Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FUTLETI
Baron Samedi
Level 102
God Stats
3W - 3L
1,708 SR
Queue Stats
139W - 118L
1,404 Elo+
Solo
Chang'e
Chang'e
GOBamitus
Chang'e
Level 78
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 7L
1,080 Elo+
Party 2
Sol
Sol
Mother666
Sol
Level 13
God Stats
11W - 8L
1,314 SR
Queue Stats
35W - 58L
1,121 Elo+
Party 2
Nike
Nike
NSeXperimental
Nike
Level 82
God Stats
7W - 6L
1,654 SR
Queue Stats
58W - 60L
1,444 Elo+
Party 2
Team Averages
Level 80
1,489 SR
1,310 Elo+

VS

Team Averages
Level 67
1,602 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Dodge263
Ah Muzen Cab
Level 86
God Stats
13W - 8L
1,512 SR
Queue Stats
24W - 30L
1,338 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TekNo47
Morgan Le Fay
Level 25
God Stats
26W - 51L
1,210 SR
Queue Stats
127W - 217L
1,117 Elo+
Party 3
Bakasura
Bakasura
ViruS1337
Bakasura
Level 121
God Stats
24W - 5L
1,904 SR
Queue Stats
46W - 29L
1,649 Elo+
Party 1
Aphrodite
Aphrodite
pizdoblaster
Aphrodite
Level 25
God Stats
5W - 0L
1,883 SR
Queue Stats
71W - 64L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 7 / 1
8,873
493
4,827
17,925
7,560
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
FUTLETI
Baron Samedi
16
4 / 7 / 1
9,978
554
11,353
15,904
8,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
GOBamitus
Chang'e
10
0 / 9 / 2
7,193
400
5,606
21,258
15,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 9 / 0
7,586
421
4,042
11,505
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 6 / 0
7,301
406
4,441
17,993
16,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
9 / 1 / 6
11,342
630
9,186
14,738
7,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Dodge263
Ah Muzen Cab
18
6 / 1 / 7
12,148
675
14,540
15,475
7,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
TekNo47
Morgan Le Fay
14
0 / 3 / 13
9,366
520
6,319
8,318
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
ViruS1337
Bakasura
17
21 / 1 / 5
12,397
689
27,462
19,366
13,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
pizdoblaster
Aphrodite
16
2 / 1 / 23
11,724
651
5,668
10,462
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
92
6
Kills
38
38
Deaths
7
4
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
7
1
0.36
W
Tsukuyomi
 
Tsukuyomi
9
1
6
12
W
Ah Muzen Cab
Dodge263
Ah Muzen Cab
6
1
7
9.5
L
Baron Samedi
FUTLETI
Baron Samedi
4
7
1
0.64
L
Chang'e
GOBamitus
Chang'e
0
9
2
0.11
L
0
9
0
0
L
0
6
0
0
W
Morgan Le Fay
TekNo47
Morgan Le Fay
0
3
13
2.17
W
Bakasura
ViruS1337
Bakasura
21
1
5
23.5
W
Aphrodite
pizdoblaster
Aphrodite
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,269
Damage
63,175
84,585
Taken
68,359
50,832
Mitigated
42,955
10,375
Healing
25,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,827
1,313
0
41
17,925
7,560
198
2,049
15,233
251
43,428
W
Tsukuyomi
 
Tsukuyomi
9,186
2,240
0
2,890
14,738
7,723
1,251
6,351
8,387
0
81,706
W
Ah Muzen Cab
Dodge263
Ah Muzen Cab
14,540
6,306
0
3,152
15,475
7,463
4,895
2,959
12,516
0
115,391
L
Baron Samedi
FUTLETI
Baron Samedi
11,353
592
240
3,000
15,904
8,920
545
3,758
12,076
79,943
0
L
Chang'e
GOBamitus
Chang'e
5,606
645
731
3,551
21,258
15,161
323
2,763
16,106
30,353
0
L
4,042
2,080
0
730
11,505
2,587
0
1,590
8,971
32,692
0
L
4,441
313
0
2,082
17,993
16,604
0
1,827
15,847
688
38,938
W
Morgan Le Fay
TekNo47
Morgan Le Fay
6,319
799
0
830
8,318
3,961
490
2,863
5,455
50,503
0
W
Bakasura
ViruS1337
Bakasura
27,462
20,645
0
4,846
19,366
13,590
4,172
5,566
13,800
0
99,034
W
Aphrodite
pizdoblaster
Aphrodite
5,668
1,123
7,348
6,546
10,462
10,218
1,407
4,550
5,912
34,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
56,977
382
Minions Killed
556
0
Camps Cleared
0
1,540,187
Distance Traveled
1,881,478
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,873
493
73
4
0
337,091
0
W
Tsukuyomi
11,342
630
101
6
0
409,358
0
W
Ah Muzen Cab
12,148
675
168
9
0
358,162
0
L
Baron Samedi
9,978
554
152
8
0
304,217
0
L
Chang'e
7,193
400
38
2
0
302,573
2
L
Sol
7,586
421
50
3
0
307,916
0
L
Nike
7,301
406
69
4
0
288,390
0
W
Morgan Le Fay
9,366
520
77
4
0
316,620
0
W
Bakasura
12,397
689
169
9
0
427,880
0
W
Aphrodite
11,724
651
41
2
0
369,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role