Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Takethebaitm8
Raijin
Level 119
God Stats
9W - 10L
1,506 SR
Queue Stats
79W - 81L
1,481 Elo+
Party 1
Hades
Hades
TheBloodCrazed
Hades
Level 37
God Stats
2W - 4L
1,217 SR
Queue Stats
89W - 95L
1,429 Elo+
Party 2
Awilix
Awilix
nutbuster420
Awilix
Level 148
God Stats
153W - 96L
1,632 SR
Queue Stats
361W - 311L
1,486 Elo+
Party 1
Neith
Neith
savage_samurai_
Neith
Level 87
God Stats
3W - 1L
1,479 SR
Queue Stats
100W - 110L
1,417 Elo+
Party 2
Team Averages
Level 103
1,467 SR
1,463 Elo+

VS

Team Averages
Level 74
1,512 SR
1,359 Elo+
Vamana
Vamana
Adam_Automatic
Vamana
Level 120
God Stats
1W - 3L
1,505 SR
Queue Stats
153W - 157L
1,494 Elo+
Solo
Artemis
Artemis
Briquey
Artemis
Level 32
God Stats
6W - 11L
1,336 SR
Queue Stats
97W - 78L
1,238 Elo+
Party 3
Geb
Geb
Qherosium
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,221 Elo+
Party 3
Anubis
Anubis
Skopein2
Anubis
Level 141
God Stats
27W - 17L
1,739 SR
Queue Stats
209W - 207L
1,457 Elo+
Solo
Loki
Loki
xWipeOutx99
Loki
Level 48
God Stats
27W - 24L
1,477 SR
Queue Stats
166W - 170L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
3 / 0 / 3
5,753
575
4,981
4,837
1,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 2 / 4
5,543
554
6,552
5,139
1,210
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 4
6,508
651
5,572
7,509
3,431
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
10
6 / 1 / 2
6,273
627
6,662
6,435
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 0 / 2
6,279
628
2,852
2,591
924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,775
578
2,558
7,563
4,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Briquey
Artemis
8
0 / 2 / 0
4,798
480
1,948
5,243
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 3 / 0
4,973
497
768
8,089
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Skopein2
Anubis
9
2 / 6 / 0
5,592
559
4,743
10,036
4,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 1 / 0
5,330
533
1,676
6,730
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
4
4
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
3
4.5
L
1
3
0
0.33
L
Artemis
Briquey
Artemis
0
2
0
0
L
0
3
0
0
L
Anubis
Skopein2
Anubis
2
6
0
0.33
W
2
2
4
2
W
1
1
4
3
W
Awilix
6
1
2
7
W
3
0
2
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,619
Damage
11,693
26,511
Taken
37,661
9,578
Mitigated
18,677
12,236
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,981
490
230
1,709
4,837
1,939
0
683
4,154
38,408
0
L
2,558
1,160
0
2,150
7,563
4,977
0
4,823
2,740
0
34,966
L
Artemis
Briquey
Artemis
1,948
430
0
1,335
5,243
1,676
0
1,757
3,486
0
29,504
L
768
29
0
2,426
8,089
5,242
0
2,790
5,299
12,472
0
L
Anubis
Skopein2
Anubis
4,743
628
0
3,499
10,036
4,531
0
5,321
4,715
34,969
0
W
6,552
780
0
750
5,139
1,210
234
2,516
2,623
30,608
0
W
5,572
1,074
159
5,639
7,509
3,431
0
586
6,923
47,448
0
W
Awilix
6,662
2,974
0
2,165
6,435
2,074
640
1,498
4,937
0
29,972
W
2,852
1,066
0
1,584
2,591
924
0
228
2,363
0
32,967
L
1,676
370
0
3,296
6,730
2,251
0
2,414
4,316
0
37,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,356
Gold Earned
26,468
301
Minions Killed
275
0
Camps Cleared
0
980,308
Distance Traveled
957,652
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,753
575
51
5
0
201,620
2
L
Vamana
5,775
578
64
6
0
210,214
4
L
Artemis
4,798
480
75
8
0
168,644
3
L
Geb
4,973
497
14
1
0
185,391
1
L
Anubis
5,592
559
58
6
0
174,383
0
W
Raijin
5,543
554
53
5
0
187,946
3
W
Hades
6,508
651
79
8
0
177,940
0
W
Awilix
6,273
627
50
5
0
249,044
4
W
Neith
6,279
628
68
7
0
163,758
0
L
Loki
5,330
533
64
6
0
219,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role