Player Matchup

Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GrinningDante
Kuzenbo
Level 116
God Stats
5W - 5L
1,476 SR
Queue Stats
265W - 275L
1,598 Elo+
Party 2
Anubis
Anubis
Kody4002
Anubis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
RyuuJester
The Morrigan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 109L
1,480 Elo+
Party 2
Chernobog
Chernobog
boit22
Chernobog
Level 141
God Stats
1W - 4L
1,500 SR
Queue Stats
140W - 139L
1,522 Elo+
Solo
Team Averages
Level 129
1,495 SR
1,520 Elo+

VS

Team Averages
Level 123
1,561 SR
1,590 Elo+
Cu Chulainn
Cu Chulainn
HotBeefEnema
Cu Chulainn
Level 146
God Stats
4W - 2L
1,322 SR
Queue Stats
160W - 150L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
Tbone11o
Danzaburou
Level 127
God Stats
4W - 1L
1,715 SR
Queue Stats
88W - 86L
1,559 Elo+
Party 1
Anhur
Anhur
TylerOgurbak
Anhur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,675 Elo+
Party 1
Athena
Athena
wildcats6969
Athena
Level 124
God Stats
13W - 16L
1,537 SR
Queue Stats
1,074W - 1,066L
1,547 Elo+
Solo
Nu Wa
Nu Wa
zbra1337
Nu Wa
Level 154
God Stats
2W - 1L
1,732 SR
Queue Stats
88W - 62L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 4 / 14
8,902
742
7,990
14,257
19,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
17
4 / 4 / 11
10,077
840
8,856
17,281
28,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
Kody4002
Anubis
17
4 / 4 / 12
10,267
856
15,100
12,874
9,530
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
RyuuJester
The Morrigan
15
4 / 7 / 3
9,469
789
7,729
9,408
5,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chernobog
boit22
Chernobog
15
4 / 4 / 12
9,263
772
13,755
10,624
6,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HotBeefEnema
Cu Chulainn
18
4 / 4 / 14
10,574
881
13,353
18,392
23,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Tbone11o
Danzaburou
18
10 / 2 / 8
11,017
918
16,753
10,515
6,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 12
8,609
717
4,067
8,941
4,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
15
2 / 5 / 8
9,482
790
6,916
16,049
17,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
zbra1337
Nu Wa
17
4 / 4 / 12
10,081
840
15,277
9,802
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
77
17
Kills
23
23
Deaths
17
52
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
14
2
L
Kuzenbo
4
4
11
2.38
W
Cu Chulainn
HotBeefEnema
Cu Chulainn
4
4
14
2.75
L
Anubis
Kody4002
Anubis
4
4
12
2.5
L
The Morrigan
RyuuJester
The Morrigan
4
7
3
0.79
W
Danzaburou
Tbone11o
Danzaburou
10
2
8
7
W
3
2
12
4.5
L
Chernobog
boit22
Chernobog
4
4
12
2.5
W
Athena
2
5
8
1.2
W
Nu Wa
zbra1337
Nu Wa
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,430
Damage
56,366
64,444
Taken
63,699
68,640
Mitigated
55,376
16,425
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,990
853
2,260
1,991
14,257
19,230
716
4,383
9,874
488
12,319
L
Kuzenbo
8,856
2,740
1,165
2,183
17,281
28,192
379
5,848
11,433
17,299
0
W
Cu Chulainn
HotBeefEnema
Cu Chulainn
13,353
2,154
766
2,014
18,392
23,253
225
8,956
9,303
427
33,393
L
Anubis
Kody4002
Anubis
15,100
1,592
640
4,845
12,874
9,530
1,385
5,587
7,287
40,517
0
L
The Morrigan
RyuuJester
The Morrigan
7,729
909
701
129
9,408
5,289
0
2,652
6,756
18,861
0
W
Danzaburou
Tbone11o
Danzaburou
16,753
7,649
403
3,005
10,515
6,352
1,006
4,941
5,283
0
31,255
W
4,067
1,644
285
1,637
8,941
4,064
750
4,303
4,547
0
7,988
L
Chernobog
boit22
Chernobog
13,755
6,616
940
1,571
10,624
6,399
2,457
4,085
6,539
0
26,316
W
Athena
6,916
1,315
2,348
2,639
16,049
17,163
23
10,432
5,303
14,225
0
W
Nu Wa
zbra1337
Nu Wa
15,277
3,335
188
1,391
9,802
4,544
2,040
3,346
6,276
36,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,978
Gold Earned
49,763
142
Minions Killed
151
0
Camps Cleared
0
962,873
Distance Traveled
1,032,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,902
742
12
1
0
214,037
0
L
Kuzenbo
10,077
840
10
1
0
214,992
0
W
Cu Chulainn
10,574
881
48
4
0
195,758
0
L
Anubis
10,267
856
61
5
0
168,132
0
L
The Morrigan
9,469
789
27
2
0
183,157
0
W
Danzaburou
11,017
918
37
3
0
201,976
0
W
Anhur
8,609
717
8
1
0
235,616
0
L
Chernobog
9,263
772
32
3
0
182,555
0
W
Athena
9,482
790
6
1
0
205,056
0
W
Nu Wa
10,081
840
52
4
0
194,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role