Player Matchup

King Arthur
King Arthur
Gelapano Chips
King Arthur
Level 62
God Stats
2W - 3L
1,301 SR
Queue Stats
546W - 545L
1,468 Elo+
Solo
Discordia
Discordia
Mama_Bear_VII
Discordia
Level 127
God Stats
0W - 2L
1,231 SR
Queue Stats
35W - 32L
1,504 Elo+
Solo
Izanami
Izanami
TBP Deathwish
Izanami
Level 129
God Stats
3W - 7L
1,276 SR
Queue Stats
419W - 417L
1,447 Elo+
Party 2
Ao Kuang
Ao Kuang
WindBreakers
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,444 Elo+
Solo
Artio
Artio
jjafea
Artio
Level 82
God Stats
8W - 9L
1,118 SR
Queue Stats
272W - 261L
1,509 Elo+
Party 2
Team Averages
Level 93
1,285 SR
1,475 Elo+

VS

Team Averages
Level 95
1,567 SR
1,515 Elo+
Nemesis
Nemesis
 
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ChaosSniper903
Cerberus
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
357W - 340L
1,381 Elo+
Solo
Atlas
Atlas
McFly717
Atlas
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 96L
1,497 Elo+
Party 1
Apollo
Apollo
NamenRoodles
Apollo
Level 104
God Stats
5W - 0L
1,836 SR
Queue Stats
406W - 80L
1,795 Elo+
Solo
Cupid
Cupid
Ninjakiwi3000
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gelapano Chips
King Arthur
12
1 / 8 / 5
7,070
707
7,971
16,170
17,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Mama_Bear_VII
Discordia
14
4 / 4 / 4
7,918
792
8,475
8,283
3,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
15
2 / 4 / 9
8,500
850
15,274
11,887
5,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
WindBreakers
Ao Kuang
15
3 / 3 / 9
8,395
840
6,090
10,728
5,860
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
jjafea
Artio
15
4 / 4 / 7
8,620
862
4,371
16,514
20,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 2 / 13
8,955
896
7,695
10,120
5,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
16
4 / 3 / 14
9,139
914
10,929
13,468
15,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
McFly717
Atlas
14
1 / 5 / 13
8,362
836
9,668
14,797
12,385
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
17
10 / 2 / 10
10,388
1,039
19,692
11,388
7,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 2 / 10
9,576
958
7,128
6,975
3,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
14
Kills
23
23
Deaths
14
34
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
13
4.75
W
Cerberus
4
3
14
3.67
L
King Arthur
Gelapano Chips
King Arthur
1
8
5
0.44
L
Discordia
Mama_Bear_VII
Discordia
4
4
4
1.5
W
Atlas
McFly717
Atlas
1
5
13
1.5
W
Apollo
10
2
10
7.5
W
5
2
10
5
L
Izanami
2
4
9
1.63
L
Ao Kuang
WindBreakers
Ao Kuang
3
3
9
2.5
L
Artio
jjafea
Artio
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,181
Damage
55,112
63,582
Taken
56,748
53,278
Mitigated
44,083
13,122
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,695
2,629
0
3,839
10,120
5,963
1,311
3,699
6,421
0
16,481
W
Cerberus
10,929
720
733
4,678
13,468
15,179
548
4,147
9,321
18,805
266
L
King Arthur
Gelapano Chips
King Arthur
7,971
1,131
284
281
16,170
17,654
0
5,801
10,020
210
12,318
L
Discordia
Mama_Bear_VII
Discordia
8,475
829
130
635
8,283
3,881
0
1,958
6,049
18,454
0
W
Atlas
McFly717
Atlas
9,668
1,816
1,061
1,168
14,797
12,385
255
4,864
9,933
17,139
0
W
Apollo
19,692
14,612
1,699
5,196
11,388
7,025
2,904
4,017
7,371
0
41,413
W
7,128
2,684
2,515
2,194
6,975
3,531
2,434
2,399
4,576
0
21,742
L
Izanami
15,274
11,695
1,190
2,671
11,887
5,701
420
3,433
8,120
0
37,349
L
Ao Kuang
WindBreakers
Ao Kuang
6,090
1,584
750
2,359
10,728
5,860
0
2,309
8,049
9,878
0
L
Artio
jjafea
Artio
4,371
754
1,536
3,286
16,514
20,182
0
4,737
11,013
7,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
46,420
84
Minions Killed
141
0
Camps Cleared
0
912,472
Distance Traveled
1,015,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,955
896
12
1
0
226,300
0
W
Cerberus
9,139
914
35
4
0
189,128
0
L
King Arthur
7,070
707
9
1
0
174,266
0
L
Discordia
7,918
792
14
1
0
159,193
0
W
Atlas
8,362
836
16
2
0
204,302
0
W
Apollo
10,388
1,039
41
4
0
210,008
0
W
Cupid
9,576
958
37
4
0
186,134
0
L
Izanami
8,500
850
55
6
0
185,765
0
L
Ao Kuang
8,395
840
6
1
0
198,230
0
L
Artio
8,620
862
0
0
0
195,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role