Player Matchup

Anubis
Anubis
RICARDOlucas360
Anubis
Level 87
God Stats
5W - 1L
1,873 SR
Queue Stats
19W - 11L
1,450 Elo+
Solo
Sol
Sol
Raaapty
Sol
Level 26
God Stats
16W - 14L
1,498 SR
Queue Stats
577W - 569L
1,422 Elo+
Party 1
Ymir
Ymir
Roger070291
Ymir
Level 82
God Stats
0W - 1L
1,861 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Mercury
Mercury
iTz-_Flowkila-SG
Mercury
Level 81
God Stats
53W - 25L
1,678 SR
Queue Stats
538W - 468L
1,430 Elo+
Party 1
Ix Chel
Ix Chel
xKingLiam
Ix Chel
Level 18
God Stats
2W - 4L
1,435 SR
Queue Stats
155W - 154L
1,218 Elo+
Party 1
Team Averages
Level 59
1,669 SR
1,404 Elo+

VS

Team Averages
Level 67
1,479 SR
1,409 Elo+
Surtr
Surtr
Ejay104
Surtr
Level 52
God Stats
14W - 14L
1,487 SR
Queue Stats
388W - 393L
1,415 Elo+
Solo
Susano
Susano
SacredRoseYT
Susano
Level 59
God Stats
1W - 4L
1,177 SR
Queue Stats
35W - 28L
1,422 Elo+
Solo
Thanatos
Thanatos
Shawdomaster07
Thanatos
Level 48
God Stats
8W - 4L
1,708 SR
Queue Stats
46W - 42L
1,466 Elo+
Solo
Tiamat
Tiamat
TheEliteRhoy
Tiamat
Level 107
God Stats
18W - 32L
1,434 SR
Queue Stats
604W - 686L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheeBarbaro19
Morgan Le Fay
Level 68
God Stats
39W - 25L
1,589 SR
Queue Stats
216W - 204L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,764
576
3,753
4,571
1,793
Sol
7
0 / 3 / 0
4,339
434
1,158
4,838
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 2 / 0
4,111
411
707
7,303
4,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 1 / 1
5,762
576
2,273
6,442
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ix Chel
xKingLiam
Ix Chel
9
0 / 3 / 1
5,363
536
1,490
5,329
1,608
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ejay104
Surtr
6
0 / 1 / 1
4,141
414
978
3,288
1,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
9
3 / 1 / 2
5,530
553
4,758
6,357
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
10
1 / 2 / 0
5,742
574
1,946
5,357
1,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
11
2 / 1 / 1
5,608
561
2,359
4,494
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
TheeBarbaro19
Morgan Le Fay
10
4 / 0 / 1
5,874
587
5,602
3,402
1,297
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
10
10
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
Ejay104
Surtr
0
1
1
0.5
L
1
1
1
1.5
L
Sol
0
3
0
0
L
0
2
0
0
W
Susano
3
1
2
4
W
Thanatos
1
2
0
0.5
W
Tiamat
2
1
1
2.5
W
Morgan Le Fay
TheeBarbaro19
Morgan Le Fay
4
0
1
4.5
L
3
1
1
3.5
L
Ix Chel
xKingLiam
Ix Chel
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,381
Damage
15,643
28,483
Taken
22,898
10,917
Mitigated
8,980
6,174
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Ejay104
Surtr
978
273
0
887
3,288
1,097
0
1,446
1,842
110
10,659
L
3,753
180
0
2,730
4,571
1,793
657
0
4,379
42,812
0
L
Sol
1,158
409
0
1,023
4,838
1,316
0
1,967
2,747
22,553
0
L
707
190
0
1,001
7,303
4,136
0
3,359
3,770
10,095
0
W
Susano
4,758
744
0
1,535
6,357
2,123
110
713
5,614
0
31,735
W
Thanatos
1,946
271
0
4,939
5,357
1,976
0
2,307
3,050
0
34,581
W
Tiamat
2,359
0
0
1,052
4,494
2,487
0
942
3,506
29,312
0
W
Morgan Le Fay
TheeBarbaro19
Morgan Le Fay
5,602
1,191
20
275
3,402
1,297
0
1,624
1,778
34,694
0
L
2,273
1,181
0
480
6,442
2,064
0
757
5,685
0
36,587
L
Ix Chel
xKingLiam
Ix Chel
1,490
323
13
927
5,329
1,608
0
1,622
3,707
27,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,339
Gold Earned
26,895
238
Minions Killed
253
0
Camps Cleared
0
911,562
Distance Traveled
942,615
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,141
414
22
2
0
112,365
0
L
Anubis
5,764
576
70
7
0
148,753
0
L
Sol
4,339
434
34
3
0
155,581
0
L
Ymir
4,111
411
17
2
0
178,869
0
W
Susano
5,530
553
43
4
0
227,951
2
W
Thanatos
5,742
574
65
7
0
200,964
1
W
Tiamat
5,608
561
55
6
0
194,874
3
W
Morgan Le Fay
5,874
587
68
7
0
206,461
0
L
Mercury
5,762
576
62
6
0
256,928
0
L
Ix Chel
5,363
536
55
6
0
171,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role