Player Matchup

Mulan
Mulan
Ambuscaid
Mulan
Level 18
God Stats
2W - 1L
1,603 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 1
Agni
Agni
AvantVangarde
Agni
Level 14
God Stats
2W - 2L
1,893 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 1
Cupid
Cupid
Zippywins
Cupid
Level 39
God Stats
0W - 1L
1,304 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 1
Team Averages
Level 24
1,600 SR
1,726 Elo+

VS

Team Averages
Level 97
1,506 SR
1,454 Elo+
Mulan
Mulan
AERODAVID
Mulan
Level 100
God Stats
14W - 14L
1,671 SR
Queue Stats
246W - 282L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
HyperQid
Baron Samedi
Level 103
God Stats
4W - 3L
1,346 SR
Queue Stats
21W - 30L
1,434 Elo+
Party 2
Arachne
Arachne
Lampvacuum
Arachne
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ambuscaid
Mulan
13
0 / 7 / 1
8,439
603
4,911
17,937
16,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 1
9,115
651
11,277
7,015
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Zippywins
Cupid
13
1 / 4 / 1
8,828
631
5,698
9,882
3,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AERODAVID
Mulan
17
1 / 1 / 12
10,428
745
6,366
13,415
18,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
HyperQid
Baron Samedi
17
7 / 0 / 6
11,362
812
15,213
7,350
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Lampvacuum
Arachne
14
5 / 1 / 5
10,181
727
6,409
11,592
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
AERODAVID
Mulan
1
1
12
7
L
Mulan
Ambuscaid
Mulan
0
7
1
0.07
L
1
2
1
0.75
W
Baron Samedi
HyperQid
Baron Samedi
7
0
6
10
W
Arachne
Lampvacuum
Arachne
5
1
5
7.5
L
Cupid
Zippywins
Cupid
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,886
Damage
27,988
34,834
Taken
32,357
22,833
Mitigated
28,392
3,456
Healing
14,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AERODAVID
Mulan
6,366
449
91
4,854
13,415
18,913
0
3,483
9,488
0
29,862
L
Mulan
Ambuscaid
Mulan
4,911
472
0
1,039
17,937
16,543
0
7,414
10,523
0
31,251
L
11,277
739
0
426
7,015
2,695
0
3,012
4,003
40,590
0
W
Baron Samedi
HyperQid
Baron Samedi
15,213
1,478
1,546
2,439
7,350
3,873
1,814
3,457
3,893
67,737
0
W
Arachne
Lampvacuum
Arachne
6,409
3,686
0
5,615
11,592
5,606
661
5,006
6,460
0
37,997
L
Cupid
Zippywins
Cupid
5,698
3,807
448
1,543
9,882
3,595
0
5,364
4,518
0
25,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,382
Gold Earned
31,971
172
Minions Killed
189
0
Camps Cleared
0
743,964
Distance Traveled
818,449
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,428
745
32
2
0
266,646
0
L
Mulan
8,439
603
60
4
0
247,454
0
L
Agni
9,115
651
67
5
0
246,455
0
W
Baron Samedi
11,362
812
110
8
0
273,821
1
W
Arachne
10,181
727
47
3
0
277,982
0
L
Cupid
8,828
631
45
3
0
250,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role