Player Matchup

He Bo
He Bo
Col Sace
He Bo
Level 145
God Stats
20W - 19L
1,519 SR
Queue Stats
58W - 60L
1,490 Elo+
Solo
Charybdis
Charybdis
FreezeKnife
Charybdis
Level 81
God Stats
6W - 0L
2,039 SR
Queue Stats
59W - 33L
1,675 Elo+
Party 2
Surtr
Surtr
Tyguy70
Surtr
Level 72
God Stats
3W - 3L
1,449 SR
Queue Stats
66W - 47L
1,656 Elo+
Party 2
Team Averages
Level 99
1,669 SR
1,607 Elo+

VS

Team Averages
Level 112
1,631 SR
1,569 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Escanor087
Ix Chel
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 32L
1,602 Elo+
Party 1
Hachiman
Hachiman
Naldo_0305
Hachiman
Level 107
God Stats
0W - 1L
1,892 SR
Queue Stats
23W - 16L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Col Sace
He Bo
13
5 / 2 / 3
8,196
911
10,624
5,631
1,827
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
FreezeKnife
Charybdis
13
4 / 2 / 4
8,098
900
6,931
8,065
2,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Surtr
Tyguy70
Surtr
12
1 / 2 / 6
7,436
826
5,247
10,552
7,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 2 / 3
6,225
692
4,495
7,554
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ix Chel
Escanor087
Ix Chel
12
5 / 5 / 0
7,963
885
7,740
9,359
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Naldo_0305
Hachiman
11
0 / 3 / 5
6,755
751
3,987
8,025
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
10
Kills
6
6
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
3
1.25
W
He Bo
Col Sace
He Bo
5
2
3
3.25
L
Ix Chel
Escanor087
Ix Chel
5
5
0
1
W
Charybdis
FreezeKnife
Charybdis
4
2
4
3
L
Hachiman
Naldo_0305
Hachiman
0
3
5
0.83
W
Surtr
Tyguy70
Surtr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,802
Damage
16,222
24,248
Taken
24,938
11,897
Mitigated
12,676
5,106
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,495
1,061
148
2,715
7,554
5,877
0
2,879
4,553
0
11,134
W
He Bo
Col Sace
He Bo
10,624
226
0
152
5,631
1,827
1,961
2,189
3,284
27,637
0
L
Ix Chel
Escanor087
Ix Chel
7,740
395
237
938
9,359
3,720
0
4,132
5,083
29,195
0
W
Charybdis
FreezeKnife
Charybdis
6,931
3,436
0
2,604
8,065
2,772
1,026
3,745
4,206
0
38,878
L
Hachiman
Naldo_0305
Hachiman
3,987
1,398
0
989
8,025
3,079
0
3,490
4,411
0
22,165
W
Surtr
Tyguy70
Surtr
5,247
1,705
0
2,350
10,552
7,298
187
2,259
8,058
654
23,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,730
Gold Earned
20,943
126
Minions Killed
119
0
Camps Cleared
0
530,089
Distance Traveled
471,606
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,225
692
18
2
0
131,731
0
W
He Bo
8,196
911
36
4
0
160,602
3
L
Ix Chel
7,963
885
52
6
0
159,501
0
W
Charybdis
8,098
900
60
7
0
173,005
0
L
Hachiman
6,755
751
49
5
0
180,374
2
W
Surtr
7,436
826
30
3
0
196,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role