Player Matchup

Poseidon
Poseidon
AcePuchi
Poseidon
Level 146
God Stats
42W - 35L
1,688 SR
Queue Stats
937W - 889L
1,542 Elo+
Party 2
Martichoras
Martichoras
DKA8801
Martichoras
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,424 Elo+
Party 2
Bacchus
Bacchus
SrPacx
Bacchus
Level 127
God Stats
0W - 2L
1,326 SR
Queue Stats
8W - 17L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
Thunder_Raptor12
Gilgamesh
Level 141
God Stats
7W - 8L
1,543 SR
Queue Stats
247W - 222L
1,511 Elo+
Solo
Susano
Susano
xenviq
Susano
Level 127
God Stats
14W - 8L
1,704 SR
Queue Stats
305W - 310L
1,563 Elo+
Party 2
Team Averages
Level 113
1,552 SR
1,474 Elo+

VS

Team Averages
Level 92
1,502 SR
1,449 Elo+
Cthulhu
Cthulhu
Brotherss5026
Cthulhu
Level 109
God Stats
1W - 2L
1,272 SR
Queue Stats
63W - 60L
1,360 Elo+
Solo
Chiron
Chiron
HoriBle_gEnji_69
Chiron
Level 108
God Stats
8W - 2L
1,671 SR
Queue Stats
275W - 253L
1,532 Elo+
Party 3
Ah Puch
Ah Puch
MarioWhy
Ah Puch
Level 48
God Stats
1W - 0L
1,464 SR
Queue Stats
53W - 58L
1,433 Elo+
Party 1
Zhong Kui
Zhong Kui
Voltaire_indeed
Zhong Kui
Level 129
God Stats
6W - 5L
1,520 SR
Queue Stats
107W - 91L
1,523 Elo+
Party 3
Nemesis
Nemesis
sin_yrc
Nemesis
Level 67
God Stats
4W - 5L
1,586 SR
Queue Stats
68W - 55L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AcePuchi
Poseidon
12
1 / 3 / 0
6,958
580
2,854
6,985
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
DKA8801
Martichoras
9
0 / 6 / 0
5,430
453
2,143
8,905
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
SrPacx
Bacchus
9
1 / 2 / 0
5,833
486
1,914
8,859
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
10
1 / 2 / 1
5,885
490
2,402
10,052
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
xenviq
Susano
10
0 / 2 / 2
5,918
493
6,922
10,678
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 1 / 1
6,795
566
6,270
12,009
10,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
5 / 0 / 6
7,222
602
9,295
5,590
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
MarioWhy
Ah Puch
13
2 / 0 / 2
7,602
634
4,790
3,884
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Voltaire_indeed
Zhong Kui
11
4 / 1 / 4
7,430
619
3,691
6,546
4,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
sin_yrc
Nemesis
11
2 / 1 / 2
6,567
547
4,172
7,480
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AcePuchi
Poseidon
1
3
0
0.33
W
Cthulhu
2
1
1
2.5
L
Martichoras
DKA8801
Martichoras
0
6
0
0
W
5
0
6
8
W
Ah Puch
MarioWhy
Ah Puch
2
0
2
3
L
Bacchus
SrPacx
Bacchus
1
2
0
0.5
L
Gilgamesh
1
2
1
0.75
W
Zhong Kui
Voltaire_indeed
Zhong Kui
4
1
4
6
W
Nemesis
sin_yrc
Nemesis
2
1
2
3
L
Susano
xenviq
Susano
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,235
Damage
28,218
45,479
Taken
35,509
20,737
Mitigated
21,244
7,589
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AcePuchi
Poseidon
2,854
680
0
750
6,985
2,345
43
2,818
3,921
61,984
0
W
Cthulhu
6,270
1,423
0
2,906
12,009
10,985
0
196
11,813
40,811
472
L
Martichoras
DKA8801
Martichoras
2,143
1,164
0
417
8,905
3,516
0
1,995
6,910
0
36,331
W
9,295
3,858
414
1,330
5,590
1,921
519
1,112
4,478
0
43,346
W
Ah Puch
MarioWhy
Ah Puch
4,790
126
0
2,437
3,884
1,376
477
1,152
2,732
54,164
0
L
Bacchus
SrPacx
Bacchus
1,914
197
74
2,623
8,859
6,870
0
1,396
7,463
16,197
0
L
Gilgamesh
2,402
562
0
905
10,052
4,245
0
3,191
6,630
0
36,464
W
Zhong Kui
Voltaire_indeed
Zhong Kui
3,691
978
1,010
1,781
6,546
4,502
540
758
5,788
41,759
0
W
Nemesis
sin_yrc
Nemesis
4,172
1,942
0
2,009
7,480
2,460
0
1,550
5,930
0
44,739
L
Susano
xenviq
Susano
6,922
1,893
0
2,820
10,678
3,761
0
3,804
6,276
0
42,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,024
Gold Earned
35,616
330
Minions Killed
389
0
Camps Cleared
0
1,204,171
Distance Traveled
1,130,797
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,958
580
123
10
0
252,701
0
W
Cthulhu
6,795
566
70
6
0
199,790
2
L
Martichoras
5,430
453
56
5
0
205,522
0
W
Chiron
7,222
602
77
6
0
224,812
0
W
Ah Puch
7,602
634
111
9
0
210,070
0
L
Bacchus
5,833
486
27
2
0
223,673
0
L
Gilgamesh
5,885
490
67
6
0
274,082
0
W
Zhong Kui
7,430
619
61
5
0
211,658
0
W
Nemesis
6,567
547
70
6
0
284,467
0
L
Susano
5,918
493
57
5
0
248,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role