Player Matchup

Baron Samedi
Baron Samedi
Demonfkhuntr
Baron Samedi
Level 134
God Stats
1W - 3L
1,427 SR
Queue Stats
270W - 265L
1,582 Elo+
Party 2
Athena
Athena
Drshaneomac56
Athena
Level 108
God Stats
1W - 2L
1,764 SR
Queue Stats
11W - 8L
1,764 Elo+
Party 2
Artemis
Artemis
Gibberlings
Artemis
Level 127
God Stats
14W - 12L
1,755 SR
Queue Stats
149W - 142L
1,508 Elo+
Solo
Team Averages
Level 123
1,649 SR
1,618 Elo+

VS

Team Averages
Level 145
1,544 SR
1,551 Elo+
Chang'e
Chang'e
BigDumbGay
Chang'e
Level 156
God Stats
25W - 10L
1,672 SR
Queue Stats
158W - 145L
1,591 Elo+
Party 1
Maui
Maui
DenkJenkem
Maui
Level 158
God Stats
9W - 10L
1,490 SR
Queue Stats
164W - 148L
1,599 Elo+
Party 1
Ishtar
Ishtar
Leoamonian04
Ishtar
Level 121
God Stats
25W - 20L
1,471 SR
Queue Stats
344W - 340L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Demonfkhuntr
Baron Samedi
13
0 / 5 / 2
7,462
622
5,445
9,777
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 2
6,789
566
2,199
14,493
16,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Gibberlings
Artemis
13
2 / 3 / 0
7,949
662
10,287
10,302
4,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigDumbGay
Chang'e
15
6 / 1 / 5
9,418
785
10,231
11,623
7,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

14
0 / 1 / 11
9,319
777
3,577
10,740
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
15
6 / 0 / 5
9,549
796
13,872
7,233
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BigDumbGay
Chang'e
6
1
5
8.5
L
Baron Samedi
Demonfkhuntr
Baron Samedi
0
5
2
0.2
W
0
1
11
5.5
L
0
4
2
0.25
L
Artemis
Gibberlings
Artemis
2
3
0
0.67
W
Ishtar
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,931
Damage
27,680
34,572
Taken
29,596
26,741
Mitigated
24,745
6,257
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BigDumbGay
Chang'e
10,231
1,736
3,891
4,843
11,623
7,615
614
2,114
9,509
46,599
0
L
Baron Samedi
Demonfkhuntr
Baron Samedi
5,445
807
832
1,609
9,777
5,685
0
5,195
4,582
31,323
0
W
3,577
818
0
2,038
10,740
13,511
258
3,420
7,320
10,534
0
L
2,199
403
0
1,284
14,493
16,127
0
5,022
9,471
8,057
0
L
Artemis
Gibberlings
Artemis
10,287
1,944
0
2,532
10,302
4,929
0
3,657
6,645
0
32,577
W
Ishtar
13,872
9,336
0
1,171
7,233
3,619
2,218
2,203
5,030
0
49,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,200
Gold Earned
28,286
114
Minions Killed
141
0
Camps Cleared
0
597,115
Distance Traveled
636,459
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,418
785
74
6
0
210,618
0
L
Baron Samedi
7,462
622
57
5
0
188,479
2
W
Maui
9,319
777
7
1
0
210,571
0
L
Athena
6,789
566
9
1
0
200,105
2
L
Artemis
7,949
662
48
4
0
208,531
3
W
Ishtar
9,549
796
60
5
0
215,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role