Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
MerumMerum
Surtr
Level 13
God Stats
20W - 21L
1,541 SR
Queue Stats
189W - 204L
1,435 Elo+
Party 2
Khepri
Khepri
MikeWizbang
Khepri
Level 45
God Stats
6W - 0L
1,500 SR
Queue Stats
72W - 76L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
Yaniris
Kukulkan
Level 44
God Stats
2W - 2L
1,405 SR
Queue Stats
131W - 123L
1,529 Elo+
Solo
Hades
Hades
rogphone007
Hades
Level 10
God Stats
10W - 8L
1,500 SR
Queue Stats
49W - 65L
1,814 Elo+
Solo
Team Averages
Level 52
1,489 SR
1,541 Elo+

VS

Team Averages
Level 50
1,523 SR
1,520 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Davis_224444
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 51L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
EmeryRave1999
Kukulkan
Level 27
God Stats
1W - 2L
1,537 SR
Queue Stats
50W - 40L
1,501 Elo+
Party 1
Ganesha
Ganesha
Gandzillâ
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,519 Elo+
Party 3
Hera
Hera
RaccMex
Hera
Level 29
God Stats
57W - 47L
1,577 SR
Queue Stats
224W - 217L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
8 / 0 / 5
9,023
820
14,055
10,961
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
14
3 / 2 / 6
7,881
716
3,112
11,271
9,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
13
1 / 0 / 5
7,631
694
1,750
5,952
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Yaniris
Kukulkan
15
2 / 1 / 6
8,494
772
8,506
7,074
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
2 / 1 / 8
8,090
735
8,116
11,269
5,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 4 / 0
7,522
684
9,380
11,897
5,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Davis_224444
Izanami
13
1 / 5 / 1
7,428
675
7,955
9,529
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
EmeryRave1999
Kukulkan
14
1 / 1 / 1
7,516
683
5,664
4,205
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Gandzillâ
Ganesha
12
0 / 4 / 1
6,737
612
3,800
10,438
10,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
RaccMex
Hera
14
0 / 2 / 2
7,684
699
7,935
7,343
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
4
4
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
8
0
5
10.5
L
Ne Zha
 
Ne Zha
2
4
0
0.5
L
Izanami
Davis_224444
Izanami
1
5
1
0.3
L
Kukulkan
EmeryRave1999
Kukulkan
1
1
1
1.5
L
Ganesha
Gandzillâ
Ganesha
0
4
1
0.13
W
Surtr
3
2
6
3
W
Khepri
1
0
5
3.5
L
Hera
RaccMex
Hera
0
2
2
0.5
W
Kukulkan
Yaniris
Kukulkan
2
1
6
5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,539
Damage
34,734
46,527
Taken
43,412
29,121
Mitigated
25,581
12,982
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
14,055
6,427
0
4,005
10,961
5,043
692
3,817
7,137
0
41,485
L
Ne Zha
 
Ne Zha
9,380
1,991
0
933
11,897
5,796
67
5,012
6,683
0
23,960
L
Izanami
Davis_224444
Izanami
7,955
5,464
0
1,276
9,529
4,105
0
4,124
5,349
0
24,457
L
Kukulkan
EmeryRave1999
Kukulkan
5,664
645
0
184
4,205
1,942
0
2,073
2,080
25,726
0
L
Ganesha
Gandzillâ
Ganesha
3,800
0
0
1,219
10,438
10,871
0
3,786
6,498
11,899
0
W
Surtr
3,112
1,063
0
3,435
11,271
9,874
381
4,718
6,553
225
15,086
W
Khepri
1,750
35
0
1,546
5,952
5,013
240
3,212
2,740
7,514
0
L
Hera
RaccMex
Hera
7,935
1,930
0
1,998
7,343
2,867
170
2,886
4,279
32,452
0
W
Kukulkan
Yaniris
Kukulkan
8,506
124
0
0
7,074
3,260
60
1,398
5,676
37,667
0
W
8,116
583
240
3,756
11,269
5,931
0
4,239
7,022
26,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,119
Gold Earned
36,887
214
Minions Killed
208
0
Camps Cleared
0
1,132,573
Distance Traveled
1,067,410
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,023
820
51
5
0
234,913
0
L
Ne Zha
7,522
684
28
3
0
228,933
0
L
Izanami
7,428
675
52
5
0
197,518
0
L
Kukulkan
7,516
683
58
5
0
225,703
0
L
Ganesha
6,737
612
7
1
0
202,553
2
W
Surtr
7,881
716
24
2
0
230,607
0
W
Khepri
7,631
694
8
1
0
201,034
2
L
Hera
7,684
699
63
6
0
212,703
0
W
Kukulkan
8,494
772
89
8
0
232,519
0
W
Hades
8,090
735
42
4
0
233,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role