Player Matchup

Ymir
Ymir
BlazingIrons
Ymir
Level 24
God Stats
1W - 6L
1,192 SR
Queue Stats
4W - 15L
1,124 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Brother Koch
Morgan Le Fay
Level 37
God Stats
33W - 34L
1,445 SR
Queue Stats
87W - 101L
1,294 Elo+
Party 1
Izanami
Izanami
IXI wooly IXI
Izanami
Level 29
God Stats
3W - 10L
1,273 SR
Queue Stats
25W - 36L
1,319 Elo+
Party 1
Cerberus
Cerberus
Moosebie
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 73L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
notherebychoice
Cu Chulainn
Level 6
God Stats
1W - 4L
1,211 SR
Queue Stats
1W - 6L
1,160 Elo+
Party 1
Team Averages
Level 26
1,324 SR
1,297 Elo+

VS

Team Averages
Level 61
1,536 SR
1,417 Elo+
Medusa
Medusa
BunSmakula
Medusa
Level 64
God Stats
5W - 8L
1,289 SR
Queue Stats
349W - 352L
1,422 Elo+
Solo
Discordia
Discordia
KurYush
Discordia
Level 153
God Stats
3W - 0L
1,714 SR
Queue Stats
47W - 52L
1,487 Elo+
Party 2
Loki
Loki
WARS11726
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,426 Elo+
Party 2
Atlas
Atlas
iQ-KINGOFGAMERS
Atlas
Level 58
God Stats
4W - 1L
1,678 SR
Queue Stats
146W - 154L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lostcat41
Morgan Le Fay
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
6,256
417
2,060
9,369
6,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Brother Koch
Morgan Le Fay
11
1 / 6 / 0
7,168
478
7,144
12,562
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
11
0 / 3 / 0
6,287
419
4,723
8,718
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Moosebie
Cerberus
14
1 / 3 / 1
7,960
531
8,441
17,861
8,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
notherebychoice
Cu Chulainn
12
1 / 2 / 0
6,769
451
4,901
9,941
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BunSmakula
Medusa
12
1 / 0 / 2
7,256
484
3,022
7,300
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
KurYush
Discordia
15
7 / 1 / 2
9,214
614
10,911
10,371
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
14
2 / 0 / 4
8,278
552
6,667
8,648
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 3
6,559
437
5,646
9,138
4,009
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
lostcat41
Morgan Le Fay
13
3 / 2 / 4
8,124
542
12,430
10,254
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
15
15
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Morgan Le Fay
Brother Koch
Morgan Le Fay
1
6
0
0.17
W
Medusa
BunSmakula
Medusa
1
0
2
2
L
Izanami
0
3
0
0
W
Discordia
KurYush
Discordia
7
1
2
8
L
Cerberus
Moosebie
Cerberus
1
3
1
0.5
W
Loki
2
0
4
4
W
2
0
3
3.5
W
Morgan Le Fay
lostcat41
Morgan Le Fay
3
2
4
2.5
L
Cu Chulainn
notherebychoice
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,269
Damage
38,676
58,451
Taken
45,711
31,935
Mitigated
16,891
12,003
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,060
331
0
1,379
9,369
6,599
56
4,478
4,891
21,931
0
L
Morgan Le Fay
Brother Koch
Morgan Le Fay
7,144
137
0
480
12,562
5,504
0
9,553
3,009
50,499
0
W
Medusa
BunSmakula
Medusa
3,022
1,015
0
2,317
7,300
2,890
38
857
6,443
0
50,663
L
Izanami
4,723
3,468
0
1,678
8,718
2,940
668
4,064
4,654
0
51,939
W
Discordia
KurYush
Discordia
10,911
685
0
1,400
10,371
3,411
1,060
7,529
2,842
67,347
0
L
Cerberus
Moosebie
Cerberus
8,441
508
0
6,888
17,861
8,719
0
8,464
9,397
74,475
0
W
Loki
6,667
680
0
816
8,648
2,965
235
2,851
5,301
0
56,825
W
5,646
1,919
0
2,692
9,138
4,009
171
1,521
7,570
26,585
0
W
Morgan Le Fay
lostcat41
Morgan Le Fay
12,430
2,839
0
868
10,254
3,616
1,514
4,887
5,286
66,141
0
L
Cu Chulainn
notherebychoice
Cu Chulainn
4,901
706
0
1,578
9,941
8,173
0
2,428
7,513
0
42,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,440
Gold Earned
39,431
412
Minions Killed
391
0
Camps Cleared
0
1,413,725
Distance Traveled
1,502,681
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,256
417
30
2
0
276,022
2
L
Morgan Le Fay
7,168
478
88
6
0
265,261
2
W
Medusa
7,256
484
67
4
0
259,964
0
L
Izanami
6,287
419
73
5
0
260,826
0
W
Discordia
9,214
614
115
8
0
292,527
2
L
Cerberus
7,960
531
156
10
0
323,889
0
W
Loki
8,278
552
92
6
0
335,311
4
W
Atlas
6,559
437
41
3
0
297,588
5
W
Morgan Le Fay
8,124
542
76
5
0
317,291
0
L
Cu Chulainn
6,769
451
65
4
0
287,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role