Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Kawa11 Angel
Serqet
Level 102
God Stats
4W - 2L
1,616 SR
Queue Stats
131W - 132L
1,525 Elo+
Party 2
Hachiman
Hachiman
R1ddelmenick
Hachiman
Level 75
God Stats
4W - 0L
1,964 SR
Queue Stats
49W - 55L
1,469 Elo+
Party 2
Team Averages
Level 109
1,693 SR
1,498 Elo+

VS

Team Averages
Level 100
1,405 SR
1,415 Elo+
Medusa
Medusa
Emiya23
Medusa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,521 Elo+
Party 1
Hades
Hades
IAmViLLn
Hades
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,521 Elo+
Party 1
Hercules
Hercules
SniffaWilly
Hercules
Level 111
God Stats
0W - 2L
1,216 SR
Queue Stats
1W - 4L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 6 / 8
11,055
737
17,601
13,253
7,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
18
8 / 6 / 2
12,234
816
10,525
17,876
17,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
R1ddelmenick
Hachiman
17
3 / 6 / 9
11,349
757
17,444
16,894
7,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Emiya23
Medusa
15
6 / 8 / 7
11,136
742
12,374
16,697
7,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
IAmViLLn
Hades
17
5 / 4 / 9
11,308
754
11,887
15,599
10,550
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SniffaWilly
Hercules
17
6 / 3 / 10
11,251
750
9,342
19,351
27,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
15
Kills
17
18
Deaths
15
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
6
8
1.33
L
Medusa
Emiya23
Medusa
6
8
7
1.19
L
Hades
IAmViLLn
Hades
5
4
9
2.38
W
Serqet
8
6
2
1.5
W
Hachiman
R1ddelmenick
Hachiman
3
6
9
1.25
L
Hercules
SniffaWilly
Hercules
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,570
Damage
33,603
48,023
Taken
51,647
32,531
Mitigated
45,033
12,081
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,601
1,099
2,234
3,299
13,253
7,500
1,074
5,654
7,599
44,039
0
L
Medusa
Emiya23
Medusa
12,374
6,221
0
2,954
16,697
7,453
1,313
5,277
10,632
0
42,263
L
Hades
IAmViLLn
Hades
11,887
1,351
831
4,315
15,599
10,550
1,139
5,046
9,955
37,241
0
W
Serqet
10,525
2,765
0
1,671
17,876
17,699
218
4,461
13,415
0
40,809
W
Hachiman
R1ddelmenick
Hachiman
17,444
9,295
0
4,877
16,894
7,332
1,464
3,022
13,872
0
61,219
L
Hercules
SniffaWilly
Hercules
9,342
2,482
726
6,289
19,351
27,030
439
7,327
11,102
1,399
19,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
33,695
158
Minions Killed
147
0
Camps Cleared
0
735,075
Distance Traveled
768,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,055
737
42
3
0
230,037
0
L
Medusa
11,136
742
61
4
0
240,286
0
L
Hades
11,308
754
66
4
0
242,541
0
W
Serqet
12,234
816
37
2
0
279,819
0
W
Hachiman
11,349
757
79
5
0
225,219
0
L
Hercules
11,251
750
20
1
0
286,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role