Player Matchup

Bellona
Bellona
 
Bellona
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Calvitoharri
Izanami
Level 104
God Stats
14W - 11L
1,557 SR
Queue Stats
126W - 156L
1,446 Elo+
Solo
The Morrigan
The Morrigan
Wizlon
The Morrigan
Level 56
God Stats
0W - 2L
1,280 SR
Queue Stats
4W - 7L
1,383 Elo+
Solo
Mercury
Mercury
XMethodzX
Mercury
Level 127
God Stats
1W - 1L
1,681 SR
Queue Stats
21W - 22L
1,439 Elo+
Solo
Zeus
Zeus
XxGrytz
Zeus
Level 153
God Stats
10W - 10L
1,520 SR
Queue Stats
274W - 304L
1,558 Elo+
Solo
Team Averages
Level 115
1,507 SR
1,465 Elo+

VS

Team Averages
Level 100
1,589 SR
1,505 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jandiara
Nu Wa
Level 89
God Stats
69W - 56L
1,566 SR
Queue Stats
168W - 174L
1,504 Elo+
Party 1
Shiva
Shiva
Lionprophet
Shiva
Level 86
God Stats
4W - 2L
1,530 SR
Queue Stats
436W - 504L
1,501 Elo+
Solo
Khepri
Khepri
Lokit0
Khepri
Level 134
God Stats
5W - 1L
1,914 SR
Queue Stats
79W - 76L
1,539 Elo+
Solo
Hades
Hades
RENATOKIMURA
Hades
Level 83
God Stats
15W - 18L
1,435 SR
Queue Stats
129W - 150L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
5,514
1,103
2,971
7,465
6,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Calvitoharri
Izanami
9
0 / 0 / 0
5,395
1,079
1,850
2,531
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Wizlon
The Morrigan
9
1 / 2 / 0
5,516
1,103
1,522
3,267
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
XMethodzX
Mercury
10
1 / 1 / 1
5,757
1,151
1,925
5,685
2,219
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
XxGrytz
Zeus
10
0 / 0 / 1
5,535
1,107
3,328
1,541
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

363

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 0 / 1
6,453
1,291
5,010
1,903
1,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Jandiara
Nu Wa
10
0 / 1 / 4
5,750
1,150
4,252
1,601
513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 3
6,115
1,223
4,489
3,933
3,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Lokit0
Khepri
10
0 / 0 / 4
5,752
1,150
2,781
1,940
1,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 2
5,641
1,128
2,353
3,756
2,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
5
5
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
Xbalanque
 
Xbalanque
2
0
1
2.5
L
Izanami
Calvitoharri
Izanami
0
0
0
0
W
Nu Wa
Jandiara
Nu Wa
0
1
4
2
W
2
1
3
3.5
W
Khepri
Lokit0
Khepri
0
0
4
2
W
1
0
2
2
L
The Morrigan
Wizlon
The Morrigan
1
2
0
0.5
L
Mercury
XMethodzX
Mercury
1
1
1
1.5
L
Zeus
XxGrytz
Zeus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,596
Damage
18,885
20,489
Taken
13,133
11,225
Mitigated
9,114
1,049
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,971
305
0
424
7,465
6,496
0
3,277
3,897
0
12,087
W
Xbalanque
 
Xbalanque
5,010
3,025
0
581
1,903
1,057
0
477
1,426
0
24,942
L
Izanami
Calvitoharri
Izanami
1,850
1,404
0
325
2,531
747
0
1,385
1,072
0
10,523
W
Nu Wa
Jandiara
Nu Wa
4,252
1,304
0
14
1,601
513
0
172
1,429
19,678
0
W
4,489
496
91
907
3,933
3,070
0
1,559
2,374
0
8,307
W
Khepri
Lokit0
Khepri
2,781
393
0
157
1,940
1,520
0
494
1,446
4,960
0
W
2,353
247
380
258
3,756
2,954
0
2,216
1,540
6,728
0
L
The Morrigan
Wizlon
The Morrigan
1,522
342
0
0
3,267
1,343
0
1,041
2,182
7,215
0
L
Mercury
XMethodzX
Mercury
1,925
709
0
300
5,685
2,219
0
3,208
2,360
0
9,192
L
Zeus
XxGrytz
Zeus
3,328
507
0
0
1,541
420
0
475
1,024
16,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,717
Gold Earned
29,711
113
Minions Killed
104
5
Camps Cleared
5
468,380
Distance Traveled
537,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,514
1,103
20
4
3
115,336
0
W
Xbalanque
6,453
1,291
49
10
1
100,266
0
L
Izanami
5,395
1,079
30
6
0
58,745
0
W
Nu Wa
5,750
1,150
34
7
2
102,127
0
W
Shiva
6,115
1,223
4
1
0
115,959
0
W
Khepri
5,752
1,150
5
1
0
102,460
0
W
Hades
5,641
1,128
12
2
2
116,601
0
L
The Morrigan
5,516
1,103
16
3
0
74,548
0
L
Mercury
5,757
1,151
12
2
2
121,092
0
L
Zeus
5,535
1,107
35
7
0
98,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role