Player Matchup

Vamana
Vamana
ChrisExe64
Vamana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,223 Elo+
Party 1
Pele
Pele
JDKarnage
Pele
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Ishtar
Ishtar
JDTigger
Ishtar
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Janus
Janus
JDtrainer202
Janus
Level 121
God Stats
2W - 6L
1,568 SR
Queue Stats
4W - 10L
1,223 Elo+
Party 1
Cthulhu
Cthulhu
ZchPrime
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 96
1,514 SR
1,389 Elo+

VS

Team Averages
Level 97
1,515 SR
1,498 Elo+
Serqet
Serqet
 
Serqet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
BRENDA Mxx
Ratatoskr
Level 122
God Stats
1W - 1L
1,294 SR
Queue Stats
140W - 152L
1,449 Elo+
Solo
Izanami
Izanami
MyYellowBuff
Izanami
Level 145
God Stats
8W - 7L
1,528 SR
Queue Stats
483W - 470L
1,481 Elo+
Solo
Ix Chel
Ix Chel
Ramen_Hex
Ix Chel
Level 84
God Stats
3W - 1L
1,713 SR
Queue Stats
132W - 112L
1,610 Elo+
Party 2
Hercules
Hercules
Vezby l
Hercules
Level 65
God Stats
27W - 25L
1,542 SR
Queue Stats
613W - 615L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ChrisExe64
Vamana
12
0 / 0 / 0
6,731
518
4,610
7,375
5,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
3
0 / 0 / 0
4,539
349
475
968
230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
JDTigger
Ishtar
9
0 / 5 / 0
5,490
422
3,553
10,860
3,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 0
7,467
574
7,607
6,991
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ZchPrime
Cthulhu
8
0 / 1 / 0
5,697
438
4,662
10,462
8,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 0 / 2
7,214
555
4,821
8,588
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
BRENDA Mxx
Ratatoskr
10
0 / 0 / 4
6,762
520
4,371
9,711
5,700
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
MyYellowBuff
Izanami
14
4 / 0 / 2
8,415
647
7,087
6,570
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Ramen_Hex
Ix Chel
11
0 / 2 / 1
6,678
514
5,571
7,751
2,693
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Vezby l
Hercules
13
0 / 0 / 0
8,034
618
3,791
8,179
6,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
7
7
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
2
4
W
Ratatoskr
BRENDA Mxx
Ratatoskr
0
0
4
2
L
Vamana
ChrisExe64
Vamana
0
0
0
0
L
Pele
0
0
0
0
L
Ishtar
JDTigger
Ishtar
0
5
0
0
L
2
1
0
2
W
Izanami
MyYellowBuff
Izanami
4
0
2
5
W
Ix Chel
Ramen_Hex
Ix Chel
0
2
1
0.25
W
Hercules
Vezby l
Hercules
0
0
0
0
L
Cthulhu
ZchPrime
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,907
Damage
25,641
36,656
Taken
40,799
19,259
Mitigated
20,869
7,469
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,821
768
0
3,092
8,588
3,475
0
1,922
6,666
0
46,851
W
Ratatoskr
BRENDA Mxx
Ratatoskr
4,371
1,080
413
4,308
9,711
5,700
0
4,058
5,653
0
18,891
L
Vamana
ChrisExe64
Vamana
4,610
1,055
0
398
7,375
5,098
0
292
6,455
0
48,648
L
Pele
475
114
0
250
968
230
0
285
683
0
3,414
L
Ishtar
JDTigger
Ishtar
3,553
1,782
0
770
10,860
3,299
0
83
10,642
0
30,121
L
7,607
241
0
3,571
6,991
2,545
0
3,607
3,384
58,175
0
W
Izanami
MyYellowBuff
Izanami
7,087
6,090
0
2,493
6,570
2,768
1,459
2,008
4,562
0
84,960
W
Ix Chel
Ramen_Hex
Ix Chel
5,571
704
342
2,472
7,751
2,693
0
4,281
3,470
50,001
0
W
Hercules
Vezby l
Hercules
3,791
955
0
4,915
8,179
6,233
1,082
0
8,179
0
62,317
L
Cthulhu
ZchPrime
Cthulhu
4,662
906
1,303
1,177
10,462
8,087
0
1,304
8,936
22,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,924
Gold Earned
37,103
271
Minions Killed
431
0
Camps Cleared
0
1,165,752
Distance Traveled
1,433,101
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,214
555
72
6
0
351,574
0
W
Ratatoskr
6,762
520
22
2
0
295,983
4
L
Vamana
6,731
518
91
7
0
309,800
5
L
Pele
4,539
349
9
1
0
43,388
0
L
Ishtar
5,490
422
42
3
0
215,696
0
L
Janus
7,467
574
102
8
0
298,756
5
W
Izanami
8,415
647
146
11
0
249,317
0
W
Ix Chel
6,678
514
77
6
0
264,840
0
W
Hercules
8,034
618
114
9
0
271,387
2
L
Cthulhu
5,697
438
27
2
0
298,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role