Player Matchup

Ne Zha
Ne Zha
Carleeto7
Ne Zha
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
219W - 227L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
MaPlExV
Gilgamesh
Level 69
God Stats
1W - 4L
1,392 SR
Queue Stats
409W - 396L
1,444 Elo+
Party 1
Aphrodite
Aphrodite
WeedTojas97
Aphrodite
Level 69
God Stats
8W - 11L
1,701 SR
Queue Stats
536W - 550L
1,396 Elo+
Party 1
Team Averages
Level 69
1,531 SR
1,428 Elo+

VS

Team Averages
Level 109
1,441 SR
1,380 Elo+
Chernobog
Chernobog
Blacky081
Chernobog
Level 154
God Stats
14W - 12L
1,526 SR
Queue Stats
244W - 246L
1,466 Elo+
Solo
Nu Wa
Nu Wa
PeachiiiUwU
Nu Wa
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Sandhillhell
Surtr
Level 114
God Stats
7W - 8L
1,296 SR
Queue Stats
13W - 16L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Carleeto7
Ne Zha
17
2 / 3 / 4
12,245
680
8,001
13,618
6,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
MaPlExV
Gilgamesh
17
3 / 4 / 3
11,945
664
12,215
20,433
20,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
WeedTojas97
Aphrodite
18
2 / 3 / 4
12,353
686
7,809
11,281
8,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Blacky081
Chernobog
20
7 / 2 / 2
13,985
777
15,271
12,389
5,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 0 / 7
12,309
684
13,361
7,689
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 5 / 8
11,902
661
7,597
16,151
11,579
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
10
10
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Blacky081
Chernobog
7
2
2
4
L
Ne Zha
Carleeto7
Ne Zha
2
3
4
1.33
L
Gilgamesh
MaPlExV
Gilgamesh
3
4
3
1.13
W
2
0
7
5.5
W
1
5
8
1
L
Aphrodite
WeedTojas97
Aphrodite
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,025
Damage
36,229
45,332
Taken
36,229
36,022
Mitigated
20,379
11,880
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Blacky081
Chernobog
15,271
11,830
0
3,432
12,389
5,514
1,746
2,861
9,528
0
80,692
L
Ne Zha
Carleeto7
Ne Zha
8,001
1,314
0
1,000
13,618
6,306
687
4,191
9,427
0
74,594
L
Gilgamesh
MaPlExV
Gilgamesh
12,215
2,722
133
2,200
20,433
20,956
362
8,178
12,255
0
49,635
W
13,361
3,337
0
1,646
7,689
3,286
1,142
1,745
5,944
54,146
0
W
7,597
3,134
0
1,163
16,151
11,579
335
3,245
12,906
306
23,663
L
Aphrodite
WeedTojas97
Aphrodite
7,809
428
4,167
4,380
11,281
8,760
292
1,701
9,580
65,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,543
Gold Earned
38,196
275
Minions Killed
233
0
Camps Cleared
0
1,025,604
Distance Traveled
876,481
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,985
777
131
7
0
315,573
2
L
Ne Zha
12,245
680
114
6
0
360,050
1
L
Gilgamesh
11,945
664
60
3
0
317,954
0
W
Nu Wa
12,309
684
65
4
0
296,356
0
W
Surtr
11,902
661
37
2
0
264,552
0
L
Aphrodite
12,353
686
101
6
0
347,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role