peanutz650
Surtr
Level 66
God Stats
4W - 2L
1,645 SR
Queue Stats
71W - 89L
1,448 Elo+
Party 1
Thoth
Thoth
Sirweekstrog
Thoth
Level 64
God Stats
12W - 3L
1,506 SR
Queue Stats
446W - 408L
1,327 Elo+
Solo
Team Averages
Level 82
1,717 SR
1,444 Elo+

VS

Team Averages
Level 64
1,472 SR
1,399 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BattleUnborn
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,219 Elo+
Solo
Hades
Hades
QUEBEC_POULET_BB
Hades
Level 89
God Stats
8W - 9L
1,500 SR
Queue Stats
52W - 54L
1,360 Elo+
Solo
Set
Set
StolenAsh
Set
Level 87
God Stats
3W - 3L
1,362 SR
Queue Stats
33W - 38L
1,447 Elo+
Solo
Chiron
Chiron
antony55
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KVegaXX
Danzaburou
16
6 / 3 / 9
9,144
831
9,901
10,924
5,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
LordPuddin
Hou Yi
16
6 / 0 / 6
9,184
835
8,681
6,530
2,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 13
8,756
796
5,804
10,898
9,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
15
4 / 1 / 10
8,281
753
6,139
8,994
9,141
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 13
8,860
805
16,100
3,861
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
0 / 3 / 2
7,771
706
6,114
7,680
3,741
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
BattleUnborn
Sylvanus
13
0 / 3 / 2
7,969
724
4,225
15,202
12,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
1 / 4 / 0
7,207
655
2,529
7,729
4,540
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 5 / 0
7,775
707
4,763
11,545
6,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
antony55
Chiron
12
0 / 6 / 0
6,933
630
5,049
11,320
5,584
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
21
Kills
2
4
Deaths
21
51
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
2
0.33
L
Sylvanus
BattleUnborn
Sylvanus
0
3
2
0.33
W
Danzaburou
KVegaXX
Danzaburou
6
3
9
3.5
W
Hou Yi
LordPuddin
Hou Yi
6
0
6
9
W
1
0
13
7.5
W
Surtr
4
1
10
9
L
1
4
0
0.25
W
4
0
13
10.5
L
1
5
0
0.2
L
Chiron
antony55
Chiron
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,625
Damage
22,680
41,207
Taken
53,476
28,114
Mitigated
33,542
6,844
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,114
2,605
0
339
7,680
3,741
0
2,706
4,974
0
32,510
L
Sylvanus
BattleUnborn
Sylvanus
4,225
615
1,693
2,452
15,202
12,990
0
6,688
8,514
14,875
0
W
Danzaburou
KVegaXX
Danzaburou
9,901
5,031
0
2,022
10,924
5,346
2,027
1,277
9,647
0
33,910
W
Hou Yi
LordPuddin
Hou Yi
8,681
4,573
0
1,403
6,530
2,560
1,164
1,364
5,166
0
34,849
W
5,804
527
1,558
1,148
10,898
9,420
208
2,044
8,854
17,321
0
W
Surtr
6,139
1,877
0
713
8,994
9,141
380
1,762
7,232
475
9,254
L
2,529
721
140
461
7,729
4,540
302
3,049
4,680
9,058
0
W
16,100
283
0
0
3,861
1,647
966
307
3,554
31,032
0
L
4,763
980
0
815
11,545
6,687
0
4,321
7,224
0
24,548
L
Chiron
antony55
Chiron
5,049
1,177
221
940
11,320
5,584
581
5,460
5,834
0
13,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,225
Gold Earned
37,655
187
Minions Killed
166
0
Camps Cleared
0
1,163,150
Distance Traveled
884,156
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,771
706
59
5
0
168,132
0
L
Sylvanus
7,969
724
25
2
0
191,555
0
W
Danzaburou
9,144
831
57
5
0
213,743
0
W
Hou Yi
9,184
835
62
6
0
227,830
0
W
Geb
8,756
796
18
2
0
216,919
0
W
Surtr
8,281
753
10
1
0
233,678
0
L
Hades
7,207
655
20
2
0
139,575
2
W
Thoth
8,860
805
40
4
0
270,980
0
L
Set
7,775
707
47
4
0
200,711
0
L
Chiron
6,933
630
15
1
0
184,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role